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Final Fantasy VII Rebirth

From Wikipedia, the free encyclopedia
2024 video game

2024 video game
Final Fantasy VII Rebirth
Cover art featuring (from left to right)Cloud Strife,Sephiroth, andZack Fair
DeveloperSquare Enix Creative Business Unit I
PublisherSquare Enix
Directors
ProducerYoshinori Kitase
Designers
  • Teruki Endo
  • Masanori Sato
Programmers
  • Daiki Hoshina
  • Satoru Koyama
  • Ryo Hara
ArtistShintaro Takai
WriterKazushige Nojima
Composers
SeriesFinal Fantasy
EngineUnreal Engine 4
Platforms
Release
  • PlayStation 5
  • February 29, 2024
  • Windows
  • January 23, 2025
  • Nintendo Switch 2, Xbox Series X/S
  • June 3, 2026
GenreAction role-playing
ModeSingle-player

Final Fantasy VII Rebirth[b] is a 2024action role-playing game developed and published bySquare Enix. The game is a sequel toFinal Fantasy VII Remake (2020) and the second in a planned trilogy of gamesremaking the 1997PlayStation gameFinal Fantasy VII.

Like its predecessor, the gameplay ofRebirth combinesreal-timeaction withstrategic androle-playing elements. Set immediately afterRemake's events, players control mercenaryCloud Strife and aparty of characters principally comprising the eco-terrorist groupAVALANCHE, who embark on a journey acrossthe Planet to prevent the megacorporationShinra from exploiting its life essence, Mako, as an energy source, and defeat former elite SOLDIERSephiroth, who seeks to unite with the Planet to achieve greater power.

Rebirth entered production in November 2019 prior toRemake's release, and was announced in June 2022. All of the previous game's lead staff return in the same positions, but withTetsuya Nomura as creative director instead of director, andNaoki Hamaguchi as director instead of co-director.

Rebirth was released for thePlayStation 5 on February 29, 2024, and forWindows on January 23, 2025. Versions forNintendo Switch 2 andXbox Series X/S are scheduled to launch on June 3, 2026. Upon release, the game was critically acclaimed; it was nominated for and won multiple end-of-year awards, includingGame of the Year. A direct sequel, which will conclude theRemake trilogy, is in development.

Gameplay

[edit]
See also:Final Fantasy VII Remake § Gameplay

Final Fantasy VII Rebirth is the second in a planned trilogy of gamesremaking the 1997 PlayStation gameFinal Fantasy VII. It begins after the events ofFinal Fantasy VII Remake (2020), following the party's escape from the metropolis ofMidgar.[1][2]

Players primarily controlCloud Strife, a former Shinra soldier who joins the eco-terrorist group AVALANCHE to fight Shinra, who has been draining the Planet's life energy, and is drawn into a conflict with the legendary SOLDIERSephiroth, who has returned after being presumed dead.[3][4] LikeRemake,Rebirth reimagines elements of the original game while expanding upon character development and the overall narrative structure.[5][6]

The game features real-time exploration and combat, with a more open-ended overworld compared to the linear progression ofRemake's Midgar. Objective markers appear in the heads-up display, highlighting main story quests and sidequests to complete along with their respective distances from the party in the overworld. In addition to walking on foot, the party can ride onChocobos as a faster means of traversal.Rebirth expands on the hybrid of action-focused melee combat and theActive Time Battle (ATB) system introduced inRemake, in which the player takes control of a party of characters that can be freely switched between during gameplay. During combat, characters use both physical attacks and magic, and can consume items for offensive, defensive and resuscitative purposes from a menu while gameplay is suspended around them. The "Synergized" mechanic, first introduced in thedownloadable content (DLC) "Episode INTERmission" campaign forFinal Fantasy VII Remake Intergrade (2021), returns, allowing party members to synchronize their attacks.[7]

Plot

[edit]

