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Film-out

From Wikipedia, the free encyclopedia
Video to film transfer technique
For the BTS song, seeFilm Out.

Film-out is the process in thecomputer graphics,video production andfilmmaking disciplines of transferring images oranimation fromvideotape or digital files to a traditionalfilm print.Film-out is a broad term that encompasses the conversion of frame rates, color correction, as well as the actual printing, also called scanniorrecording.

The film-out process is different depending on the regional standard of the master videotape in question –NTSC,PAL, orSECAM – or likewise on the several emerging region-independent formats ofhigh definition video (HD video); thus each type is covered separately, taking into account regional film-out industries, methods and technical considerations.

Live action video

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Many moderndocumentaries and low-budget films are shot on videotape or otherdigital video media, instead offilm stock, and completed as digital video.Video production means substantially lower costs than16 mm or35 mm film production on all levels. Until recently,[citation needed] the relatively low cost of video ended when the issue of a theatrical presentation was raised, which required a print forfilm projection. With the growing presence of digital projection, this is becoming less of a factor.

Standard definition (SD) video

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Film-out ofstandard-definition video – or any source that has an incompatible frame rate – is the up-conversion of video media to film for theatrical viewing. The video-to-film conversion process consists of two major steps: first, the conversion of video into digitalfilm frames which are then stored on a computer or on HD videotape; and secondly, the printing of these digitalfilm frames onto actual film. To understand these two steps, it is important to understand how video and film differ.

Film (sound film, at least) has remained unchanged for almost a century and creates the illusion of moving images through the rapid projection of still images,frames, upon a screen, typically 24 per second. TraditionalinterlacedSD video has no real frame rate, (though the termframe is applied to video, it has a different meaning). Instead, video consists of a very fast succession of horizontal lines that continually cascade down the television screen – streaming top to bottom, before jumping back to the top and then streaming down to the bottom again, repeatedly, almost 60 alternating screen-fulls every second for NTSC, or exactly 50 such screen-fulls per second for PAL andSECAM. Since visual movement in video is infused in this continuous cascade of scan lines, there is no discrete image or realframe that can be identified at any one time. Therefore, when transferring video to film, it is necessary toinvent individual film frames, 24 for every second of elapsed time. The bulk of the work done by a film-out company is this first step, creating film frames out of the stream of interlaced video.

Each company employs its own (often proprietary) technology for turning interlaced video into high-resolution digital video files of 24 discrete images every second, called 24 progressive video or 24p. The technology must filter out all the visually unappealing artifacting that results from the inherent mismatch between video and film movement. Moreover, the conversion process usually requires human intervention at every edit point of a video program, so that each type of scene can be calibrated for maximum visual quality. The use of archival footage in video especially calls for extra attention.

Step two, the scanning to film, is the rote part of the process. This is the mechanical step where lasers print each of the newly created frames of the 24p video, stored on computer files or HD videotape, onto rolls of film.

Most companies that do film-out, do all the stages of the process themselves for a lump sum. The job includes converting interlaced video into 24p and often a color correction session – (calibrating the image for theatrical projection), before scanning to physical film, (possibly followed by color correction of the film print made from thedigital intermediary) – is offered. At the very least, film-out can be understood as the process of converting interlaced video to 24p and then scanning it to film.

NTSC video

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NTSC is the most challenging of the formats when it comes to standards conversion and, specifically, converting to film prints. NTSC runs at the approximate rate of 29.97 video frames (consisting of two interlaced screen-fulls of scan lines, called fields, per frame) per second. In this way, NTSC resolves actuallive action movement at almost – but not quite – 60 alternating half-resolution images every second. Because of this 29.97 rate, no direct correlation to film frames at 24frames per second can be achieved. NTSC is hardest to reconcile with film, thus motivatingits own unique processes.

