Adigital tabletop game is avideo game genre characterized bygameplay similar to physicaltabletop games such asboard games,card games, androle-playing games. Many digital tabletop games are adaptions of existing physical games, although some digitaltabletop games were created only as video games. Players can also use tabletop game simulators to recreate tabletop games using various game pieces.
Many digital tabletop games are virtual recreations of physical games, which can range from simple card games such asMicrosoft Solitaire to complextabletop role-playing games such asGloomhaven. The digital versions typically support online multiplayer, as well as computer opponents for single players.
In digital variants ofcollectible card games (CCGs), players create decks of cards from their library to challenge opponents. In the 1990s,digital collectible card games (DCCGs) followed the popularity of games likeMagic: The Gathering as a way to play online with other players.[1] Although early DCCGs were reproductions of the physical version of a game, the release ofHearthstone in 2014 resulted in one of the first examples of a wholly digital CCG.[2]Hearthstone led to a surge of new DCCGs, which includes both the recreation of existing CCGs and the development of new digital-only titles.[3]
Most DCCGs are server-based games that retain the player's card library on the server. Players can create multiple decks to challenge computer opponents or online players. To expand their library, players can win games to earn booster packs or purchase additional cards throughmicrotransactions.
Some video games incorporate board game principles into gameplay mechanics to emulate a board game experience. One notable example is theMario Party series, in which players move around a game board based on roll results of one or more die, gaining or losing coins depending on where they land. Periodically, players participate in more action-basedmini-games to earn bonus items towards winning the game.
Virtual tabletops (VTTs) or tabletop simulators are video game programs that allow users to recreate existing games or create their own games for online play, such asTabletop Simulator andTabletopia. The VTT or simulator typically provides a game engine with pre-made game assets like dice, tokens, and cards, often allowing players to create or import their own assets. The game may support limited scripting so that some tabletop game functions can be automated, but otherwise, players are expected to know and follow the rules, using the VTT primarily as a game board. This can create copyright concerns because art assets from published games can be distributed freely through usermods. Some tabletop game developers have embraced these programs by offering their games as officialdownloadable content for simulator programs.[4]
There are a number of specialized virtual tabletop applications designed aroundrole-playing games that providecharacter sheets, tokens, maps, and combat-related gameplay rulesets. These VTTs include standalone programs such asFantasy Grounds andFoundry VTT, as well as web applications such asAstral andRoll20.[5][6][7]D&D Beyond, the official digital toolset and game companion for the5th Edition ofDungeons & Dragons, was developed through a partnership betweenCurse andWizards of the Coast.[8][9][10] In 2022, Wizards of the Coast's parent companyHasbro acquired D&D Beyond;[11] the company is now developing a standalone VTT with D&D Beyond integration options, with theclosed beta scheduled to launch in 2024.[12][13][14] Wizards of the Coast previously attempted to develop a VTT for the4th Edition ofDungeons & Dragons as part of theirD&D Insider online tools.[15][16][17] Although this VTT was in beta from 2010 to 2012, it was never fully launched.[18][19]
The D&D Insider virtual tabletop never panned out. D&D Insider was never what it was intended to be, and its Virtual Table never left beta, opening in 2010 and closing in 2012.