Setting and characters

[edit]
See also:Characters of theFinal Fantasy VII series

Final Fantasy VII Rebirth continues the overarching narrative first introduced inFinal Fantasy VII Remake (2020), which reimagines the plot, world, and cast of the originalFinal Fantasy VII (1997). The game takes place on "The Planet" and centers on the journey of the main characters as they seek to end the tyranny of theShinra Electric Power Company, which controls the megalopolis ofMidgar by weaponizing the Lifestream, and defeatSephiroth (Tyler Hoechlin /Toshiyuki Morikawa), a legendary veteran of Shinra's elite SOLDIER unit who was presumed dead and seeks to summon Meteor to wound the Planet, enabling him to attain godhood by uniting with the Lifestream.Rebirth spans the events from leaving Midgar to the Forgotten Capital; however, the order in which locations are explored is changed from the original game. For example, the visit to Wutai will be saved for the third installment.[8]

The protagonist and leader of the party isCloud Strife (Cody Christian /Takahiro Sakurai), a former member of SOLDIER's 1st Class who now works as a mercenary assisting the eco-terrorist group Avalanche, which opposes Shinra's exploitation of the Planet and its resources. Accompanying him are two of its members:Barret Wallace (John Eric Bentley / Masato Funaki), its brazen but empathetic leader, andTifa Lockhart (Britt Baron /Ayumi Ito), Cloud's compassionate but shy childhood friend who works as a bartender at the7th Heaven in Midgar and is a practicing martial artist. They are joined byAerith Gainsborough (Briana White /Maaya Sakamoto), a flower merchant who previously lived in Midgar's Sector 5 Slums and is the sole survivor of the ancient Cetra;Red XIII (Max Mittelman /Kappei Yamaguchi), an intelligent quadruped from Cosmo Canyon who Shinra held captive as a lab rat; andYuffie Kisaragi (Suzie Yeung /Yumi Kakazu), an expert Materia thief and ninja from Wutai who resolves to join the team to realize Shinra's downfall after losing her partner Sonon Kusakabe in a failed attempt to extract the "Ultimate Materia" from their headquarters.[9]

Supporting characters play roles throughout the story, includingZack Fair (Caleb Pierce /Kenichi Suzumura[10]), Aerith's former boyfriend and the previous wielder of the Buster Sword, who escaped with Cloud after Shinra experimented on them using the cells of the extraterrestrial life-formJenova;Cait Sith (Paul Tinto /Hideo Ishikawa), a robotic cat remotely controlled by Shinra's Head of Urban Development Reeve Tuesti (Jon Root /Banjō Ginga);Vincent Valentine (Matthew Mercer /Shōgo Suzuki), a former member of theTurks whoProfessor Hojo (James Sie /Shigeru Chiba) experimented on; andCid Highwind (J. Michael Tatum /Kazuhiro Yamaji), a grizzled pilot from Rocket Town and an ex-Shinra rocket scientist who is dedicated to achieving spaceflight.[11][12][13]

Other characters includeBugenhagen (Frank Todaro /Yōhei Tadano), the elder of Cosmo Canyon; Avalanche memberBiggs (Gideon Emery /Shūhei Sakaguchi), who, unlike in the original game, survives the Sector 7 Plate's collapse in Midgar and now seeks revenge against Shinra for the deaths of his friends;[14] Dyne (Dave B. Mitchell /Kenjiro Tsuda), a childhood friend of Barret from Mt. Corel and the biological father of his adopted daughter Marlene;[15] andElena (Piper Reese /Megumi Toyoguchi), a new recruit of the Turks who seeks to apprehend Cloud and his allies.[16]

Synopsis

[edit]

Following the events of the previous game, Zack Fair reaches Midgar with a comatose Cloud, and it is revealed that he resides in a timeline where the end of the world is imminent as a result of the total depletion of the Planet's mako. Shinra has captured Barret and Tifa, while Red XIII sacrificed himself to free a comatose Aerith. Zack takes Cloud and Aerith to the house of Aerith's mother, Elmyra, to hide out, as well as track down Biggs, the last survivor of AVALANCHE, who is revealed to be from the original timeline, having been transported to Zack's timeline due to the Whispers' intervention. After Shinra troops kill Biggs, and Marlene gives an ominous prophecy that Sephiroth will kill Aerith, Zack is left conflicted on whether to focus on saving Cloud or Aerith.

