| Geekbench | |
|---|---|
| Developer | Primate Labs Inc. |
| Stable release | |
| Written in | C++,C,Objective-C,Python,Ruby |
| Operating system | macOS,Windows,Linux,Android,iOS andiPadOS |
| Platform | x86-64,ARMv7,[2]AArch64,[2]RISC-V64[2] |
| Available in | English |
| Type | Benchmark |
| License | Proprietary |
| Website | www |
Geekbench is aproprietary andfreemium cross-platform utility forbenchmarking thecentral processing unit (CPU) and graphics processing unit (GPU) of computers, laptops, tablets, and phones.
Geekbench began as a cross-platform benchmarking platform forMac OS X andWindows, with support later added forAndroid,iOS andLinux distributions.[3][4]
Geekbench 4 started measuringGPU performance in areas such as image processing andcomputer vision.[5]
Geekbench 5 dropped support forIA-32, the32-bit version of thex86 architecture.[6]
Geekbench 6, the current version, includes CPU and GPU compute benchmarks.[4]
It uses a scoring system that separates single-core andmulti-core performance,[7][8] and workloads designed to simulate real-world scenarios.[9] The software benchmark is available formacOS,Windows,Linux,Android andiOS. Free users are required to upload test results online in order to run the benchmark.
In 2013, the usefulness of the scores from earlier versions of Geekbench (up to version 3) was heavily disputed byLinus Torvalds in an online forum.Linus' concerns that Geekbench combined disparate benchmarks into a single score[10] were addressed in Geekbench 4 by splitting integer, floating point, and crypto into sub-scores.Linus regarded the changes as improvements in an informal review.[11]