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Galleon (video game)

From Wikipedia, the free encyclopedia
2004 video game
2004 video game
Galleon
DeveloperConfounding Factor[3]
Publishers
DesignerToby Gard[3]
PlatformXbox[2]
Release
GenresAction-adventure
Platformer
ModeSingle-player

Galleon is a 2004action-adventure game developed byConfounding Factor and published bySCi Games andAtlus USA for theXbox. Designed byToby Gard as his first independent project after leavingCore Design, the game was announced in 1997, but suffered several delays and changes in the consoles it would be released to. It was released in Europe on June 11, 2004, and in North America on August 3 to mixed reviews from critics. A mobile spin-off entitledGalleon: Dawn was released on August 26, 2004.

Plot

[edit]

Captain Rhama Sabrier is hired by thescholar Dr. Areliano to help him study a mysterious boat in his possession. There is a massive tree inside of the boat from which grows mystical herbs (Rhama names the boat the Treeship in respect to this fact), which Areliano wishes to study for their scientific merit. Areliano's assistant Jabez kills the scholar and steals the Treeship out of greed, and Rhama pursues him both to stop his plans and to learn the Treeship's origins. Although he catches up to Jabez several times, Rhama is repeatedly thwarted by the godlike powers Jabez harnesses by consuming the Treeship's herbs.

Rhama and his crew travel to many islands on their journey, and several people join them: Faith, ahealer and Dr. Areliano's daughter; Calverly, ashipwright and Rhama's friend who is transformed into a monkey by Jabez; and themartial artist Mihoko, who is rescued from an island of slaves and swears her life to Rhama.

Eventually, Rhama and his crew discover that an ancient civilization had cultivated the herbs as a source of energy andeternal life, and that they were using the Treeship to transport the only tree that can becross-pollinated with the dying sacred tree, located on the island of Epheremy. The heroes sail to Epheremy and confront Jabez, who threatened its inhabitants into taking him to the site of the sacred tree. Jabez consumes the sacred tree's just-bloomed flower to gain immense power, but is nevertheless defeated and killed by Rhama. Jabez's corpse produces seeds that can grow more of the Treeship's trees, meaning that Epheremy's inhabitants now have immediate access its herbs and the sacred tree is saved. Later, Rhama and his crew bury the treasure that they had accumulated, and Rhama and Faith are implied to have become lovers.

Development

[edit]

Announced inEdge in 1997, the game went through various incarnations and publishers. The designer ofLara Croft,Toby Gard leftCore Design shortly after the character's first game,Tomb Raider, was released.Galleon was to be his first independent title followingTomb Raider.Galleon started development on PC and moved toDreamcast, thenGameCube (asGalleon: Islands of Mystery[5][6]) and eventually to theXbox. The title was originally going to be published byInterplay[7] but after numerous delays was cancelled and subsequently picked up by SCi. Gard's company Confounding Factor closed its doors after the release and he returned toEidos Interactive as a design consultant for theTomb Raider franchise. The graphical style of the game was intended to have a comic book feel as well as being influenced byRay Harryhausen'sSinbad films andBurt Lancaster vehicles.[8] The soundtrack was originally composed by Lee Nicklen, and has since been made available for free.[9]

Reception

[edit]
Reception
Aggregate scores
AggregatorScore
mobileXbox
GameRankings72%[22]67%[23]
MetacriticN/A67/100[24]
Review scores
PublicationScore
mobileXbox
1Up.comN/AC+[10]
EdgeN/A7/10[11]
Electronic Gaming MonthlyN/A4.5/10[12]
EurogamerN/A6/10[13]
Game InformerN/A4.25/10[14]
GameSpot7.2/10[15]7/10[16]
GameSpyN/AStarStarStarHalf star[17]
GameZoneN/A7.5/10[18]
IGNN/A8.2/10[19]
Official Xbox Magazine (US)N/A6.8/10[20]
The TimesN/AStarStarStarStar[21]

Galleon: Islands of Mystery received "average" reviews according to video gamereview aggregatorMetacritic.[24]