PAL and SECAM video

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PAL andSECAM run at 25 interlaced video frames per second, which can be slowed down or frame-dropped, thendeinterlaced, to correlate frame for frame with film running at 24 actual frames per second. PAL and SECAM are less complex and demanding than NTSC for film-out. PAL and SECAM conversions do agitate, though, with the unpleasant choice between slowing down video (and audio pitch, noticeably) by four percent, from 25 to 24 frames per second, in order to maintain a 1:1 frame match, slightly changing the rhythm and feel of the program; or maintaining original speed by periodically dropping frames, thereby creatingjerkiness and possible loss of vital detail in fast-moving action or precise edits.

High definition (HD) digital video

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High definition digital video can be shot at a variety of frame rates, including 29.97interlaced (like NTSC) orprogressive; or 25 interlaced (like PAL) or progressive; or even 24-progressive (just like film). HD, if shot in 24-progressive, scans nearly perfectly to film without the need for a frame or field conversion process. Other issues remain though, based on the different resolutions,color spaces, and compression schemes that exist in the high-definition video world.

Computer graphics and animation

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Artists working with CGI-Computer-generated imageryanimationcomputers create pictures frame by frame. Once the finished product is done, the frames are outputted, normally in aDPX file. These picture data files can then be put on tofilm using afilm recorder for film out.SGI computers started the high-end CGI-Computer-generated imagery animation systems, but with faster computers and the growth ofLinux-based systems, many others are on the market now. Movies fully rendered and animated in CGI such asToy Story, andAntz utilize the film-out method to produce 35mm copies for archival and release prints. Most CGI work is done in 2KDisplay resolution files (about the size ofQXGA) and then output to the Film-out device for creation of 35 mm elements. With 4KDisplay resolution digital intermediates on the rise, newer types of film-out recorders are being developed to accept 4k resolution files. A 2K movie requires aStorage Area Network storage severalterabytes in size to be properly stored and played out.

Computer graphics files are handled the same way but in single frames and may useDPX,TIFF or otherfile formats.

Digital intermediates

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Film-out-recording is the last step ofdigital intermediate workflow.DPX files that were scanned on amotion picture film scanner are stored on astorage area network (often abbreviated as SAN). The scanned DPX footage is edited and composited-FX onworkstations, then mastered back on film.Film restoration is also done this way.

A "film intermediate" is an analog variation of a digital intermediate, where a project shot ondigital video is printed ontofilm stock and transferred back to digital video to emulate film. The term was coined after it was used on the Oscar-winning 2012 short film "Curfew".[1] The process was also used on the filmsDune (2021) andThe Batman (2022).[2][3]

Images for graphic design and print industries

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The days ofnewspapers andmagazines shooting35mmfilm are almost gone.Digital cameras can now shoot all the images needed, storing them as files (e.g.JPEG,DPX or anotherformat) that are readilyedited prior to use. Once the finalcopy is approved, it can be filmed out forpublishing. Digital stills are not the only way to get pictures used in the graphic design and print industries.Film scanners andcomputer graphics programs are also common sources for graphic design and print industries.

Types of devices

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The following devices are used in film-out processes:

History

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Lately it has become possible to transfer video images, including films scanned at high resolution, back to film stocks by making adigital intermediate, which can then be recorded out to fine-grain film intermediate with a laser film printer. The first major live-action film to use this process entirely wasO Brother Where Art Thou, done by Kodak's Cinesite division in Hollywood in the spring of 2000. Prior to this, the video master was transferred from tape to film through one of several methods: CRT recorder, laser film printer,Kinescope, orelectron beam recorder (EBR). Theater performances have been preserved with Kinescope for many years – the 1964New York production ofHamlet withRichard Burton, for example, was shot on video and printed as a film that was released inmovie theaters using theElectronovision process.[4]Fernando Arrabal was the first to use the technique of video-to-film for aesthetic purposes, for the 1971 filmViva la muerte, which used heavily color-adjusted video footage only for the fantasy sequences.[5] Experimental filmmakerScott Bartlett also utilized video footage and effects for portions of his 1972 filmOffOn, by filming such with a 16 mm film camera off of a video monitor.