Back in the original timeline, Cloud and his friends rest in Kalm, and he tells them about his past with Sephiroth. Five years earlier, Cloud and Sephiroth were posted to Cloud and Tifa's hometown of Nibelheim to investigate its mako reactor. There, Sephiroth went insane after discovering that he was actually an artificial being created from Jenova's cells and set fire to Nibelheim, killing many of its inhabitants, including Cloud's mother and Tifa's father. Cloud pursued Sephiroth to the reactor where Jenova's body was stored, but he had no memory of what happened afterward. Later, Tifa confides in Aerith that while the events five years ago did occur, she has no recollection of Cloud being present for them.

The next day, Shinra forces raid Kalm in search of the party, forcing them to flee. They decide to follow the trail of the mysterious "black robes," former Shinra test subjects who Cloud believes are congregating towards Sephiroth's location. The party follows their trail through various locations, including the Shinra-occupied port city of Junon, the resort city of Costa del Sol, Barret's hometown of Corel, the Gold Saucer amusement park, Zack's hometown of Gongaga, Red XIII's hometown of Cosmo Canyon, where they learn Red XIII's real name is Nanaki, and a rebuilt Nibelheim. They also meet and recruit new members into their party: Wutai ninja Yuffie Kisaragi, remote-controlled fortune-telling robot cat Cait Sith, freelance pilot Cid Highwind, and ex-Turk supersoldier Vincent Valentine.

During their journey, the party discovers that the Planet has manifested its guardians, the Weapons, to protect itself, and that with the absence of the Arbiter of Fate, a schism has formed between the Whispers, with one side aiding Sephiroth and the other trying to protect the Planet. Rufus is inaugurated as Shinra's new president and continues the company's search for the Promised Land in a bid to surpass his father, as diplomatic relations between Shinra and Wutai worsen, threatening war. Eventually, the party discovers that Sephiroth's ultimate plan is to use the Black Materia to summon Meteor to destroy the Planet. The party races Shinra to a mystical fortress (known to Shinra as the "Temple of the Ancients") and obtains the Black Materia, only for Sephiroth to mind-control Cloud into handing it over. He tells Cloud and Aerith that countless alternate worlds were created following the destruction of the Arbiter of Fate, allowing him to carry out "Reunion" by forcibly fusing them into one world to create the paradise he seeks to rule over. While almost forced to kill Aerith, Cloud manages to fight off Sephiroth's control, instead plunging him and Aerith into a forest far below.

Waking up later with Aerith missing, Cloud finds himself back in a version of Midgar with an oddly cheerful Aerith. As it turns out, the Whispers have depleted her ancestral White Materia, which can counter the Black Materia, an alternate Aerith summons Cloud to her world, where she confesses her feelings for him and gives him her White Materia as a replacement. Reuniting with the rest of the party, they follow Aerith's traces to an ancient Cetran City, where a horde of whispers prevents them from going into the temple that Aerith has entered; however, the group is capable of opening a tear in space similar to how Sephiroth did on the highway leading away from Midgar. Unable to go through the tear as a group and realizing that going through the tear could very well change fate as it did the first time, the rest of the group urges Cloud to go through while they hold it open and promise to catch up with him. After going through the tear and searching, Cloud finds Aerith attempting to perform a Cetra ritual to thwart Sephiroth's plans, and is almost forced by the Whispers to attack her, but resists their attempt, just in time for Sephiroth to descend from the skies in an attempt to kill Aerith himself. Although Cloud blocks his sword and disarms him, the timeline distorts into one where Sephiroth succeeds in killing Aerith as the rest of the group manages to catch up, and the White Materia falls into the water. As the party battles Jenova, Cloud is separated from the others, his reality converging with that of an alternate Zack.

