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Endgame study

From Wikipedia, the free encyclopedia
Composed chess endgame position

In the game ofchess, anendgame study, or juststudy, is a type ofchess problem that starts with a composed position—i.e. one that has been made up rather than played in an actual game—where the goal is to find the essentially unique way for one side (usually White) to win or draw, as stipulated, against any moves the other side plays. If the study does not end in the end of the game, then the game's eventual outcome should be obvious, and White can have a selection of various moves. There is no limit to the number of moves which are allowed to achieve the win; this distinguishes studies from the genre of direct mate problems (e.g. "mate in 2"). Such problems also differ qualitatively from the very common genre of tactical puzzles based around the middlegame, often based on an actual game, where a decisive tactic must be found.

This article usesalgebraic notation to describe chess moves.

Composed studies

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Composed studies predate the modern form of chess.Shatranj studies exist in manuscripts from the 9th century, and the earliest treatises on modern chess by the likes ofLuis Ramirez Lucena andPedro Damiano (late 15th and early 16th century) also include studies. However, these studies often include superfluous pieces, added to make the position look more "game-like", but which take no part in the actual solution (something that is never done in the modern study). Various names were given to these positions (Damiano, for example, called them "subtleties"); the first book which called them "studies" appears to beChess Studies, an 1851 publication byJosef Kling andBernhard Horwitz, which is sometimes also regarded as the starting point for the modern endgame study. The form is considered to have been raised to an art in the late 19th century, withA. A. Troitsky andHenri Rinck particularly important in this respect.

Mostcomposers, including Troitsky, Rinck, and other famous figures such asGenrikh Kasparyan, are known primarily for their studies, being little known as players. However, some famous players have also composed endgame studies, withEmanuel Lasker,Richard Réti,Vasily Smyslov, andJan Timman being perhaps the most notable ones.

Examples

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Main article:Réti endgame study
Richard Réti,
Ostrauer Morgenzeitung Dec. 4, 1921
abcdefgh
8
h8 white king
a6 black king
c6 white pawn
h5 black pawn
8
77
66
55
44
33
22
11
abcdefgh
White to play and draw. One of the most famous studies of all time.

Richard Réti's study is one of the most famous of all time. It is White to play and draw. At first sight, this seems an impossible task: if White tries to chase after Black's pawn he can never catch it (1.Kh7 h4 2.Kh6 h3 etc. is clearly hopeless), while it is clear that Black will simply take White's pawn if he tries to promote it.

White can draw, however, by taking advantage of the fact that the king can move towards both pawns at once. The solution is1. Kg7! h4 (1...Kb6 2. Kf6! h4 3.Ke5! transposes)2. Kf6! Kb6 (if 2...h3, then 3.Ke6 h2 4.c7 Kb7 5.Kd7 allows white to promote his pawn)3. Ke5! Now, if 3...Kxc6, then 4.Kf4 stops Black's pawn after all, while if 3...h3 4.Kd6 allows White to promote his pawn. Either way, the result is a draw. (See alsoKing and pawn versus king endgame § Rule of the square.)

Genrikh Kasparyan,Magyar Sakkélet 1962
abcdefgh
8a8b8c8d8e8f8g8h88
7a7b7c7d7e7f7g7h7 black king7
6a6b6c6d6 black bishope6f6 white kingg6h6 white bishop6
5a5b5c5d5e5f5g5h55
4a4 black pawnb4c4d4e4f4g4h44
3a3 black pawnb3c3d3e3f3g3h33
2a2 white rookb2c2d2e2f2g2h22
1a1b1 black bishopc1d1e1f1g1h11
abcdefgh
White to play and draw. An example of a more complicated study.
abcdefgh
8a8b8c8d8e8f8g8h88
7a7b7c7d7e7f7g7h7 black king7
6a6b6c6d6e6f6g6h66
5a5b5c5d5e5f5g5h55
4a4b4c4 black bishopd4 white bishope4 white kingf4g4h44
3a3 black pawnb3c3d3e3f3g3h33
2a2 black pawnb2 black bishopc2d2e2f2g2h22
1a1b1c1d1e1f1g1 white rookh11
abcdefgh
Position after 8.Rg1 (see analysis)

