Movatterモバイル変換


[0]ホーム

URL:


Jump to content
WikipediaThe Free Encyclopedia
Search

Game Boy Camera

From Wikipedia, the free encyclopedia
Accessory for the Game Boy handheld game console

Game Boy Camera
A blue Game Boy Camera. Various other colors were also available.
ManufacturerNintendo
Product familyGame Boy line
TypeVideo game accessory
GenerationFourth generation
Released

TheGame Boy Camera, released asPocket Camera[a] in Japan, is an accessory forNintendo'sGame Boy game console. It was released on February 21, 1998, in Japan, and manufacturing ceased in late 2002. As a toy foruser-generated content, it can be used to shoot grayscale photographs, edit them or create original drawings, and transfer images between GBC units or to the64DD art game suiteMario Artist. The accessory featured a 180°-swivelfront-facing camera that allowed users to captureselfies. Its images can be printed to thermal paper with theGame Boy Printer. The GBC's cartridge contains minigames based on Nintendo's early games such as thearcade video gameSpace Fever and theGame & Watch handheld gameBall, and achiptunemusic sequencer; photographers have embraced its technological limitations as artistic challenges.

Overview

[edit]
Installed in aGame Boy Color, with the camera rotated

The Game Boy Camera (GBC) interfaces with theGame Boy Printer, which utilizesthermal paper to print saved images. Both the camera and the printer were marketed by Nintendo as light-hearted entertainment devices aimed mainly at children in all three major video game regions of the world: Japan, North America, and Europe.N64 Magazine (which has since been superseded byNGamer) dedicated a monthly section to the device.

The GBC is compatible with all of theGame Boy line exceptGame Boy Micro. Video output is possible via theSuper Game Boy for theSuper NES and theGame Boy Player for theGameCube. The camera has a 128×128 pixel CMOS sensor,[4][5] and can store 128×112, grayscale digital images using the 4-color palette of the Game Boy system.

The Game Boy Camera line has five different standard colors of models: blue, green, red, yellow, and clear purple (Japan only). There is a limited edition gold themed forThe Legend of Zelda: Ocarina of Time, which contains unique stamps, and was available only in the United States through a mail-order offer fromNintendo Power.

In September 2020, information was leaked of an unreleasedHello Kitty version of the camera.[6]

Functionality

[edit]
A photo of aFord Tempo taken with the GBC

The camera is controlled, images are manipulated, and minigames are played by Game Boy software running from the camera's attached cartridge. Individual photographs can be taken and edited with features including a delay timer, time lapse, trick lenses like mirroring and scaling, montage, andpanorama for stitching together component photos into one large image. The user can further edit the images by placing Nintendo's stamps, or by freehand doodles. Images can be combined as frames of an animation. Images can be interconnected with clickable hyperlinks in "hot spots" mode.

Images can be transferred via theGame Link Cable, to be printed on theGame Boy Printer, copied between GBC units,[7] or copied via theNintendo 64 controller'sTransfer Pak to a64DD floppy disk. The Japanese GBC is optionally integrated into theMario Artist suite of multimedia games for the 64DD peripheral. There, users can create drawn and 3D-animated avatars of themselves based on photographs taken with the camera, integrate these personalized avatars into various 64DD games includingMario Artist andSimCity 64, or post art on the Internet throughRandnet.[8] Third-party vendors have reverse engineered the GBC system to create modern transfer methods such asUSB,SD cards andWi-Fi.[9][10]

The GBC cartridge's software has numerous references to other Nintendo products. There are a few differences between the North American and Japanese versions, including the unlockable B album pictures and the stamps that can be placed on pictures.[11] The software has a fewEaster eggs, some of which have been described as "creepy", like disturbing pictures the developers made with it.[12]

Nintendo reportedly had plans to release a successor to the Game Boy Camera for the Game Boy Advance called the GameEye[13][page needed] which would take color photos and feature connectivity with theGameCube through a game titledStage Debut, but neither the GameEye norStage Debut were released.