In 1966Technicolor would found Vidtronics, a system that used in the late 60s and early 70s that allowed experimenting with video gear & videotape to make ads and feature-length motion pictures by transferring the videotape to film for final release and distribution.[6] Films made with this process were the 1973 filmWhy, the 1971 filmThe Resurrection of Zachary Wheeler, and the most famous film using this process,Frank Zappa's 1971 film200 Motels, which was originally shot on2 inch Quadruplex videotape, and then transferred to film by Technicolor, being the first independent film originally to be shot on videotape and distributed theatrically in 35 mm.

Also, countless educational, medical, industrial, and promotional videotapes produced from the late 1950s up to the mid-1980s were also transferred to film stock (usually 16 mm film) for widespread distribution, using either an EBR or CRT recorder. This was done due toVCRs andVTRs then not being commonplace in most schools, hospitals, boardrooms, and other institutional settings, due to their high cost and the multitudes of proprietary (and incompatible) open-reel, cartridge, & cassette videotape formats in the early years of industrial-market videotape recorders starting in the mid-to-late 1960s. But 16 mm projectors were widely available at the time in such settings, making distribution of such video productions on 16 mm film more practical. One company that specialized in the transfer of videotape-originated programming to 16mm film in the 1970s and 1980s wasImage Transform, formed in November of 1971 it was a company that specialized in and developed its own technologies for video-to-film transfer by using an electron beam recorder. In 1973 the first movie transferred to film with the system,Santee, was released.[6] Such transfers were the case until the mid-1980s, when the VCR became affordable enough (and much more standardized in the form ofVHS andBetamax) to be adopted in such institutional settings on a widespread basis.

Digital video equipment has made this approach easier; theatrical-release documentaries and features that originated on video are now being produced this way.High Definition video became popular in the early 2000s by pioneering filmmakers likeGeorge Lucas andRobert Rodriguez, who used HD video cameras (such as theSonyHDW-F900) to capture images for popular movies likeStar Wars: Episode II – Attack of the Clones andSpy Kids 2, respectively, both released in 2002.

Independent filmmakers, especially those participating in theDogme movement of filmmaking, have also shot their films onMiniDV videotape, to be transferred to 35 mm film stock for theatrical release. Some examples of independent movies being shot on videotape areLone Scherfig'sItalian For Beginners (a Dogme film),Steven Soderbergh'sFull Frontal (which was shot onPAL-standard MiniDV gear in the normallyNTSC-prevalentUS, due to its higher resolution of 625 lines and frame rate of 25 frame/s (as opposed to NTSC's 525 line resolution and 30 frame/s frame rate), more closely matching film's 24 frame/s), andMike Figgis'Timecode. Initially, due to budgetary concerns, FilmmakerRob Nilsson shot his feature dramaSignal 7 in 1984 using Sony portableU-matic format videocassette decks paired withIkegami HL-79 3-tube broadcast video cameras (a setup comparable toENG systems used by broadcast television stations at the time). The video hardware & taped footage took the place of the traditional cinema camera and its negatives, which were edited in post-production and transferred to 35mm film for theatrical release & exhibition. Nilsson liked the visual look of video-to-film transfer, and shot several other of his films the same way.

Arrilaserfilm recorders are also used for film-out.

Arrilaser film recorder

See also

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References

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  1. ^"How Assimilate Helped Create Highly Acclaimed Film, "Before I Disappear"".ProductionHUB.com. Retrieved2021-12-04.
  2. ^Roxborough, Scott (2021-09-10)."How 'Dune' Cinematographer Greig Fraser Created the Look of Denis Villeneuve's Sci-Fi Epic".The Hollywood Reporter. Retrieved2021-12-04.
  3. ^Fletcher, James (2022-02-28)."Matt Reeves: In the Shadow of the Bat".FilmInk. Retrieved2023-03-14.
  4. ^Variety - Bill Sargent
  5. ^arrabal.org's compilation of reviews of the filmViva la muerte.
  6. ^abFrom Kinescopes to Digital Cinema

External links

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