Not all studies are as simple as the above Réti example. This study (first diagram) is byGenrikh Kasparyan (first published inMagyar Sakkélet, 1962). White is to play and draw. The main line of the solution is1. Ra1 a2 2. Ke6 Ba3 3. Bf4 Bb2 4. Be5 a3 5. Kd5 Bg6 6. Bd4 Bf7+ 7. Ke4 Bc4 8. Rg1, but there are various alternatives for both sides. For example, White could try 1.Bf4 on his first move, with the idea 1...Bxa2 2.Bxd6 and 3.Bxa3 is a draw, but Black can defeat this idea with 1...Bxf4 2.Rxa3 Bc2, which wins. To understand why one move works and another one does not, requires quite advanced chess knowledge. Indeed, it will not be obvious to many players that the position at the end of the given line (second diagram) is a draw at all.

Leopold Mitrofanov,
MT Rustaveli 1967 (corrected)
abcdefgh
8
a7 black king
a6 white pawn
d6 black bishop
g6 white pawn
a5 white king
b5 white pawn
d5 white pawn
e5 black knight
h5 white pawn
e4 white rook
g2 black knight
h2 black pawn
8
77
66
55
44
33
22
11
abcdefgh
White to play and win

One of the most notable studies isLeopold Mitrofanov's 1967 first-prize winner.[1] Unfortunately, Mitrofanov's original study was subsequently found to have acook, a miraculous defense that enabled Black either to obtainperpetual check or reach adrawnending.

Solution:1. b6+ Ka8 2. Re1! Nxe1 3. g7 h1=Q (if 3...Nc4+ then 4.Kb5 h1=Q 5.g8=Q+ Bb8 6.a7 Na3+ 7.Kc6 Qh2 8.axb8=Q+ Qxb8 9.b7+ Ka7 10.Qg1+ Ka6 11.Qb6 mate)4. g8=Q+ Bb8 5. a7 Nc6+ 6. dxc6 Qxh5+ 7. Qg5!!(not 7.Ka6? Qe2+ or 7.Kb4? Qh4+ with perpetual check) Qxg5+ 8. Ka6 (the queen is deflected from the white diagonal where she could give check)8... Bxa7 (or 8...Qb5+ 9.Kxb5 Nc2 10.c7 and wins)9. c7! (a silent move; the double threat c8=Q+ and b7 mate forces Black to sacrifice the queen)9... Qa5+ 10. Kxa5 Kb7 11. bxa7 and White wins.

Early example

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al-Adli (~800–870),
Arabic manuscript 1140[2]
abcdefgh
8
a7 black king
b7 black knight
b5 white king
h1 white rook
8
77
66
55
44
33
22
11
abcdefgh
White wins with either side to move

Most oldshatranj studies are not valid in modern chess because of changed rules. However, the moves of the king, rook, and knight are unchanged. In this Arabic study White wins because the black knight is poorly placed. With White to move the best move is1. Rd1, but it is not the only winning move. If Black is to move,1... Kb8! 2. Kc6! Na5+! 3. Kb6! Nc4+ 4. Kb5! Ne5 5. Re1! Nd7 6. Kc6! wins.

Studies and special moves

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The special moves orrules of chess, such as castling, underpromotion, double-square pawn advance, anden passant are commonly a key feature of studies, as aresacrifices.

Castling

[edit]
Alexey Selezniev,
Tidskrift for Schack 1921
abcdefgh
8
b6 black king
d6 white pawn
b2 black rook
a1 white rook
e1 white king
8
77
66
55
44
33
22
11
abcdefgh
White wins

Castling in theendgame occurs seldom and is more often seen in studies. Here is one example where White wins by privilege of castling rights.

Try: 1.0-0-0? Ra2! 2.d7 Ra1+ 3.Kc2 Rxd1 4.Kxd1 Kc7 drawn.

White needs:1. d7! Kc7 2. d8=Q+! Kxd8 3. 0-0-0+ simultaneously attacking theking androok that is captured next move.

