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Electronics industry in China

From Wikipedia, the free encyclopedia

Theelectronics industry in the People's Republic of China grew rapidly after theliberalization of the economy under the national strategic policy of accelerating the "informatization" of itsindustrial development.[1] Subsequently, labour costs have risen and creating wealth for citizens. The industry has been a major contribution to themodernization of China and the development of new job opportunities. There are many instances oflabour exploitation and subpar working conditions.[2]

In 2005, China's electronic information sector made up 16.6% of the country'seconomic growth and its added-value output formed 7% of theGDP.Manufacturing was the sector that grew the fastest.[3]

As of 2011, China is the world's largest market for personal computers.[4]

Major Chinese electronics companies includeBOE,Changhong,DJI,Haier,Hisense,Huawei,Konka,Lenovo (Hong Kong–based),Meizu,Oppo,Panda Electronics,Skyworth,SVA,TCL,Vivo,Xiaomi andZTE.

China's production recorded the largest world market share for its electronics exports in 2016. It also recorded high volume outputs across a wide spectrum ofconsumer electronics; between 2014 and 2015—according to China Daily—286.2 million personal computers (90.6% of the global supply), 1.77 billion phones (70.6% of global supply of smartphones) and 109 million units (80% of global supply of air conditioners) were produced.[5]

Overview

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China's electronic information industry has grown three times faster than the national GDP growth rate and has grown faster than themachinery manufacturing andmetallurgy industries.[6]

In 2005, total sales in the electronic information industry increased by 28.4% from 2004 toCN¥3.8 trillion (approximatelyUS$475 billion).[7]

The added-value base of the Chinese electronic information industry is about 900 billion yuan (approximately US$112 billion). Thevalue added ratio is (amount of value added ÷ total sales x 100%) only 23.4%, compared to the whole national average of 27.1%.[8]

This is evidence for China's role as anassembly base that is dependent upon overseas components and parts, intermediary goods, and capital goods.[9]

The number of electronic information industry-related companies in China jumped from 7,500 in 2001, to 17,600 in 2003 and 67,000 in 2005, with approximately 56,000 of these being manufacturing companies. The number of employees engaged in the industry grew from 3.01 million in 2001 to 4.08 million in 2003 and 7.61 million in 2005 (out of whom 5.51 million are employed in the manufacturing industry).[10]

Development

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China began a formal computing development program in 1956 when it launched the Twelve-Year Science Plan and formed the Beijing Institute of Computing Technology under theChinese Academy of Sciences (CAS).[11]: 100  In 1958, China produced its firstvacuum-tube computer.[11]: 100  Over the next several years, Chinese researchers expanded on these efforts with extrapolation from Soviet models.[11]: 100–101 

Following theSino-Soviet split, China continued to develop domestic computing and electronic institutions, including the Beijing Institute of Electronics in 1963.[11]: 101 

In 1964, CAS debuted China's first self-developed largedigital computer, the 119.[11]: 101  The 119 was a core technology in facilitating China's first successful nuclear weapon test (Project 596), also in 1964.[11]: 101 

In 1966, China transitioned from vacuum-tube computers to fullytransistorized computers.[11]: 101  In the mid-1960s through the late 1960s, China began asemiconductor program and was producingthird-generation computers by 1972.[11]: 101 

In the 1960s,Chen Boda advocated the strategy of "electrocentrism", through which the electronics industry should develop technological advancements and become embedded at all levels of China's economy.[12]: 120  This included small-scale enterprises (not just large enterprises) producing electronics and that China could use the methods of apeople's war to "smash electronic mysticism" and rapidly develop in the age of electronics.[12]: 120  This emphasis on local production of electronics included areas with no meaningful previous electronics production like Tibet, Qinghai, and Ningxia.[12]: 120  Local efforts included the production of electronic components in women-run factories and former textile mills.[12]: 121  By 1968, the total output of local electronics enterprises had exceeded the output of centrally-managed enterprises.[12]: 120 