Minigames

[edit]
icon
This sectionneeds additional citations forverification. Please helpimprove this article byadding citations to reliable sources in this section. Unsourced material may be challenged and removed.(December 2017) (Learn how and when to remove this message)
  • Space Fever II is a sequel to the early Nintendo arcade gameSpace Fever. In this minigame, the player controls a spaceship which fires missiles at other ships throughout three unique levels, followed by a boss at the end of each level. The first boss is a giant face of a man with horns, the second boss is a giant face of a mustachioed man, and the third boss is the Game Face. Once all three of the bosses are beaten, the cycle will restart with increased difficulty.[14] At the beginning of the game, two spaceships appear; shooting the "B" ship will enter theBall minigame, and shooting the "D" ship will enterDJ. By avoiding both of the ships, the player will begin playingSpace Fever II. After scoring 2,000 points there, a new minigame calledRun! Run! Run! will be unlocked, where a new ship marked with a "?" will appear at the beginning.
  • Ball is a juggling game, in which the player moves the hand around to catch and throw balls. It is a variation of theGame & Watch gameBall, only withMr. Game & Watch's head replaced with the Game Face. The background music to this game is "Mayim Mayim", an Israeli folk song.
  • DJ is an open-endedmusic video game with a music sequencer known as Trippy-H where players can mix and create simplechiptunes. The Game Face is the DJ.
  • Run! Run! Run! is the bonus minigame. The Game Face is attached to a cartoon body, and the player races against a mole and a bird for the finish line. By clearing this minigame in under 22 seconds, the credits are unlocked.

Development

[edit]
Jupiter and its moons taken with a GBC through a 10" telescope

Initially, the Game Boy Camera was not well received within Nintendo. However, Masato Kuwahara approachedCreatures, Inc. PresidentHirokazu Tanaka regarding the development of the software for the device, which solidified the project.[15] The camera's built-in software was co-developed byNintendo Research & Development 1 and the Japanese companyJupiter, with Tanaka directing the project.[16][17][18] The Game Boy Camera was launched with an initial MSRP ofUS$49.95.[7][19]

Legacy

[edit]

The Camera sold close to 500,000 units in its first three weeks of availability in Japan.[1][7]

As one of the earliest consumer digital cameras, the GBC has been legitimized foruser-generated content, especially photography. Modern computer connectivity has required experimentation for image retrieval.[9][10]

An example of a color photo taken with a GBC using red, green and blue filters

The cover art ofNeil Young's 2000 albumSilver & Gold was taken using a Game Boy Camera.[20]

In 2000, a professional photographer created a color workflow similar to the world's earliest color photography, to process GBC's grayscale photos through red, green, and blue filters to produce a color photograph.[21] An artist using a Game Boy Camera and three colour process has developed a series of works since 2012, focusing on the interplay between what the abstracted images reveal and conceal about the photographed environment, as well as using the Game Boy Printer within his practice.[22][23] A PhD student performed astrophotography of scenes including Jupiter, through academic telescopes using GBC.[10] In 2017, a research engineer developed aneural network application to automatically convert GBC monochrome images into color images.[24] Several modernsmartphoneapps have modes to simulate GBC image quality.[25] In 2016, anInstagram artist included the vintage GBC hardware in his repertoire of high-technology stylized filters, creating a new gallery dedicated only to GBC photography, because its primitive camera "forces you to find a way to take beautiful pictures".[9]

In 2025, a Game Boy game titledGas Station Story was released, for both the Game Boy[26] and PC[27]. The characters in the game are all photos of people taken by a Game Boy Camera, with over 180 different portraits in the game.

See also

[edit]

