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G.I. Joe: The Rise of Cobra (video game)

From Wikipedia, the free encyclopedia
2009 video game

2009 video game
G.I. Joe: The Rise of Cobra
North American cover art
DevelopersDouble Helix Games (PS2/PS3/PSP/X360/Wii)
Backbone Entertainment (DS)
EA Mobile (Mobile)
PublisherElectronic Arts
DirectorsCordy Rierson
David Msika
ProducerKristian Davila
DesignerDax Berg
ProgrammerKyle Riccio
ArtistDavid Robert Donatucci
ComposersCris Velasco
Sascha Dikiciyan
PlatformsPlayStation 2,PlayStation 3,Wii,Xbox 360,[1] mobile phone[2]Nintendo DS,[2]PlayStation Portable
ReleaseAugust 4, 2009
GenresAction,Shoot 'em up,Third-person shooter
ModesSingle-player,multiplayer

G.I. Joe: The Rise of Cobra is a video game adaptation of the2009 movie of the same name. The game takes place after the movie. TheXbox 360,PlayStation 3,Wii,PlayStation 2, andPSP versions are similar, while the DS version and the mobile phone versions are different.

Plot summary

[edit]

After the events of Operation Hiss,Duke andScarlett travel to the Arctic and freeHeavy Duty,Ripcord, andSnake Eyes from the M.A.R.S Detention Center. Also, they fight theBaroness and bring her to the Pit. In Egypt, the Joes learn that Cobra is taking the Apep's Eye (Gem), and must defeatFirefly. In the jungle, the Joes discover that Cobra is making a pyramid-like (ziggurat) building in the middle of the jungle. From there, the Joes must defeat James McCullen (who now takes the identity ofDestro) at the rooftop of the pyramid building. Finally, they must defeat theCobra Commander at the North Magnetic Pole Volcano base.

Gameplay

[edit]
Duke andSnake-Eyes take aim at aCobra Razor gunship.

Among theclasses included for the various characters inThe Rise of Cobra includeCommando, who does well at close range,Heavy Weapons, who possesses extraordinary shooting skills, but does best from a distance, and soldier, who is a balance between the two.[3] The classic "Yo, Joe!" battle cry is in the game, being used as an invulnerability power-up when the G.I. Joe character gains access to the Accelerator Armor, allowing them to be undamaged while attacking Cobra troops and vehicles.[4]

The Nintendo DS version is a top-down arcade-style shooter that re-uses assets from the finished but unreleasedGauntlet DS.

Reception

[edit]
Reception
Review score
PublicationScore
Play22%[5]

The game received mixed to negative scores from several websites. It achieved aMetacritic average of 42% on the Xbox 360, and 43% on the PS3.

IGN gave the main console version a 5.8 / 10,[6] criticizing the game's poor graphics and gameplay in general.IGN also gave the DS version a more positive 7.1 / 10.[7]

The UK'sGamesMaster was slightly more upbeat about the Xbox 360 incarnation, calling it "an enjoyable if throwaway action game that weighs in at a not so throwaway price."

IT Reviews complained that the game consisted of "repetitive bouts of blasting the same enemies, through the same terrain," and added "much of the time it feels as though you're only half playing the game."[8]

G4TV'sX-Play gave the game a 1 / 5, saying, "G.I. Joe: The Rise of Cobra is the new gold standard for lazy and uninspired cash-in licensed games. It could perhaps be argued that the developers didn’t have much to work with given the source material, but that doesn’t help the unfortunate consumer who ends up stuck with this Junkyard Dog of a game in his collection."[9]

References

[edit]
  1. ^Tracey John (March 12, 2009)."First 'G.I. Joe' Screens are half the battle". Archived fromthe original on September 22, 2015. RetrievedMarch 14, 2009.
  2. ^abJay Cochran (March 12, 2009)."A Look At The Upcoming G.I. Joe: Rise Of Cobra Video Game". Archived fromthe original on May 2, 2009. RetrievedMarch 14, 2009.
  3. ^Lewis, Cameron (April 2009). "Yo Joe!".GamePro. Vol. 247, no. April 2009. Bob Huseby. p. 47.
  4. ^"G.I. Joe Guide & Walkthrough – PlayStation 3 (PS3) – IGN". Guides.ign.com. August 4, 2009.Archived from the original on October 1, 2012. RetrievedSeptember 17, 2012.
  5. ^Play magazine review, issue 183,Imagine Publishing
  6. ^"IGN Xbox 360 Review". Xbox360.ign.com. August 5, 2009.Archived from the original on January 23, 2012. RetrievedSeptember 17, 2012.
  7. ^"IGN DS Review". Ds.ign.com. August 4, 2009.Archived from the original on February 8, 2012. RetrievedSeptember 17, 2012.
  8. ^"IT Reviews". IT Reviews. Archived fromthe original on June 11, 2011. RetrievedSeptember 17, 2012.
  9. ^Keil, Matt (August 6, 2009)."G4TV Review". G4tv.com. Archived fromthe original on September 7, 2012. RetrievedSeptember 17, 2012.

External links

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