Electronics manufacturing expanded during theThird Front industrial development campaign and by 1980, inland China accounted for more than half of the country's electronics production capacity and work force.[13]: 219  Major production facilities were built in Sichuan, Shaanxi, and Guizhou, with the most widely known electronics factory beingChanghong Electric in Mianyang, Sichuan.[13]: 219  From 1969 to 1970, China increased its number of electronics factories by 2.5 times.[12]: 121  This was more than twenty times the number of electronics factories China had in 1965.[12]: 121 

Arcadevideo games were introduced into China in the 1980s.[14]: 13  Video game consoles were introduced to China in the late 1980s and were primarily imported form Japan.[14]: 14 Xiaobawang Company created the first Chinese-produced console; it came with a keyboard and was intended both for gaming and educational purposes.[14]: 14 

Home ownership of computers in urban China increased significantly after 1995.[14]: 14 

Foreign firms

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Foreign investment and overseas investments in China's manufacturing industry shows that foreign investment has been decreasing year by year, It shows that China's manufacturing industry has become less attractive. In contrast, foreign investment has been increasing year by year that shows China's manufacturing industry is getting closer and closer to foreign countries.[15]

See also

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References

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  1. ^"Innovation in China's Electronic Information Industry"(PDF). Archived fromthe original(PDF) on 2016-03-03. Retrieved2007-10-07.
  2. ^"Chinese Labour Market – Electronics Industry".Daxue Consulting - Market Research China. 2015-01-01.Archived from the original on 2023-06-08. Retrieved2022-06-26.
  3. ^"The Current Status of China's Electronic Information Industry".Archived from the original on 2014-03-26. Retrieved2007-10-07.
  4. ^"China Passes U.S. as World's Biggest PC Market - WSJ".Archived from the original on 2017-09-23. Retrieved2024-08-09.
  5. ^"Consumer Electronics Industry Report". Intrepid Sourcing.Archived from the original on 2023-03-06. Retrieved2024-08-09.
  6. ^"China's export of electronic information products up 26.2 percent".Archived from the original on 2012-03-14. Retrieved2007-10-07.
  7. ^"China's Electronic, Information Industry World's 3rd Largest".Archived from the original on 2012-03-14. Retrieved2007-10-07.
  8. ^"Economic Operation Report Of China Electronic Information Industry, 2006". Archived fromthe original on 2011-09-28. Retrieved2007-10-07.
  9. ^The Rising of China’s Electronic Information Industry[permanent dead link]
  10. ^"Electronic Information Industry".Archived from the original on 2020-07-30. Retrieved2007-10-07.
  11. ^abcdefghMullaney, Thomas S. (2024).The Chinese Computer: a Global History of the Information Age. Cambridge, MA:The MIT Press.ISBN 9780262047517.
  12. ^abcdefgWang, Hongzhe (2025). "Five Moments in the History of Chinese Cybernetics". In Bratton, Benjamin; Greenspan, Anna; Ireland, Amy; Konior, Bogna (eds.).Machine Decision is Not Final: China and the History and Future of Artificial Intelligence. Translated by Young, Allen. Urbanomic,MIT Press.ISBN 9781913029999.
  13. ^abMeyskens, Covell F. (2020).Mao's Third Front: The Militarization of Cold War China. Cambridge, United Kingdom:Cambridge University Press.doi:10.1017/9781108784788.ISBN 978-1-108-78478-8.OCLC 1145096137.S2CID 218936313.
  14. ^abcdGuo, Li; Eyman, Douglas; Sun, Hongmei (2024). "Introduction". In Guo, Li; Eyman, Douglas; Sun, Hongmei (eds.).Games & Play in Chinese & Sinophone Cultures. Seattle, WA:University of Washington Press.ISBN 9780295752402.
  15. ^Feng, Lei; Zhang, Xuehui; Zhou, Kaige (2018-05-02)."Current problems in China's manufacturing and countermeasures for industry 4.0".EURASIP Journal on Wireless Communications and Networking.2018 (1): 90.doi:10.1186/s13638-018-1113-6.ISSN 1687-1499.
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