Movatterモバイル変換


[0]ホーム

URL:


Jump to content
WikipediaThe Free Encyclopedia
Search

Crow Country

This is a good article. Click here for more information.
From Wikipedia, the free encyclopedia
2024 video game

2024 video game
Crow Country
Digital cover art
DeveloperSFB Games
PublisherSFB Games
DirectorAdam Vian
ComposerOckeroid[1]
EngineUnity[2]
Platforms
Release
  • PS5, Windows, Xbox Series X/S
  • 9 May 2024
  • PS4, Switch
  • 16 October 2024
GenreSurvival horror
ModeSingle-player

Crow Country is a 2024survival horror game developed and published bySFB Games. Set in 1990, the story follows investigator Mara Forest, who travels to the abandoned Crow Country theme park in search of its owner, and uncovers the dark secrets the park hides. Gameplay focuses on exploring the park, solving puzzles, and defeating enemies.

The game was announced in 2023. Its visual style and gameplay were designed to be similar to early survival horror titles released for thePlayStation in the 1990s, includingResident Evil andSilent Hill. The developers sought to closely emulate the presentation and design philosophy of older games while introducing modern features such as improved controls for movement and aiming, as well as accessibility options.

Crow Country was released forPlayStation 5,Windows, andXbox Series X/S in May 2024, with versions forNintendo Switch andPlayStation 4 following in October. The game received generally positive reviews; critics praised its visual design, narrative, and evocation of earlier horror games, but were divided on its combat and puzzles. It was a commercial success, selling over 100,000 units within six months of release.

Gameplay

[edit]
Crow Country's presentation and gameplay are modeled after early survival horror games. In this screenshot, Mara engages in combat with an enemy.

Crow Country is asurvival horror game inspired by early entries in theResident Evil andSilent Hill series. Players control Mara Forest, who is tasked with exploring the Crow Country theme park while finding objects, solving puzzles, and defeating monsters.[3][4]

Combat requires players to aim and shoot at monsters encountered in the park using various weapons. Mara begins the game with a pistol, and can obtain additional weapons such as grenades, a shotgun, and a flamethrower.[5] Players cannot shoot while running, and must stand still to manually focus their aim.[5][6] Players have limitedhealth, which is depleted by hits from enemies or environmental hazards and traps, and can be replenished using bandages, first aid kits, and antidotes.[7][8] Healing items and ammunition may be collected by interacting with vending machines and containers.[8]

Players gain access to new areas through exploration, locating keys, and solving puzzles, some of which involve combining items found in different locations.[4] Certain puzzles offer secret items that reward players with weapon and equipment upgrades upon completion.[3] Players also collect notes and diary entries scattered throughout the park, which provide hints for puzzles and reveal story details leading up to the events of the game.[5] In safe rooms, players cansave their progress and review a notebook to see all notes collected so far.[9][10]

Crow Country features two maingame modes: "Survival", which features combat and enemies, and "Exploration", which removes enemies and allows players to freely explore the park and solve puzzles.[11][3] An additional difficulty mode, "Murder of Crows", was added in a post-release update. Enemies deal more damage, supplies are rarer, and Mara cannot run if she is seriously injured.[1]

Plot

[edit]

In 1990,special agent Mara Forest arrives to investigate Crow Country, an abandoned rural amusement park nearAtlanta,Georgia that shut down two years ago. Its founder, Edward Crow, mysteriously disappeared, and Mara is searching for him. Upon arriving at the park, she meets an injured Arthur Mole, a paranormal photographer who warns her of dangerous creatures. She helps him back to her car and continues her investigation, meeting Edward's daughter, Natalie Crow; his foreman, Tolman; lawyer Julie Baron; police detective Harrison James; and Edward's business partner Marvin Trumble, who are all there investigating as well.

While searching Crow Country, she discovers that it hides a dig site that manufactured pure gold seemingly "grown" from root-like structures, and that the park is overrun with zombie-like creatures referred to as "Guests". With pressure from the government questioning where the gold was coming from, Marvin and Crow bought a dried-up gold mine in Brazil to cover their tracks. However, after bad publicity when a 15-year-old girl, Elaine Marshall, was seriously injured in the park, it was forced to shut down. It is revealed that Elaine was attacked by one of the Guests, which appear to be carrying some kind of infectious disease; and that the root-like structures are emerging from a pool deep below the park.

