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Dave Theurer

From Wikipedia, the free encyclopedia
Dave Theurer
Alma materWheaton College (Illinois)
Occupation(s)Game designer
Computer programmer
EmployerAtari, Inc.
Known forMissile Command
Tempest
I, Robot

David Theurer is agame designer andcomputer programmer. In 1980, he created theMissile Command andTempest arcade games forAtari, Inc., considered two of the major releases from theGolden age of arcade games. Theurer also designedI, Robot for Atari, the first commercial video game with3D filled-polygonalgraphics.[1][2]

Early life

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David attendedWheaton College in Chicago initially following a path in Chemistry and then Physics, but with two years to go until completion changed once more to Psychology, earning a degree. He has said that earning the degree had helped him create addictive games by using the same techniques originally used on pigeons.[3]

David worked for the college data processing center for approximately six months after graduating. After which he found a job as a junior programmer atBunker Ramo Corporation, a company that built supermarket computer systems. He moved to California and joinedNational Semiconductor in 1976. Six months after joining National Semiconductor a co-worker was hired as Manager of Programmers for Atari Games and subsequently hired David without an interview. Theurer citesPong as his inspiration to become a game designer.[4]

Atari, Inc.

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Despite not liking the sport, David's first game for Atari wasFour Player Soccer. During the development ofMissile Command, David regularly had nightmares which involved the bombing of nearby towns. These nightmares continued after the game had been completed although their regularity decreased.[5] The idea forTempest was of monsters appearing from a hole in the ground, a scenario from a movie which Theurer had seen as a child.[5]

The last game he worked on for Atari Games—credited as a programmer—wasAPB in 1987. He left in 1990 to work full-time onDeBabelizer, an automated image editor, graphics optimizer, and file converter for Windows and Macintosh.[6]

In 2012 Theurer was given the Pioneer Award for his work on Atari arcade games.[7]

Personal life

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On the way to fireworks displays atMoffett Field on July 4, 1983, Theurer used hisPorsche 928 to chase down a hit-and-run driver who had struck Michael McCully, a 15-year-old boy from Los Altos. Michael suffered a severed spine injury and was paralyzed from the waist down. The driver returned to the scene where theCalifornia Highway Patrol arrested him for hit-and-run, drunken driving, giving false information to a police officer and driving without a license. David was praised for his efforts by the California Highway Patrol.[8]

References

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  1. ^Morph. "Blowing Things Up". Morph's Outpost on the Digital Frontier. May 1994. Mirrored at:http://dreamsteep.com/writing/71-interviews/46-blowing-things-up.htmlArchived 2009-04-17 at theWayback Machine
  2. ^Dave Theurer,During the 80s Atari's arcade division had an unwritten rule known as Theurer's Law, which stated that "No designer gets his/her first game published." It was named after Theurer somewhat perversely, as he was the only designer up to that time to have his first (and in fact every) game released. That game was none other than the illustrious Missile Command, and other greats followed, such as Tempest, I, Robot, and APB., Everything2.com
  3. ^"Blowing Things up".
  4. ^"Blowing Things up".
  5. ^abThe creation of Missile Command and the haunting of its creator, Dave Theurer, By Alex Rubens, August 15, 2013, Polygon
  6. ^DeBabelizer, the Graphics Processing Toolbox: Reference Guide, Authors:Frank Colin, Dave Theurer, Publisher: Equilibrium Technologies, 1993
  7. ^GDC Awards honor Missile Command creator, violent game law ousters,Dave Theurer being given 2012 Pioneer Award for work on Atari arcade games, by Eddie Makuch, January 24, 2012, GameSpot
  8. ^"Dave Theurer Nabs Hit-Run Suspect".San Jose Mercury News. July 15, 1983. Archived fromthe original on July 7, 2011. RetrievedMay 24, 2010.

External links

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Games
Developed
1980s
1990s
Cancelled
Published
1980s
1990s
People
See also
Missile Command series
Games
Compilations
Related
Tempest series
Games
Compilations
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