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Eric Lengyel

From Wikipedia, the free encyclopedia
American developer
This biographical articleis writtenlike a résumé. Pleasehelp improve it by revising it to beneutral andencyclopedic.(February 2024)

Eric Lengyel is acomputer scientist specializing ingame engine development,computer graphics, andgeometric algebra. He holds a Ph.D. in computer science from theUniversity of California, Davis and a master's degree in mathematics fromVirginia Tech, where he also competed in cross-country and track and field.

Lengyel is an expert in font rendering technology for 3D applications and is the inventor of the Slug font rendering algorithm, which allows glyphs to be rendered directly from outline data on theGPU with full resolution independence.[1] Lengyel is also the inventor of theTransvoxel algorithm, which is used to seamlessly join multiresolution voxel data at boundaries between different levels of detail that have been triangulated with theMarching cubes algorithm.[2]

Among his many written contributions to the field of game development, Lengyel is the author of the four-volume book seriesFoundations of Game Engine Development. The first volume,[3] covering the mathematics of game engines, was published in 2016 and is now known for its unique treatment ofGrassmann algebra. The second volume,[4] covering a wide range of rendering topics, was published in 2019. Lengyel is also the author of the textbookMathematics for 3D Game Programming and Computer Graphics[5] and the editor for the three-volumeGame Engine Gems book series.[6][7][8]

Lengyel founded Terathon Software in 2000 and is currently President and Chief Technology Officer at the company, where he leads development of theC4 Engine. He has previously worked in the advanced technology group atNaughty Dog, and before that was the lead programmer for the fifth installment ofSierra's popular RPG adventure seriesQuest for Glory. In addition to theC4 Engine, Lengyel is the creator of theOpen Data Description Language (OpenDDL) and theOpen Game Engine Exchange (OpenGEX) file format.[9]

Lengyel is originally fromReynoldsburg, Ohio, but now lives inLincoln, California. He is a cousin of current Ohioan and "Evolution of Dance" creatorJudson Laipply.

Games

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Eric Lengyel is credited on the following games:

Patents

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Eric Lengyel is the primary inventor on the following patents:

References

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  1. ^Lengyel, Eric (June 2017)."GPU-Centered Font Rendering Directly from Glyph Outlines".Journal of Computer Graphics Techniques.6 (2):31–47.
  2. ^Lengyel, Eric (April 2011). "Transition Cells for Dynamic Multiresolution Marching Cubes".Journal of Graphics, GPU, and Game Tools.15 (2):99–122.doi:10.1080/2151237X.2011.563682.S2CID 522573.
  3. ^Lengyel, Eric (September 2016).Foundations of Game Engine Development, Volume 1: Mathematics. Terathon Software LLC.ISBN 978-0-9858117-4-7.
  4. ^Lengyel, Eric (July 2019).Foundations of Game Engine Development, Volume 2: Rendering. Terathon Software LLC.ISBN 978-0-9858117-5-4.
  5. ^Lengyel, Eric (2012).Mathematics for 3D Game Programming and Computer Graphics, 3rd ed. Cengage Learning.ISBN 978-1-4354-5886-4.
  6. ^Lengyel, Eric (2011).Game Engine Gems 1. Jones and Bartlett.ISBN 978-0-7637-7888-0.
  7. ^Lengyel, Eric (2011).Game Engine Gems 2. A K Peters.ISBN 978-1-56881-437-7.
  8. ^Lengyel, Eric (2016).Game Engine Gems 3. A K Peters.ISBN 978-1-4987-5565-8.
  9. ^Lengyel, Eric (2017).Open Game Engine Exchange Specification, Version 2.0. Terathon Software LLC.ISBN 978-0-9858117-9-2.

External links

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Adventure games developed bySierra Entertainment
Hi-Res Adventures
King's Quest
Space Quest
Leisure Suit Larry
Police Quest
Quest for Glory
Gabriel Knight
Sierra Discovery Series
Mixed-Up
Dr. Brain
EcoQuest
Other
Other series
Disney
Manhunter
Conquests
Laura Bow
Phantasmagoria
Shivers
Stand-alone titles
Staff
International
National
Academics
Other


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