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Digital Extremes

From Wikipedia, the free encyclopedia
Canadian video game developer
Digital Extremes Ltd.
Company typeSubsidiary
IndustryVideo games
Founded1993; 32 years ago (1993)
HeadquartersLondon, Ontario, Canada
Number of employees
300+[1] (2023)
ParentLeyou
DivisionsDigital Extremes Toronto[2]
Websitedigitalextremes.com

Digital Extremes Ltd. is a Canadianvideo game developer founded in 1993 by James Schmalz. They are best known for creatingWarframe, a free-to-play cooperative online action game, and co-creatingEpic Games'Unreal series of games. Digital Extremes is headquartered inLondon, Ontario. In 2014, 61% of the company was sold to Chinese holding company Multi Dynamic, nowLeyou, for $73 million.[3] In May 2016 Leyou exercised a call option and increased their stake to 97% of Digital Extremes for a total consideration of $138.2 million US.[4] In December 2020,Tencent bought Leyou for 1.3 billion dollars, which included the majority stake in Digital Extremes that Leyou held.

History

[edit]

Founder James Schmalz createdEpic Pinball, published by then shareware publisherEpic MegaGames. Bolstered from the success ofEpic Pinball[5] and the rising technology movement in the mid-'90s toward realistic 3D graphics, Schmalz founded Digital Extremes in 1993 and the company began co-development with Epic on what would become Epic'sUnreal franchise.[6]

Unreal is afirst-person shooter, released in 1998, and was followed up withUnreal Tournament in 1999, which received numerous industry awards.[7] Subsequent sequels in theUnreal franchise includeUnreal Championship,Unreal Tournament 2003, andUnreal Tournament 2004. TheUnreal series has sold more than 15 million units worldwide across Windows, Mac,PlayStation 2,Dreamcast,Xbox,PlayStation 3,Xbox 360, and other platforms.

According toScott Miller, the co-founder of the video game company3D Realms, Digital Extremes was willing to take over development of their much-delayed gameDuke Nukem Forever in 2004, but the proposal was rejected by others at 3D Realms, which Miller described as a "fatal suicide shot" for the project.[8]

Digital Extremes released the originalthird-person shooter,Dark Sector, in 2008 for PlayStation 3, Xbox 360, and Windows. It uses the proprietary Evolution Engine.

Digital Extremes worked with2K to develop the comic-book franchise video game sequel,The Darkness II, which met with positive reviews.[9][10][11][12] Digital Extremes developed thePlayStation 3 version ofBioShock,[13] as well as developed themultiplayer component of the sequel,BioShock 2, while simultaneously developing the multiplayer portion ofTHQ'sfirst-person shooterHomefront.[14]

Digital Extremes developed the game for the 2013Star Trek Into Darkness film, working withBandai Namco andParamount to developStar Trek, which was poorly received.[15]

In October 2014, Sumpo Food Holdings Ltd. acquired a majority share of Digital Extremes, with Perfect World Co. acquiring minority shares.[16][17][18] Sumpo was rebranded asLeyou in 2015, and by June 2016, had purchased the remaining shares in Digital Extremes.[19][20]

In 2016, it was revealed that Digital Extremes' gameWarframe had been hacked, exposing the email addresses of more than 700,000 players.[21]

Digital Extremes opened a development studio in Toronto, Canada, and began operations in January 2018.[2]

In December 2020, Leyou was acquired byTencent, which included Digital Extremes. The developer stated that this would not change how they operate as they remained independent of Tencent, though through Tencent they would be able to provide better support for the Chinese version of theWarframe client.[22]

In October 2023, James Schmalz stepped down as CEO, with formerWarframe director Steve Sinclair promoted to CEO. Community manager Rebecca Ford became the game's new director.[23] In the following month, Digital Extremes reportedly laid off about 30 employees, mostly from their external projects division. While the layoffs were confirmed, the company would not state how many people were affected. They also terminated their partnership withAirship Syndicate, returningWayfinder to their control.[24]

Projects

[edit]

Digital Extremes started development ofWarframe, afree-to-play title, in 2000. Digital Extremes launchedWarframe on PC in March 2013, PlayStation 4 in November, and on Xbox One in September 2014. The company releasedWarframe on Nintendo Switch in November 2018. Digital Extremes continues to refresh this games-as-a-service title on a regular basis with updates including "Plains of Eidolon" (October 2017), "The Sacrifice" (June 2018), "Fortuna" (November 2018), the Nightwave series (February 2019), "The Jovian Concord" (May 2019), "Empyrean" (Christmas 2019), "Heart of Deimos" (August 2020), "The New War" (December 2021), "Angels of the Zariman" (April 2022), "The Duviri Paradox" (April 2023), and "Warframe 1999" (December 2024).

