| Free Lossless Audio Codec | |
|---|---|
| Developers | Xiph.Org Foundation, Josh Coalson, Erik de Castro Lopo |
| Initial release | 20 July 2001; 24 years ago (2001-07-20) |
| Stable release | |
| Repository | |
| Written in | C,C++ |
| Operating system | Cross-platform |
| Type | Codec |
| License | Command-line tools:GNU GPL Libraries:BSD |
| Website | xiph |
| Free Lossless Audio Codec | |
|---|---|
| Filename extension | .flac |
| Internet media type | audio/flac |
| Uniform Type Identifier (UTI) | org.xiph.flac |
| Magic number | fLaC[2] |
| Type of format | Losslessaudio |
| Standard | RFC 9639 |
| Open format? | Yes[3] |
| Free format? | Yes |
FLAC (/flæk/;Free Lossless Audio Codec) is anaudio coding format forlossless compression ofdigital audio, developed by theXiph.Org Foundation, and is also the name of thefree software project producing the FLAC tools, the reference software package that includes acodec implementation. Digital audio compressed by FLAC'salgorithm can typically be reduced to between 50 and 70 percent of its original size[4] and decompresses to an identical copy of the original audio data.
FLAC is anopen format withroyalty-free licensing and areference implementation which isfree software. FLAC supportsmetadata tagging,album cover art, and fast seeking.
Development was started in 2000 by Josh Coalson. Thebitstream format was frozen with the release of version 0.9 of the reference implementation on 31 March 2001. Version 1.0 was released on 20 July 2001.[5]
On 29 January 2003, theXiph.Org Foundation and the FLAC project announced the incorporation of FLAC under the Xiph.org banner. Xiph.org is home to other free compression formats such asVorbis,Theora,Speex andOpus.[5][6][7]
Version 1.3.0 was released on 26 May 2013, at which point development was moved to the Xiph.org git repository.[8]
In 2019, FLAC was proposed as an IETF standard.[9]
In December 2024, FLAC was formally specified in and published asRFC 9639.[10]
FLAC is a lossless encoding oflinear pulse-code modulation data.[11]
A FLAC file consists of themagic numberfLaC,metadata, and encoded audio.[11]
The encoded audio is divided into frames, each of which consists of a header, a data block, and aCRC16 checksum. Each frame is encoded independent of each other. A frame header begins with async word, used to identify the beginning of a valid frame. The rest of the header contains the number of samples, position of the frame, channel assignment, and optionally thesample rate andbit depth. The data block contains the audio information.[11]
Metadata in FLAC precedes the audio. Properties like thesample rate and the number of channels are always contained in the metadata. It may also contain other information, thealbum cover for example.[11] FLAC usesVorbis comments for textual metadata like track title and artist name.

flac command-line softwareThe FLAC encoding algorithm consists of multiple stages. In the first stage, the input audio is split into blocks. If the audiocontains multiple channels, each channel is encoded separately as a subblock. The encoder then tries to find a good mathematical approximation of the block, either by fitting a simplepolynomial, or through generallinear predictive coding. A description of the approximation, which is only a few bytes in length, is then written. Finally, the difference between the approximation and the input, called residual, is encoded usingRice coding. In many cases, a description of the approximation and the encoded residual takes up less space than usingpulse-code modulation.[11]
The decoding process is the reverse of encoding. The compressed residual is first decoded.[12][13] The description of the mathematical approximation is then used to calculate a waveform. The result is formed by adding the residual and the calculated waveform.[14][15] As FLACcompresses losslessly, the decoded waveform is identical to the waveform before encoding.
For two-channel stereo, the encoder may choose tojoint-encode the audio. The channels are transformed into a side channel, which is the difference between the two input channels, and a mid channel, the sum of the two input channels. In place of a mid channel, the left channel or the right channel may be encoded instead, which is sometimes more space-efficient.[16]
Even though thereference encoder uses a single block size for the whole stream,[11] FLAC allows the block size in samples to vary per block.
The amount of compression is determined by various parameters, including the order of the linear prediction model and the block size. Regardless of the amount of compression, the original data can always be reconstructed perfectly.
