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Entex Adventure Vision

From Wikipedia, the free encyclopedia
Second-generation video game console
Entex Adventure Vision
ManufacturerEntex Industries
TypeVideo game console
GenerationSecond generation
Release date1982; 43 years ago (1982)
Introductory price$79.95
Discontinued1983[1]
Units sold50,757[1]
MediaROM cartridge
CPUIntel 8048 @ 733kHz
Memory64 bytes, 1K
Display150 x 40 monochrome oscillating red LED display
SoundNational Semiconductor COP411L @ 52.6 kHz
Dimensions13.25 by 10 by 9 inches (337 mm × 254 mm × 229 mm)
PredecessorEntex Select-A-Game

Adventure Vision is a cartridge-basedvideo game console released byEntex Industries in either August or October 1982. The launch price of the system was $79.95.[2] The monitor, game controls, and computer hardware are all contained within a single portable unit. The LED monitor can only display red pixels. Four games were released, all of which are arcade ports. Approximately 10,000 were produced.[3][2]

Adventure Vision was Entex's second-generation system following theEntex Select-A-Game, released a year earlier in 1981.

Description

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Control is through a single multi-positionjoystick and two sets of four buttons, one on each side of the joystick, for ease of play by both left- and right-handed players. Rather than using anLCD screen or an externaltelevision set like other systems of the time, the Adventure Vision uses a single vertical line of 40 redLEDs combined with aspinning mirror inside the casing.[2] This allows for an effective screen resolution of 150 × 40 pixels.[2] The mirror motor draws a great deal of power from thebatteries, which can be avoided by using the built-inAC adapter.[4]

Games

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Entex released four Adventure Vision games, all of them ported from arcades:

Technical specifications

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  • CPU:Intel 8048 @ 733 kHz
  • Sound:National Semiconductor COP411L @ 52.6 kHz, headphone jack[2]
  • RAM: 64 bytes (internal to 8048), 1K (on mainPCB)
  • ROM: 1K (internal to 8048), 512 bytes (internal to COP411L), 4K (cartridge)
  • Input: 4 direction joystick, 4 buttons duplicated on each side of the joystick
  • Graphics: 150x40 monochrome red pixels
  • Expansion port[5]
  • Dimensions: 13.25 by 10 by 9 inches (337 mm × 254 mm × 229 mm)[6]

Legacy

[edit]

A similar display technique combining red LEDs with a moving mirror was used byNintendo in the 1995Virtual Boy.

Because of the moving parts used by the system, many units no longer work, with an estimated 100 known operational units left.[7]

On March 31, 2013 at theRevision demoparty, the first-ever homebrew/demo ROM for the system was demonstrated[8] by MEGA - Museum of Electronic Games & Art. MEGA also released[9] the source code for the demo as well as all development tools.

The system is supported by theMESSemulator and AdViEmulator.[10]

See also

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References

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  1. ^abForster, Winnie (2005).The encyclopedia of consoles, handhelds & home computers 1972 - 2005. GAMEPLAN. p. 53.ISBN 3-00-015359-4.
  2. ^abcde"Adventure Vision by Entex – The Video Game Kraken". Retrieved24 May 2022.
  3. ^"Entex Adventure Vision".www.handheldmuseum.com. Retrieved2022-05-24.
  4. ^Gechter, Frédéric (December 22, 2016)."Entex Adventure Vision - tu es si fragile !".www.rom-game.fr (in French). Retrieved29 May 2022.
  5. ^Combs, Jim (February 2008)."ADVENTURE VISION: A History of Entex and the rarest Tabletop system". No. 2. Archived fromthe original on 17 July 2011. Retrieved24 May 2022.
  6. ^"Entex Adventure Vision".Video Game Console Library. Retrieved24 May 2022.
  7. ^"Bit Museum #4: what the hell is an Entex Adventure Vision?".Destructoid. 16 July 2009. Retrieved24 May 2022.
  8. ^Revision 2013 demoparty entry on pouet.net
  9. ^"Open Source Adventure Vision development kit including demo source code". Archived fromthe original on 2021-09-03. Retrieved2014-05-01.
  10. ^AdViEmulator, a specialized Open Source Adventure Vision emulator

External links

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