Sephiroth banishes Zack back to his timeline, only for the Aerith from his reality to arrive to aid Cloud. Sephiroth is defeated and retreats as Zack is confident that he and Cloud will cross paths again. Meanwhile, Rufus realizes that Sephiroth caused the recent tensions between Shinra and Wutai to distract him as more black robes congregate in Nibelheim. The party is left despondent by Aerith's death, except for Cloud, still seemingly able to interact with Aerith but unaware that he is the only one who can perceive her (though Red XIII briefly senses her). As the party prepares to pursue Sephiroth further north, Cloud discovers he somehow still has the Black Materia, which he fuses into the Buster Sword, and parts ways with Aerith, who says she will stay behind to find a way to stop the Meteor.

Development

[edit]
See also:Final Fantasy VII Remake § Development

During the promotion ofFinal Fantasy VII Remake (2020), Square Enix confirmed that it would not cover theoriginal's complete story, but rather act as a standalone first game in "a multi-part series, with each entry providing its own unique experience".[17] Game directorTetsuya Nomura cited a "massive undertaking to reconstructFinal Fantasy VII from the ground up with the current technology" as the reason why a remake was not possible for some time. He went on to elaborate that fully remaking its content in a single installment would necessitate cutting various elements to suit the target hardware and gameplay design, by which point a remake would be considered pointless. He additionally expressed a desire to expand on the original game's depiction ofMidgar for one game, wanting players to explore various areas that were previously inaccessible in the original, with heightened detail due to the increased power of newer generation hardware. While Nomura understood the nostalgia behind the original game's story, he envisionedRemake as a reimagining that would "get the fans of the original version excited".[18]

ProducerYoshinori Kitase likened the remake's "multi-part" structure toFinal Fantasy XIII (2009) being followed byFinal Fantasy XIII-2 (2011) andLightning Returns: Final Fantasy XIII (2013). He stated thatRemake's structure would differ from that ofXIII's due to its nature as a remake of a pre-existing narrative centered on a central protagonist,Cloud Strife, as opposed to the multiple perspectives focused on across theXIII trilogy. He also anticipated each game in theRemake series to be approximately as long as one of theFinal Fantasy XIII games.[19] Kitase would subsequently reveal theFinal Fantasy VII Remake project to encompass a trilogy, betweenRemake, its sequel, and a third, final entry.[20][21] The development team had initially conceived of remaking it across two games rather than three, citing the indecision on direction as a primary reason for their lack of clarification on how many parts the remake would have. Kitase explained that this was due to the difficulties in determining development scheduling due to the lack of understanding regarding the project's overall scope.[22] The follow-up toRemake had begun active development by November 2019 prior to the game's initial release onPlayStation 4.[23] According to Nomura, the game was designed with newcomers in mind.[24]

Nomura later stated in July 2020 that the intent was to produce a higher quality game than its predecessor, while also ensuring it was released "as quickly as possible".[25] In regards to the technical improvements made inRemake's enhanced 2021 port,Final Fantasy VII Remake Intergrade, Nomura noted that while environmental effects such as fog were added to the port in order to, "further enhance the sense of realism and immersion in the world", he advised fans to wait for future entries that would take proper advantage of the PS5's hardware and features in both gameplay and graphics.[26][27] Game director Naoki Hamaguchi separately expressed a desire to leverage the new gameplay and battle mechanics introduced in the downloadable content (DLC) episodeINTERmission, such as team-up attacks performed by Yuffie Kisaragi and Sonon Kusakabe, in the next game, as he felt they made for a "different feel in battle strategy".[28]

Rebirth was revealed alongsideCrisis Core: Final Fantasy VII Reunion, aremaster ofCrisis Core for modern platforms usingUnreal Engine 4 which implements quality-of-life improvements to gameplay and presentation to bring the game in line withRemake. This includesRemake's English voice cast, who replace the original actors from other media in theCompilation of Final Fantasy VII.[29][30]Reunion was part of theFinal Fantasy VII Remake project and served as a prequel to the main trilogy, with the remaster designed to familiarize players with the story ofZack Fair ahead of his appearance inRebirth, where he would play a more significant role.[31][32] Lead battle programmer Satoru Koyama spoke on the potential of incorporating improved party A.I. in the battle system forRebirth and its sequel, remarking on its potential to multitask between physical attack techniques and magic casting, while expressing a desire to surpass the 'gambit' system used for non-controlled party members inFinal Fantasy XII (2006).[33]