For the user's convenience, the reference implementation defines 9 compression levels, which arepresets of the more technical parameters to the encoding algorithm. The levels are labeled from 0 to 8, with higher numbers resulting in a higher compression ratio, at the cost of compression speed. The meaning of each compression level varies by implementation.[17][18]
FLAC is optimized for decoding speed at the expense of encoding speed. A benchmark has shown that, while there is little variation in decoding speed as compression level increases, beyond the default compression level 5, the encoding process takes up considerably more time with little space saved compared to level 5.[19]
Alongside the format, the FLAC project also contains afree and open-source reference implementation of FLAC called libFLAC. libFLAC contains facilities to encode and decode FLAC data and to manipulate the metadata of FLAC files. libFLAC++, anobject-oriented wrapper around libFLAC forC++, and thecommand-line programsflac andmetaflac, are also part of the reference implementation.
The FLAC format, along with libFLAC, are not known to be covered by anypatents, and anyone is free to write their own implementations of FLAC.
FLAC is specifically designed for efficient packing of audio data, unlike general-purpose lossless algorithms such asDEFLATE, which are used inZIP andgzip. While ZIP may reduce the size of a CD-quality audio file by 10–20%, FLAC is able to reduce the size of audio data by 40–50% by taking advantage of the characteristics of audio.[citation needed]
The technical strengths of FLAC compared to other lossless formats lie in its ability to be streamed and decoded quickly, independent of compression level.[citation needed]
Since FLAC is a lossless scheme, it is suitable as an archive format for owners of CDs and other media who wish to preserve their audio collections. If the original media are lost, damaged, or worn out, a FLAC copy of the audio tracks ensures that an exact duplicate of the original data can be recovered at any time. An exact restoration from a lossy copy (e.g.,MP3) of the same data is impossible. FLAC's being lossless means it is highly suitable fortranscoding e.g. to MP3, without the normally associatedtranscoding quality loss between one lossy format and another. ACUE file can optionally be created whenripping a CD. If a CD is read and ripped perfectly to FLAC files, the CUE file allows later burning of an audio CD that is identical in audio data to the original CD, including track order andpregap, but excluding additional data such as lyrics andCD+G graphics.[20] But depending on the burning program used,CD-Text may be recovered from the metadata stored in the CUE sheet and burned back to a new copy on blank CD-R media.
The reference implementation of FLAC is implemented as thelibFLAC core encoder & decoder library, with the main distributable programflac being the reference implementation of the libFLAC API. Thiscodec API is also available in C++ as libFLAC++. The reference implementation of FLAC compiles on many platforms, including mostUnix (such asSolaris,BSD) andUnix-like (includingLinux),Windows,BeOS, andOS/2 operating systems. There are build-systems forautoconf/automake,MSVC,Watcom C, andXcode. There is currently nomulticore support in libFLAC, but utilities such asGNU parallel and various graphical frontends can be used to spin up multiple instances of the encoder.
FLAC playback support in portable audio devices and dedicated audio systems is limited compared to formats such as MP3[21] or uncompressedPCM. FLAC support is included by default inWindows 10,[22]Android,[23]macOS andiOS.[24]
| Microsoft Windows | macOS | Android | iOS | |
|---|---|---|---|---|
| Codec support | Yes | Yes | Yes | Yes |
| Container support | FLAC (.flac) Matroska (.mka, .mkv) Ogg (.oga)[25] | FLAC (.flac) Core Audio Format (.caf) | FLAC (.flac) | FLAC (.flac) Core Audio Format (.caf) |
| Notes | Support introduced inWindows 10. Windows Media Player (2022) also supports FLAC in an Ogg container for live streams (e.g.Icecastinternet radio).[26] | Support introduced in macOS 10.13High Sierra. | Support introduced in Android 3.1. Android natively supports regular FLAC (.flac), but not Ogg FLAC (.oga).[27] However, support for both regular FLAC and Ogg FLAC were later added to theFiles (Google) file manager. | Support introduced in iOS 11 (but depends on hardware). |
Various other containers are supported, independently from used operating system, depending on used playback software.
The standardization process of the FLAC format intoRFC 9639 was driven by the specific use case of archival and preservation in mind.[28] TheNational Archives and Records Administration of the United States has FLAC listed as a preferred format for digital audio.[29]
"fLaC", the FLAC stream marker in ASCII, meaning byte 0 of the stream is 0x66, followed by 0x4C 0x61 0x43