Study engineering

[edit]
Frédéric Lazard,
L’Italia, Scacchistica 1946
abcdefgh
8
a8 black queen
c6 black pawn
a5 white bishop
d5 black pawn
g5 black pawn
h5 black pawn
f4 black pawn
g4 black pawn
c3 white knight
g3 black king
g2 white pawn
h1 white king
8
77
66
55
44
33
22
11
abcdefgh
White to play and draw

With the creation and popularization of chess-playing computer software programs, many of which have achievedElo ratings significantly higher than top human players, many composers collaborate with them both in composing and solving compositions. Though proven to be helpful, positions have been found which cause even the strongest engines to incorrectly evaluate the outcome. Chess masterFrédéric Lazard's 1946 composition is White to play and draw.[3]

Solution:1. Ne4+ Kh4 (1...dxe4 2.Be1#)2. Ng3! Qf8 (2...fxg3 3.Bb6!! and black cannot advance his pawns as the bishop will take them; if he recaptures it is stalemate. Check with the queen is met by Bg1 and stalemate.)3. Be1 fxg3 4. Bf2! d4 (4...Qxf2 stalemate, 4...gxf2 5.g3+ Kh3 stalemate)5. Bxd4 c5 6. Bxc5 Qf1+ 7. Bg1 Qf2 8. Bxf2 gxf2 9. g3+ Kxg3[4] drawn.

See also

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References

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  1. ^Krabbé, Tim."A genius' bad luck". Tim Krabbé's Chess Curiosities. Retrieved2016-10-22.
  2. ^Müller & Lamprecht, p. 257
  3. ^Kavalek, Lubomir (2011-02-22)."King Tut in Chess Puzzles".Chessbase.
  4. ^Kavalek, Lubomir (2011)."Lazard, Frederic – White draws. L'Italia Scacchistica, 1946".Chessbase.

Further reading

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  • Müller, Karsten;Lamprecht, Frank (2001),Fundamental Chess Endings,Gambit Publications,ISBN 1-901983-53-6
  • Timmer, Robert (1997),Startling Castling!, Batsford,ISBN 0-713481-37-4
  • John Beasley and Timothy Whitworth,Endgame Magic (Batsford, 1996), an introduction to the subject
  • A. J. Roycroft,Test Tube Chess (Faber, 1972), a general overview of studies, including 433 examples
  • Flemish miniatures. 123 chess endgame studies, composed, compiled and published byIgnace Vandecasteele,Julien Vandiest andRoger Missiaen, 1998, ARVES ‘book of the year’ 1997,ISBN 90-901161-2-5. The best studies of thethree musketeers of theFlemish endgame community.
  • 360 Brilliant and Instructive End Games, byA. A. Troitzky, 1968, Dover Pubns.ISBN 0-486-21959-3. A collection of 360 endgame studies by Troitsky.
  • One Pawn Saves the Day: A World Champion's Favorite Studies, by Sergei Tkachenko, 2017, Limited Liability Company Elk and Ruby Publishing HouseISBN 5-950-04334-0. 100 studies whose common theme is that white ends up with just one pawn in the finale, yet manages to win or draw.
  • One Knight Saves the Day: A World Champion's Favorite Studies, by Sergei Tkachenko, 2017, Limited Liability Company Elk and Ruby Publishing HouseISBN 5-950-04335-9. 100 studies whose common theme is that white ends up with just one knight in the finale, yet manages to win or draw.
  • One Bishop Saves the Day: A World Champion's Favorite Studies, by Sergei Tkachenko, 2017, Limited Liability Company Elk and Ruby Publishing HouseISBN 5-950-04336-7. 100 studies whose common theme is that white ends up with just one bishop in the finale, yet manages to win or draw.
  • One Rook Saves the Day: A World Champion's Favorite Studies, by Sergei Tkachenko, 2017, Limited Liability Company Elk and Ruby Publishing HouseISBN 5-950-04337-5. 100 studies whose common theme is that white ends up with just one rook in the finale, yet manages to win or draw.
  • Chernev, Irving (1989),200 Brilliant Endgames, Dover,ISBN 0-486-43211-4
  • Dvoretsky, Mark; Pervakov, Oleg (2009),Studies for Practical Players, Russell Enterprises,ISBN 978-1-888690-64-4

External links

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