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Dragon Magic (module)

From Wikipedia, the free encyclopedia
Tabletop role-playing game supplement
This article is about the 1989 Dragonlance adventure module. For the 2006 D&D 3.5 sourcebook, seeDragon Magic.

Dragon Magic
CodeDLE2
AuthorsRick Swan
First published1989

Dragon Magic is anadventure module published byTSR in 1989 for theDungeons & Dragonsfantasyrole-playing game, specifically theDragonlance campaign setting.

Plot summary

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Dragon Magic is aDragonlance adventure scenario where theplayer characters journey to a cloud city, get sent toKrynn's moon of Lunitari, and will need to stop the killing of the Celestial Dragon of Neutrality.[1]

Publication history

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The popularity of theDragonlance campaign setting, fuelled by theDragonlanceline of novels byTracy Hickman andMargaret Weis, resulted in the publication of sixteen modules in the originalDL series forAdvanced Dungeons & Dragons between 1984 and 1988. When TSR released the second edition ofAD&D in 1989, theDragonlance campaign was updated as well with the release of the three DLE modules written by Rick Swan. DLE2Dragon Magic, the second in the series, was a 64-page booklet with a large color map and an outer folder, and cover art byJeff Easley.[1]

Reception

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In the September–October 1989 edition ofGames International (Issue 9), Mike Jarvis thought there was nothing ground-breaking about the novel, commenting that it was "hardly setting new standards for fantasy adventures." However, he did feel "it is an enjoyable enough romp through the planes." He complimented the presentation of the module, but wondered why new monsters were not illustrated. He also was disappointed that players were expected to use pre-generated characters rather than their ownplayer characters. Jarvis gave the module an average rating of 3 out of 5, saying, "While not indispensable, you could do far worse if you are looking for a couple of evenings' adventure."[2]

References

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  1. ^abSchick, Lawrence (1991).Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 92.ISBN 0-87975-653-5.
  2. ^Jarvis, Mike (September–October 1989). "RoleGames".Games International. No. 9. p. 42.
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