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Culture Brain

From Wikipedia, the free encyclopedia
Japanese video game developer and publisher
Culture Brain Excel
Native name
株式会社カルチャーブレーン
Kabushiki Gaisha Karuchā Burēn
IndustryVideo games
Founded5 October 1980; 44 years ago (1980-10-05)[1]
HeadquartersKatsushika,Tokyo,Japan
Total equity¥192 million (2007)[1]
WebsiteOfficial website

Culture Brain Inc. (株式会社カルチャーブレーン,Kabushiki-gaisha Karuchā Burēn) is a Japanesevideo game developer andpublisher founded on October 5, 1980.[1][2] In 2016, it was renamedCulture Brain Excel.[3]

History

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Culture Brain was founded in 1980 asNihon Game Corporation. In 1981, a subsidiary to handle the sales operations of the company was established. Its first video games were arcades games, with titles such asShanghai Kid andChinese Hero that were manufactured under "Taiyo System" trademark. In 1987, it transitioned from arcade to console video games and renamed itself "Culture Brain". The company has also alternatively used the brand "Micro Academy" in the mid-1980s.

InNorth America, Culture Brain is mostly known for its sixvideo games for theNintendo Entertainment System and its three for theSuper NES. Three of those NES games,Baseball Simulator 1.000,The Magic of Scheherazade andFlying Warriors, were strongly redesigned from their Japanese source to better appeal North American consumers.[4]

Culture Brain was distinct for its innovative gameplay by incorporating multiplegenres in its games,[4] but like many other Japanese video game companies, Culture Brain ceased its operations in theUnited States in the 1990s. Ever since the demise ofCulture Brain USA, video games developed by the parent company have rarely made it inAmerica. An exception of the latter situation is theNintendo 64 version ofFlying Dragon which was published byNatsume Inc. in the United States.

Culture Brain Excel era

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In 2016, the company was renamedCulture Brain Excel and the website's URL was changed to the new name.[3] The longtime Culture Brain logo was instantly dropped with the intent of launching a new logo in the following year.[3]

In September 2021, Culture Brain Excel was renamed asNihon Game once again, returning to its original name from 1980.[5]

Subsidiary

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Culture Brain also ran until 2003 a professional school, theCulture Brain Art Institute.[6][7]

Games

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Nintama Rantarō series

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Main article:List of Nintama Rantarō video games

Baseball Simulator series

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Thesebaseball titles included some form of "Super League" where pitchers and batters would have special abilities.

  • Baseball Simulator 1.000 (1989, NES), also known asChoujin Ultra Baseball
  • Super Baseball Simulator 1.000 (1991, Super NES), also known asSuper Ultra Baseball
  • Ultra Baseball Jitsumeiban (1992, SNES),NPB licensed.
  • Super Ultra Baseball 2 (1994, SNES)
  • Ultra Baseball Jitsumeiban 2 (1994, SNES),NPB licensed.
  • Ultra Baseball Jitsumeiban 3 (1995, SNES),NPB licensed.
  • Pro Yakyū Star (1997, SNES),NPB licensed.

Hiryū no Ken series

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Main article:Hiryū no Ken

Super Chinese series

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Main article:Super Chinese

In this list are series which were originally released as "Chinese Hero", but became better known asSuper Chinese, but with the exception of "Kung-Fu Heroes", these titles were released in North America as the "Ninja Brothers" series.

Oshare Princess series

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A Japan-only series of games for theGBA (with twoDS versions) about fashion and dressing up. The games feature a wide range of clothes, shoes, accessories and makeup to be used in different combinations. There are 5 GBA games and 2 DS games.

Ferret/Hamster Monogatari series

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A Japan-only series of games formally about care-taking ferrets, and later about care-taking hamsters. The illustrations of the Hamster Monogatari ones were heavily inspired byRitsuko Kawai's children's storybook series,Hamtaro.

  • Ferret Monogatari: Watashi no Okini Iri (Game Boy Color)
  • Hamster Monogatari (Sony PlayStation)
  • Hamster Monogatari 64 (Nintendo 64)
  • Hamster Monogatari 2 GBA (Game Boy Advance)
  • Hamster Monogatari GB + Magi Ham Mahou no Shoujo (Game Boy Color)
  • Hamster Monogatari 3 GBA (Game Boy Advance)
  • Hamster Monogatari Collection (Game Boy Advance)
  • Hamster Monogatari 3EX, 4, Special (Game Boy Advance)

Konchuu Monster series

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A Japan-only series of games about catching, training and battling insects. First released withSuper Chinese Labyrinth both in Volume 3 of Culture Brain's Twin Series, a series of two-in-one Game Boy Advance games.

  • Twin Series Vol. 3: Konchuu Monster/Super Chinese Labyrinth (Game Boy Advance)
  • Konchuu Monster: Battle Master (Game Boy Advance)
  • Konchuu Monster: Battle Stadium (Game Boy Advance)
  • Konchuu no Mori no Daibouken (Game Boy Advance)

Other

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  • The Magic of Scheherazade (NES)
  • First Queen (Super NES)
  • Osu!! Karate Bu (Super NES)
  • Computer Nouryoku Kaiseki: Ultra Baken (Super NES)
  • Sweet Cookie Pie (Game Boy Advance)

References

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  1. ^abc"カルチャーブレーン会社概要" [Culture Brain Company Overview]. Culture Brain. Archived fromthe original on 23 December 2007. Retrieved15 January 2022.
  2. ^"Culture Brain USA, Inc. (Company)".Giant Bomb.CBS Interactive. RetrievedJune 20, 2015.
  3. ^abc"Culture Brain changing name to Culture Brain Excel". 18 September 2016.
  4. ^ab"Behind the Screens at... Culture Brain".Electronic Gaming Monthly. No. 8. Sendai Publications. March 1990. pp. 36–37.
  5. ^"有限会社日本ゲーム(東京都墨田区)の企業詳細(旧:有限会社カルチャーブレーンエクセル)".
  6. ^"カルチャーブレーンコンピューターアート学院".ITmedia Gamez. ITmedia. 1999-07-08. Retrieved2016-10-01.
  7. ^"CBコンピュータアート学院" (in Japanese). カルチャーブレーン. 2007. Archived fromthe original on 2005-04-03. Retrieved2016-10-01.

External links

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