Marketing and release

[edit]
Taipei bus advertising
Final Fantasy VII Rebirth
Hong Kong tram with advertising
Final Fantasy VII Rebirth

Final Fantasy VII Rebirth was announced bySquare Enix as the third installment of theFinal Fantasy VII Remake project, alongsideCrisis Core: Final Fantasy VII Reunion and theSteam version ofFinal Fantasy VII Remake Intergrade, in June 2022 during theFinal Fantasy VII 25th Anniversary Celebration livestream.[34][35][36]

In June 2023, the official social media handles for the game began posting a series of developer messages. Game director Naoki Hamaguchi promised thatRebirth would feature a "wide and multifaceted world with a high degree of freedom" with multiple story routes, in comparison to the more structured, linear progression throughout Midgar inRemake.[37] A gameplay trailer was presented on June 9 during that year'sSummer Game Fest live show hosted byGeoff Keighley, unveiling the game's exploration and combat mechanics, teasing various story elements, as well as detailing characters set to appear in the game.[38][39] Another trailer premiered during PlayStation's State of Play presentation held in September revealing the game's release date of February 29, 2024. A new trailer was revealed atThe Game Awards 2023, which showcased the song "No Promises to Keep" byLoren Allred, as well as new gameplay footage, includingVincent Valentine andCid Highwind.[40][41] Also revealed at The Game Awards was aFinal Fantasy VII collaboration withApex Legends.[42]

Rebirth was released for thePlayStation 5 on February 29, 2024, as atimed console exclusive for at least 3 months.[43][44][45] Alongside the standard edition, a physical Deluxe Edition was available to purchase from participating retailers, while a Collector's Edition was distributed in limited quantities exclusively through the Square Enix Store. Both editions bundle the game with a special steelbook case for the game discs, a mini-soundtrack CD and an artbook. The Collector's Edition includes the aforementioned content alongside a collectible statue ofSephiroth and downloadable content (DLC) keys for additional in-game items.[46] The game was one of the first major video game releases to release onLeap Day.[47]

On December 12, 2024, duringthe Game Awards 2024, Square Enix announced that a Windows version of the game would be released on January 23, 2025.[48] In September 2025, Square Enix confirmed that the entireFinal Fantasy VII Remake trilogy, includingRebirth, would be made available onNintendo Switch 2 andXbox Series X/S in addition to existing platforms.[49][50] Creative directorNaoki Hamaguchi confirmed thatRebirth would launch on the aforementioned platforms as soon as possible to give new players ample time to catch up on the storyline, ahead of the launch of the third entry.[51]

During the February 2026Nintendo Direct Partner Showcase presentation, Square Enix announced thatFinal Fantasy VIIRebirth would release for Nintendo Switch 2 and Xbox Series X/S on June 3, 2026.[52] As withFinal Fantasy VII Remake Intergrade on the aforementioned platforms, the new versions feature an easier 'Streamlined Progression' difficulty toggle which enables numerous boosters to be active in gameplay, such as max gil, party stats and damage dealt to enemies.[53] The standard versions of the game on both platforms are also available at a reduced price of $49.99 USD / 66.99 CAD in North America, with digital pre-orders of any edition also being subjected to a 20% discount until the game's launch.[54][55] The Nintendo Switch 2 version ofRebirth will be available physically on a Game Key Card, with launch copies being bundled with a specialMagic: The Gathering booster card from theFinal Fantasy line, featuring special art ofZack Fair drawn byTetsuya Nomura in limited quantities.[56][57] The Xbox Series X/S versions ofRebirth supportXbox Play Anywhere cross-platform progression with theMicrosoft Store version of the game on PC, which will be made available simultaneously.[58]Final Fantasy VII Rebirth on PlayStation 5 and Windows will receive a permanent price reduction in parity with the other consoles on February 9, 2026, and will also add the Streamlined Progression boosters in a game update, simultaneously with the release ofRebirth on Switch 2 and Xbox.[59][53]