Digital Extremes worked with developern-Space to develop the fantasyrole-playing video game,Sword Coast Legends, set within theDungeons & Dragons franchise.[25]

Digital Extremes developedThe Amazing Eternals, a team-basedmultiplayeronlinefirst-person shootervideo game. The game was announced and entered closed alpha on May 23, 2017, under the development codename "Keystone".[26] Closed beta began three months later on August 29.[27] By October, development was "paused", according to a forum post by a staff member.[28][29] The cancellation of the project and Digital Extremes' decision to refocus on its more successful titleWarframe was later attributed in part the commercial failure ofLawBreakers and the lack of interest inThe Amazing Eternals closed beta.[30]

The team worked with Madison, Wisconsin-based developerHuman Head Studios to publishSurvived By, afree-to-playbullet-hellMMO with crafting and role-playing elements.Survived By was shut down as of April 2019.[31]

During TennoCon 2022, Digital Extremes announcedSoulframe, an upcomingfantasyMMORPG. It also said that it would be publishing amassively multiplayer online game fromAirship Syndicate,Wayfinder,[32] but afterWayfinder's release in August 2023, Digital Extremes cut their external games division, leavingWayfinder under Airship Syndicate's control.[33]

Technology

[edit]
The Evolution logo

Evolution is Digital Extremes' proprietary game engine.[34] The engine made its debut withDark Sector and was again utilized inThe Darkness II.[35] 2013'sStar Trek featured use of the Evolution engine. It is currently utilised inWarframe and the upcomingSoulframe.

Awards and recognition

[edit]

Since the launch ofWarframe, its expansion and popularity has grown, resulting in multiple awards. In late 2017,Warframe won the Steam Labor of Love award,[36] an award nominated by Steam's internal team, but voted on by players.Warframe was nominated in The 2017 and 2018 Game Awards as one of the Best Ongoing Games, losing toOverwatch andFortnite, respectively.[37]

In early 2018,Warframe won the People's VoiceWebby Award for Best Action Game,[38] andProMax's Best Marketing Campaign of the Year Award.[39] In March 2018,Noclip published the video documentary on the making ofWarframe. The two-part feature tells the story of howWarframe succeeded as an independently developed and published game that changed the course of Digital Extremes.[40][41]

Digital Extremes' employment environment has been recognized as one of Canada's Top Employers for 2010, 2011, 2012[42] and through to 2018.[43] Additionally, the company has been recognized as one of Canada's top employers for Young People.[44] In 2010 and 2011, the Financial Post named Digital Extremes one of the 10 best companies to work for in Canada.[45]

On the provincial level, Digital Extremes received the Ontario Small Business Award in 2010.[46] Digital Extremes was also presented with the Large Business of the Year award in 2011 from the London Chamber of Commerce.[47] Digital Extremes was also awarded the Excellence in Human Resources award from The London Chamber of Commerce in early 2012.[48] Also, in 2025, Digital Extremes was awarded the Corporate Icon Award from London Chamber of Commerce.[49]