References

[edit]
  1. ^Daniel Kayser (3 August 2004)."Galleon ships: Ahoy! The rather unique Galleon sails into stores courtesy of Atlus. Details inside..."Gamers.com.Wikidata Q127662267. Retrieved2024-07-21..
  2. ^abgalleon-game.com staff (2004)."Galleon - from the Creator of Lara Croft ™: Frequently Asked Questions".Galleon.Wikidata Q129385952. Retrieved2024-08-20..
  3. ^abgalleon-game.com staff (2004)."Galleon - from the Creator of Lara Croft ™: Specials - Toby Gard".Galleon.Wikidata Q129387606. Retrieved2024-08-20..
  4. ^USA publishing partner confirmed, 4 June 2004,Wikidata Q127664675, retrieved2024-07-21.
  5. ^IGN staff (October 17, 2001)."Galleon: Islands of Mystery (Preview)".IGN.Archived from the original on December 24, 2015. RetrievedJune 17, 2014.
  6. ^"The Ultimate Next Generation Action Game From the Lead Designer of The Original Tomb Raider Coming This Winter to the Nintendo Gamecube".PR Newswire.Cision. August 20, 2001. Archived fromthe original on August 22, 2001. RetrievedJuly 2, 2019 – viaYahoo.com.
  7. ^"In the Studio".Next Generation. No. 36.Imagine Media. December 1997. p. 24.
  8. ^"Toby Gard: Let the battle begin".The Independent. April 18, 2004. Archived fromthe original on April 19, 2014. RetrievedDecember 20, 2015.
  9. ^"Kayotix - Lee Nicklen - Music, Multimedia, Web and Design".Archived from the original on January 6, 2022. RetrievedJanuary 6, 2022.
  10. ^Irwin, Mary Jane (August 9, 2004)."Galleon [Islands of Mystery]".1UP.com. Archived fromthe original on June 2, 2016. RetrievedDecember 21, 2015.
  11. ^Edge staff (June 2004)."Galleon".Edge. No. 137. p. 98. Archived fromthe original on June 3, 2004. RetrievedDecember 20, 2015.
  12. ^EGM staff (November 2004). "Galleon: Islands of Mystery".Electronic Gaming Monthly. No. 184. p. 150.
  13. ^Reed, Kristan (June 21, 2004)."Galleon".Eurogamer.Archived from the original on September 24, 2015. RetrievedDecember 12, 2014.
  14. ^Miller, Matt (October 2004). "Galleon [Islands of Mystery]".Game Informer. No. 138. p. 140.
  15. ^Mearls, Mike (August 26, 2004)."Galleon: Dawn Review".GameSpot. RetrievedDecember 20, 2015.
  16. ^Navarro, Alex (August 6, 2004)."Galleon: Islands of Mystery Review".GameSpot.Archived from the original on September 14, 2015. RetrievedDecember 20, 2015.
  17. ^Turner, Benjamin (August 6, 2004)."GameSpy: Galleon [Islands of Mystery]".GameSpy. Archived fromthe original on November 2, 2005. RetrievedDecember 21, 2015.
  18. ^Lafferty, Michael (August 5, 2004)."Galleon [Islands of Mystery] - XB - Review". GameZone.Archived from the original on April 16, 2008. RetrievedDecember 21, 2015.
  19. ^Perry, Douglass C. (August 4, 2004)."Galleon: Islands of Mystery".IGN.Archived from the original on October 3, 2015. RetrievedDecember 20, 2015.
  20. ^"Galleon: Islands of Mystery".Official Xbox Magazine. September 2004. p. 74.
  21. ^"Galleon".The Times. June 19, 2004.Archived from the original on March 5, 2021. RetrievedDecember 20, 2015.(subscription required)
  22. ^"Galleon: Dawn for Mobile".GameRankings.Archived from the original on December 22, 2015. RetrievedDecember 20, 2015.
  23. ^"Galleon: Islands of Mystery for Xbox". GameRankings.Archived from the original on December 22, 2015. RetrievedDecember 20, 2015.
  24. ^ab"Galleon: Islands of Mystery for Xbox Reviews".Metacritic.Archived from the original on November 28, 2015. RetrievedDecember 20, 2015.

External links

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