| Exodus | |
|---|---|
| Developer | Archetype Entertainment[a] |
| Publisher | Wizards of the Coast |
| Director |
|
| Producers |
|
| Writers | |
| Engine | Unreal Engine 5 |
| Platforms | |
| Release | 2027 |
| Genre | Role-playing |
| Mode | Single-player |
Exodus is an upcomingscience fictionrole-playing game developed byArchetype Entertainment, a studio founded by formerBioWare developersJames Ohlen, Chad Robertson, andDrew Karpyshyn, and published byWizards of the Coast.[1][2] The game is set in the far future within theOmega Centauri cluster and has themes of exploration, survival, and moral complexity. It is the first game to be developed byArchetype Entertainment since its founding in 2019.[3]
The game gained significant attention following its reveal atThe Game Awards inDecember 2023, particularly due to the involvement ofAcademy Award-winning actor andInterstellar leadMatthew McConaughey, who voices character C.C. Orlev.[4][5][6] The game focuses ontime dilation due toultrarelativistic travel and its ramifications pertaining tointerpersonal interactions,technological advancement, and other subjects.[7][8]
Exodus is part ofHasbro’s broader initiative to expand its footprint in the video game industry, alongside projects tied to other popular franchises such asG.I. Joe andDungeons & Dragons.[9] The game’s universe has also been expanded through supplemental media, including anovel titledExodus: The Archimedes Engine byPeter F. Hamilton, and anactual play series calledStar Heist: An Exodus Story, designed to showcase the game’s lore and setting.[10]
Exodus is set to release forPlayStation 5,Windows andXbox Series X/S.[11] Though no official release date has been announced, the game is expected to launch in Q1/Q2 2027.[12]
Exodus is set in the far future, within theOmega Centauri cluster, a region of space approximately 16,000 light-years away containing roughly ten million densely-packed stars. By the time the spinoff novel takes place, in 42,350 CE, more than a million habitable worlds have been settled within the cluster.[13]
The game’s timeline spans tens of thousands of years offuture history, beginning withEarth’s environmental collapse around2200 CE, which prompts the launch of arkships to search for new worlds. Several fleets reach the cluster by approximately 18,000 CE, initiating large-scale colonization.[14]
Subsequent millennia see the rise and fall of various interstellar polities, the emergence ofgenetically modified human-descendant species referred to as “Celestials”, and the construction of aninterstellar transport system called the “Gates of Heaven” by a dominant faction known as the Elohim. Around 41,500 CE, a previously lost human fleet arrives in the Malakbel system, establishing a settlement on the moon Lidon, built upon the remains of an extinct alien civilization.[15][14]
The game’s narrative follows “Travelers”, a faction seeking advanced relics called “Remnants”, and involves multiple human and alien groups with differing agendas. Players encounter various factions and characters whose alliances and rivalries influence the progression of the story, with moral choices affecting political and personal outcomes within the galaxy.
Exodus is being developed by Archetype Entertainment, a studio founded by former BioWare staff James Ohlen, Chad Robertson, and Drew Karpyshyn. The founders previously worked on role-playing games, including theMass Effect series andStar Wars: Knights of the Old Republic. Archetype Entertainment operates under Wizards of the Coast, a subsidiary of Hasbro.[4][16]
Development began shortly after the studio’s formation, with the stated aim of creating a story-focusedrole-playing game set in a science fiction setting.[4] Science fiction author Peter F. Hamilton serves as a creative consultant and writer for the game’s expanded universe.[17]
The game is being built in Unreal Engine 5, with planned features including large-scale planetary exploration, interplanetary and interstellar travel, andartificial intelligence systems designed to create interactive encounters with characters and factions.[18]
According to the developers, player choice will affect the narrative, with branching storylines, multiple paths, and varying character outcomes.[19]