Downloadable content

[edit]

The Collector's Edition ofFinal Fantasy VII Rebirth includes access keys for downloadable content (DLC) items that can be equipped on the party earlier in the game. These include a Summon Materia DLC pack unlocking the Moogle Trio and Magic Pot Summons for use in battle, and various accessories and equipment for the characters such as a Reclaimant Choker and Orchid Bracelet armor set.[60] Additional Summon Materia are available as early unlocks to players who have save data from eitherFinal Fantasy VII Remake onPlayStation 4 orFinal Fantasy VII Remake Intergrade on their PS5 console when launchingRebirth. Players with save data from the aforementioned games can unlock the Leviathan Summon Materia from the start of the game, while players on PS5 with save data from the "Episode INTERmission" story DLC forIntergrade also have access to the Ramuh Summon Materia.[61]

PC edition

[edit]

During The Game Awards on 13 December 2024, Square Enix announced thatFinal Fantasy VII Rebirth would be releasing on Windows PC via Steam andEpic Games Store on January 23, 2025. The PC version features a range of graphics settings that allows players to get the best quality across their different machines. There are three default graphics presets and the ability to customize the settings. These presets have been optimized to allow PC players to experience the game with optimised quality across various different set-ups. PC players can also tweak individual settings to suit the PC.

Depending on the PC, PC players are able to play the game with frame rates of up to 120FPS and a range of visual enhancements, including refined lighting, improved environment detail, more detailed textures, and also potentially be able to experience enhanced framerates and image quality with NVIDIA DLSS. VRR is also supported. As for controls, connecting a DualSense controller with a PC allows players to use the same controls as the PS5 version. Keyboard and mouse support has also been added, alongside the option to freely customize the controls between world exploration and combat or mini-games.[62]

Reception

[edit]

Critical response

[edit]
Reception
Aggregate scores
AggregatorScore
MetacriticPS5: 92/100[c][63]
PC: 90/100[d][64]
OpenCritic97%[e][65]
Review scores
PublicationScore
Destructoid9.5/10[66]
Digital Trends4.5/5[67]
Easy Allies9.5/10[68]
Edge9/10[83]
Eurogamer4/5[69]
Famitsu38/40[70]
Game Informer8.5/10[71]
GameSpot8/10[72]
GamesRadar+4.5/5[73]
Hardcore Gamer4/5[74]
IGN9/10[75]
NME5/5[76]
Push Square8/10[77]
RPGFan93/100[78]
Shacknews8/10[79]
The Guardian4/5[80]
Video Games Chronicle5/5[82]
VG2474/5[81]

Final Fantasy VII Rebirth received "universal acclaim" from critics, according toreview aggregator websiteMetacritic.[63]OpenCritic reported that 97% of critic reviews recommended the game.[65]

Sales

[edit]

The game was the highest-selling new release in Japan during its first week, selling over 262,000 physical units.[84]Final Fantasy VII Rebirth was the biggest-selling game at Japanese retail in March, shifting over 310,000 units and took over the Top Five in the boxed games charts.[85] Rebirth was the second best selling game of February 2024 in the United States despite being out for only 24 hours along with the Remake & Rebirth Twin Pack being 8th.[86] It was also the most downloadedPlayStation game in Japan and the 14th most downloaded game in North America.[87] It won the Grand Award at the PlayStation Partners Awards awarded to the top three titles developed in the Japan and Asia regions with the highest worldwide sales between October 2023 and September 2024.[88] The PC port peaked at 40,564 concurrent players onSteam, which made it the biggest single-playerFinal Fantasy release on PC;[89] in dollar sales, it was the best-selling game in the United States in its first week, while its bundle withRemake ranked third.[90] It placed third on Steam's monthly chart in January while theFinal Fantasy VII Remake & Rebirth Twin Pack ranked sixteenth.[91] According to analysts it smashed through their expectations and projections for that fiscal year.[92]Final Fantasy VII Rebirth was one of the most successful remakes from January 2024 to September 2025.[93]