Notes

[edit]
  1. ^Japanese:ポケットカメラ

References

[edit]
  1. ^ab"GB Camera Gets June Launch".GameSpot. March 18, 1998. Archived fromthe original on October 16, 2000. RetrievedOctober 29, 2022.
  2. ^"Game Boy Camera".Nintendo of America, Inc. Archived fromthe original on May 30, 1998.
  3. ^"ポケットカメラ及びポケットプリンタの概要" [Overview of Pocket Cameras and Pocket Printers].Nintendo (in Japanese). RetrievedOctober 21, 2025.
  4. ^Arthur Ed LeBouthillier."Inside the Gameboy Camera "Eyeball"". Robotics Society of Southern California. Archived fromthe original on February 5, 2021. RetrievedJune 24, 2017.
  5. ^"Mitsubishi M64282FP Datasheet"(PDF).Archived(PDF) from the original on January 17, 2021. RetrievedJune 24, 2017.
  6. ^"New Nintendo Leak Includes Numerous Unreleased Game Boy Games". September 10, 2020.Archived from the original on September 11, 2020. RetrievedDecember 29, 2020.
  7. ^abc"Nintendo Adds Color".Electronic Gaming Monthly. No. 107.Ziff Davis. June 1998. p. 26.
  8. ^"GDC: Miyamoto Unveils Camera Connection". IGN. March 18, 1999. Archived fromthe original on June 10, 2001. RetrievedNovember 20, 2015.
  9. ^abcRougeau, Michael (October 22, 2016)."Meet the Instagram phenom making art with a Game Boy Camera from 1998".Archived from the original on December 5, 2020. RetrievedFebruary 19, 2020.
  10. ^abcPietrow, Alex (February 7, 2017)."2bit Astrophotography with the Game Boy Camera". Archived fromthe original on October 3, 2020. RetrievedFebruary 19, 2020.
  11. ^"Game Boy Camera | NinDB".nindb.net. Archived fromthe original on May 16, 2021. RetrievedFebruary 24, 2023.
  12. ^Yezpitelok, Maxwell; M. Asher Cantrell (July 25, 2011)."7 Creepy Video Game Easter Eggs You'll Wish Were Never Found".Cracked.com.Archived from the original on January 23, 2021. RetrievedNovember 21, 2015.
  13. ^Nintendo Power June 2003 Issue.
  14. ^Koerber, Brian (May 15, 2014)."Take a Pixelated Look at NYC Through a Game Boy Camera".Mashable.Archived from the original on January 23, 2021. RetrievedFebruary 19, 2020.
  15. ^Harris, Craig (March 27, 2009)."GDC 09: Nintendo Prototypes that Never Made It".IGN.Archived from the original on January 22, 2012. RetrievedJune 15, 2009.
  16. ^Claude Moyse, Markus Pfitzner (June 1998). "Der Mann hinter der Kamera!".Club Nintendo (in German) (Ausgabe 3). Nintendo of Europe GmbH: 15.
  17. ^"ポケットカメラ".Jupiter Corporation.Archived from the original on March 3, 2016. RetrievedNovember 17, 2009.
  18. ^Nintendo Research & Development 1,Jupiter Corporation (June 1, 1998).Game Boy Camera.Nintendo of America, Inc. Scene: staff credits.{{cite book}}: CS1 maint: numeric names: authors list (link)
  19. ^"CNN - New Game Boy takes digital photos - Mar. 18, 1998".www.cnn.com. RetrievedApril 4, 2022.
  20. ^"Neil Young – Silver & Gold". Human-highway.org. April 25, 2000.Archived from the original on August 13, 2018. RetrievedMay 1, 2023.
  21. ^Devenish, Alan (June 28, 2014)."Awesome Portraits and Landscapes, Shot With a Game Boy Camera".Wired.Archived from the original on August 11, 2020. RetrievedFebruary 19, 2020.
  22. ^"Untitled Photo-set [Gameboy Camera](2012)".Jim Lockey. June 20, 2020.Archived from the original on January 20, 2021. RetrievedJune 20, 2020.
  23. ^"jimlockey.co.uk". September 24, 2018. Archived fromthe original on September 24, 2018. RetrievedJune 20, 2020.
  24. ^Johnson, Allison (February 21, 2017)."Neural network converts Game Boy Camera images into color photos".DPReview.Archived from the original on November 12, 2020. RetrievedFebruary 19, 2020.
  25. ^McWhertor, Michael (March 31, 2011)."8-bit Pocket Camera Turns Your iPhone Into A Game Boy Camera".Kotaku.Archived from the original on January 24, 2021. RetrievedFebruary 19, 2020.
  26. ^https://www.homebrew-factory.com/game-boy/174-gas-station-story-gbc.html
  27. ^https://store.steampowered.com/app/2741780/Gas_Station_Story/
Consoles
Accessories
Games
Emulation
Related
Consoles
Home
Handheld
Other
Dedicated
Peripherals
Lists
Add-ons
Connectivity
Controllers
Networking
Other
Arcade
Integrated circuits
Media
Retrieved from "https://en.wikipedia.org/w/index.php?title=Game_Boy_Camera&oldid=1338758545"
Categories:
Hidden categories:

[8]ページ先頭

©2009-2026 Movatter.jp