Games developed

[edit]
YearTitlePlatform(s)
1993Solar WindsMS-DOS
1993Epic PinballMS-DOS
1993SilverballMS-DOS
1995Extreme PinballMS-DOS,PlayStation
1998UnrealWindows,Mac OS
1999Unreal TournamentWindows,Mac OS,Linux,PlayStation 2,Dreamcast
2001Adventure Pinball: Forgotten IslandWindows
2002Unreal ChampionshipXbox
2002Unreal Tournament 2003Windows,Mac OS,Linux
2004Unreal Tournament 2004Windows,Mac OS,Linux
2005PariahWindows,Xbox
2006WarpathWindows,Xbox
2008Dark SectorWindows,Xbox 360,PlayStation 3
2008BioShock(PS3 port)PlayStation 3
2010BioShock 2(multiplayer)Windows,Mac OS,Xbox 360,PlayStation 3
2011Homefront(multiplayer)Windows,Xbox 360,PlayStation 3
2012The Darkness IIWindows,Mac OS,Xbox 360,PlayStation 3
2013WarframeWindows,Xbox One,Xbox Series X/S,PlayStation 4,PlayStation 5,Nintendo Switch,iOS
2013Star TrekWindows,Xbox 360,PlayStation 3
2015Sword Coast LegendsWindows,Mac OS,Linux,Xbox One,PlayStation 4
CanceledThe Amazing EternalsWindows
2018Survived By(published)Windows
TBASoulframeWindows

Further reading

[edit]