In the company’s May 2024 financial report,Square Enix president Takashi Kiryu announced that PS5 launch sales ofFinal Fantasy VII Rebirth fell below expectations.[94][95] In December of that year, producerYoshinori Kitase stated that the company was "satisfied that [they were] meeting a certain number of sales", but that they could not be exclusive to a single platform "with the current modernization state of games". Kitase added: "I think we need to [be able to] offer the game to as many players as we can."[96][97] In September 2025, game directorNaoki Hamaguchi addressed the speculation on sales figures, reassuring that "the game has been doing very well on PS5 and PC" and confirming that the third installment in the trilogy was still in development.[98]

Awards

[edit]
YearCeremonyCategoryResultRef.
2023Golden Joystick AwardsMost Wanted GameWon[99]
The Game Awards 2023Most Anticipated GameWon[100]
2024Japan Game Awards 2024Award for ExcellenceWon[101]
15th Hollywood Music in Media AwardsMusic Supervision – Video GameNominated[102]
Golden Joystick AwardsUltimate Game of the YearRunner-up[103][104]
Best StorytellingWon
Best SoundtrackWon
Best Lead Performer (Cody Christian)Won
Best Supporting Performer (Briana White)Won
Console Game of the YearNominated
Titanium Awards 2024Game of the YearNominated[105]
The Game Awards 2024Game of the YearNominated[106]
Best Game DirectionNominated
Best NarrativeNominated
Best Score and MusicWon
Best Audio DesignNominated
Best Performance(Briana White)Nominated
Best Role-Playing GameNominated
2025New York Game AwardsBig Apple Award for Best Game of the YearNominated[107][108]
Statue of Liberty Award for Best WorldNominated
Great White Way Award for Best Acting in a Game (John Eric Bentley)Nominated
Freedom Tower Award for Best RemakeNominated
28th Annual D.I.C.E. AwardsRole-Playing Game of the YearNominated[109][110]
Outstanding Achievement in AnimationNominated
Outstanding Achievement in Character (Yuffie Kisaragi)Nominated
Famitsu Dengeki Game Awards 2024Game of the YearWon[111]
MVC (Best Game Developer/Studio) ("FINAL FANTASY VII REVERSE Development Team")Won
ScenarioWon
GraphicsWon
MusicNominated
Voice Acting (Maaya Sakamoto as "Aerith Gainsborough")Won
Character ("Tifa Lockhart")Won
RPGWon
25th Game Developers Choice AwardsGame of the YearNominated[112]
Best AudioNominated
Best DesignHonorable mention
Best NarrativeHonorable mention
Audience AwardWon
NAVGTR Awards 2025Game of the YearNominated[113]
Game, Franchise Role-PlayingWon
21st British Academy Games AwardsArtistic AchievementLonglisted[114]
Audio AchievementLonglisted
MusicNominated
NarrativeNominated
Performer in a Leading Role (Cody Christian as Cloud Strife)Longlisted
Performer in a Supporting Role (John Eric Bentley as Barret Wallace)Longlisted
Technical AchievementLonglisted
6thPégases AwardsBest Foreign Video GameNominated[115]
2026The Steam Awards 2025Outstanding Visual StyleNominated[116]

Notes

[edit]
  1. ^OriginalFinal Fantasy VII music and the main theme "No Promises to Keep" were composed byNobuo Uematsu. Additional music was contributed by Shotaro Shima, Shoya Sunakawa, Junnosuke Usui, Reo Uratani, Ryo Furukawa, Yoshitaka Suzuki, Yoshinori Nakamura, Tadayoshi Makino, Nozomi Toki, Shingo Kataoka,Tsuyoshi Sekito, and Keiki Kobayashi.
  2. ^Japanese:ファイナルファンタジーVII リバース,Hepburn:Fainaru Fantajī VII Ribāsu
  3. ^Based on 151 critic reviews
  4. ^Based on 48 critic reviews
  5. ^Based on 184 critic reviews

References

[edit]
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