References

[edit]
  1. ^"Digital Extremes - Our Company". September 6, 2023.
  2. ^ab"Digital Extremes expands to Toronto".Gamesindustry.biz.
  3. ^"GamesBeat Boss interview: China's Leyou moves from chicken meat to triple-A game publishing".VentureBeat. 2017-09-02. Retrieved2018-07-24.
  4. ^"HKSE-Listed Leyou Technologies Acquires Balance of Digital Extremes from Founders | Bennett Jones".www.bennettjones.com. Retrieved2019-10-25.
  5. ^RGB Classic Games."Epic Pinball". RGB Classic Games.
  6. ^David Jenkins (August 20, 2007)."Digital Extremes Weighs In On Unreal Engine 3 for PS3". Gamasutra.com. RetrievedFebruary 8, 2012.
  7. ^"GT Interactive and Epic Games Earn Coveted 'Game of the Year' Honors for 'Unreal Tournament'".Business Wire. February 17, 2000. p. 1261.
  8. ^Tyler Wilde (2022-05-11)."Former 3D Realms owners clash over Duke Nukem Forever blame".PC Gamer. Retrieved2022-05-12.
  9. ^"PC Gamer review".PC Gamer. February 7, 2012.
  10. ^"Giant Bomb review". February 7, 2012.
  11. ^"EGM Review". Archived fromthe original on July 3, 2019. RetrievedOctober 8, 2018.
  12. ^"Quarter to Three Review". February 28, 2012.
  13. ^Mike Bendel (June 8, 2008)."Digital Extremes To Assist In BioShock PS3 Development". exophase.com. RetrievedFebruary 8, 2012.
  14. ^Jaz McDougall (August 18, 2010)."Homefront PC port has dedicated servers". pcgamer.com. RetrievedFebruary 8, 2012.
  15. ^"Star Trek director J.J. Abrams 'emotionally hurt' by Star Trek: The Video Game".Polygon. September 13, 2013.
  16. ^Digital Extremes (October 14, 2014)."In-Depth: Partnership Announced".
  17. ^Makuch, Eddie (October 15, 2014)."Unreal, BioShock Dev Digital Extremes Sold to Chinese Companies".GameSpot.CBS Interactive. RetrievedOctober 18, 2014.
  18. ^Futter, Mike (October 16, 2014)."Digital Extremes: No Changes To Leadership Following Majority Acquisition By Chinese Firms".Game Informer.GameStop.Archived from the original on October 17, 2014. RetrievedOctober 18, 2014.
  19. ^"GamesBeat Boss interview: China's Leyou moves from chicken meat to triple-A game publishing".VentureBeat. 2017-09-02. Retrieved2018-07-23.
  20. ^"Lexpert ® | Leyou Technologies acquires 39% of Digital Extremes for US$65 million". Retrieved2018-07-23.
  21. ^"Digital Extremes admits Warframe hack". July 22, 2016.
  22. ^Stanton, Rich (December 23, 2020)."Tencent acquires Warframe developer Digital Extremes and several other studios".PC Gamer. RetrievedDecember 23, 2020.
  23. ^Writer, Jeffrey Rousseau Staff (2023-10-24)."James Schmalz steps down as CEO of Digital Extremes".GamesIndustry.biz. Retrieved2023-11-10.
  24. ^Writer, Sophie McEvoy Staff (2023-11-10)."Digital Extremes impacted by layoffs, closing publishing division".GamesIndustry.biz. Retrieved2023-11-10.
  25. ^Jared Petty (February 13, 2015)."New Dungeons & Dragons Game Sword Coast Legends coming in 2015".IGN. Archived fromthe original on 2 April 2020. RetrievedFebruary 13, 2015.
  26. ^"Digital Extremes ANNOUNCES KEYSTONE".Digital Extremes. May 23, 2017. Archived fromthe original on October 28, 2019.
  27. ^"FOUNDERS PROGRAM REVEALED".Digital Extremes. August 16, 2017. Archived fromthe original on August 19, 2017.
  28. ^"The Amazing Eternals Development".The Amazing Eternals (Closed Beta). 2017-10-25. Archived fromthe original on 2018-05-20. Retrieved2020-03-09.
  29. ^Bailey, Dustin (October 16, 2017)."Digital Extremes have "hit the pause button" on the Amazing Eternals development".pcgamesn.com.
  30. ^Bailey, Dustin (July 9, 2018)."Digital Extremes' the Amazing Eternals was cancelled partly because of LawBreakers".pcgamesn.com.
  31. ^"Survived By: A MESSAGE TO OUR PLAYERS". March 19, 2019. Archived fromthe original on May 19, 2019. RetrievedMay 9, 2019.
  32. ^Maker, Connor (July 16, 2022)."Digital Extremes announces Soulframe and indie publishing during TennoCon 2022".VG 247. RetrievedJuly 17, 2022.
  33. ^Carpenter, Nicole (November 9, 2023)."Wayfinder, Warframe publisher Digital Extremes cuts workers, divests from Wayfinder".Polygon. RetrievedNovember 9, 2023.
  34. ^Mark DeLoura (March 9, 2010)."In-Depth: The State Of Game Engines At GDC 2010". gamasutra.com. RetrievedFebruary 8, 2012.
  35. ^Kranzl, Justin (May 5, 2011)."Preview: The Darkness II". Stuff.co.nz. RetrievedSeptember 6, 2011.
  36. ^"The Steam Awards".store.steampowered.com. Retrieved2018-10-08.
  37. ^"Awards - The Game Awards".The Game Awards. Archived fromthe original on February 26, 2018. Retrieved2018-10-08.
  38. ^"Warframe | The Webby Awards". Retrieved2018-10-08.
  39. ^"Best Marketing Campaign of the Year". Archived fromthe original on October 9, 2018.
  40. ^Noclip (2018-03-19),Warframe Documentary (Part One) - The Story of Digital Extremes,archived from the original on 2021-12-22, retrieved2018-10-08
  41. ^Noclip (2018-03-21),Warframe Documentary (Part Two) - The Story of Warframe,archived from the original on 2021-12-22, retrieved2018-10-08
  42. ^Canada's Top 100 (October 7, 2011)."Canada's Top 100 Employers: National Competition". Canadastop100.com. RetrievedFebruary 9, 2012.{{cite web}}: CS1 maint: numeric names: authors list (link)
  43. ^"Top Employer: Digital Extremes Ltd".content.eluta.ca. Retrieved2018-10-08.
  44. ^Canada's Top 100 (September 19, 2011)."Canada's Top 100 Employers for Young People". Canadastop100.com. RetrievedFebruary 9, 2012.{{cite web}}: CS1 maint: numeric names: authors list (link)
  45. ^Canada's Top 100 (February 1, 2011)."Financial Post's Ten Best Companies To Work For". Canadastop100.com. RetrievedMarch 13, 2012.{{cite web}}: CS1 maint: numeric names: authors list (link)
  46. ^Jody Lundrigan (September 16, 2010)."Twelve Ontario Businesses Named Winners of Business and Export Excellence". Ontario Chamber of Commerce. RetrievedFebruary 9, 2012.Archived 2016-08-21 at theWayback Machine
  47. ^London Chamber of Commerce."Business Achievement Awards – Business of the Year Hall of Fame".
  48. ^London Free Press."Celebrating City's Best". Archived fromthe original on January 7, 2018. RetrievedOctober 4, 2018.
  49. ^"Business Achievement Awards".London Chamber Ontario. Retrieved2025-10-15.

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