As Mara travels deeper into the park, Harrison is found shot dead by Marvin, who is then accidentally knocked off a catwalk to his death during a confrontation. Mara tells the remaining survivors to escape to her car, while she goes down to the core of the dig site. Eventually, Mara meets a now deformed and infected Edward Crow. He reveals several key pieces of information: any person who comes into contact with a Guest becomes infected, including the investigators. The dig site and its pool are, in reality, a gateway device through which the Guests have been emerging. The first Guest was the only one capable of communicating, as the more the roots were harvested for gold, the more mutated the arriving Guests became. This is because the "roots" are, in fact, focusing antennae allowing the gateway to function correctly. During the conversation, it is revealed that Mara is not a special agent and forged her police documents which she had stolen from Harrison: she is Elaine, infected from contact with a captive Guest. She escaped from the hospital she had been staying at in search of Crow, but not for revenge as he had suspected: instead, to tell him she is dying and that the hospital staff has no cure.

Crow gives Mara a cure he developed by doing multiple tests on the creatures, but he only has five vials. He tells Mara to use them to save herself and the others, as he plans to jump into the pool to see the other side. He also gives her a note transcribed from the first Guest's words, which reveals that the Guests were originally humans from a 22nd-century Earth, attempting to travel back in time to 1988 because the planet had become completely uninhabitable. Crow then jumps into the pool, returning as a grotesque, insane monster, forcing Mara to kill him. Mara escapes in her car with the remaining survivors. Four miles from Crow Country, they relax by a fire and take the cure. Mara reflects on her hope for the future and her fears of the unknown.

Development and release

[edit]

Crow Country was developed bySFB Games, who were previously known for developingSnipperclips (2017), a launch title for theNintendo Switch.[12] The game was announced on 23 October 2023, with release planned for 2024, and a demo was made available the same day.[13] A second trailer was released on 14 March 2024, revealing more of the park setting and the graphical style.[14]

The game's graphics and design were inspired by survival horror games released for thePlayStation in the 1990s, includingResident Evil (1996),Resident Evil 2 (1998), andSilent Hill (1999).[15] Additionally, aspects of the character models and environment design were modeled afterFinal Fantasy VII (1997).[16][17]

Combat was designed to resemble earlyResident Evil games. Game director Adam Vian considered the vulnerability created by players' inability to move while aiming and using weapons to be important for a survival horror game. He also added the ability to freely aim, which he likened toResident Evil 4 (2005). Vian found a mixture of retro and modern combat mechanics to be a "defining feature" of the game, describing this approach as "classic-style survival horror with modern quality-of-life features".[18]

Originally, the game exclusively usedtank controls. However, negative feedback during pre-release testing led Vian to add a modern control scheme and offer tank controls as a secondary movement option.[19] In the final game, the leftanalog stick provides direct control of Mara, while theD-pad is used for classic tank controls.[3] The game also allows players to rotate the in-gamecamera, a feature absent inResident Evil games that usedpre-rendered backgrounds.[19]

The developers intended the puzzles to resemble those of retro games while ensuring they were not frustrating for a modern audience. Vian explained that it was "tricky" to create puzzles that would baffle players at first before a solution gradually becomes evident with investigation.[20] The game includes an option to disable enemies, which was intended to improve accessibility for players normally not comfortable with horror titles.[19][15][21]

Crow Country was released on 9 May 2024 forPlayStation 5,Windows, andXbox Series X/S.[22] Versions forPlayStation 4 and Nintendo Switch were announced on 2 October 2024, and released on 16 October.[23]

Reception

[edit]
Reception
Aggregate scores
AggregatorScore
Metacritic(NS) 81/100[24]
(PC) 84/100[25]
(PS5) 82/100[26]
(XSXS) 80/100[27]
OpenCritic91%[28]
Review scores
PublicationScore
Eurogamer4/5[7]
Famitsu7/10, 8/10, 7/10, 8/10[29]
Game Informer8/10[9]
GameSpot8/10[6]
GamesRadar+4/5[4]
Hardcore Gamer4/5[3]
Nintendo Life8/10[30]
Nintendo World Report8.5/10[31]
PC Gamer (US)77/100[10]
Push Square8/10[32]
The Guardian5/5[11]

Crow Country received "generally favorable" reviews, according toreview aggregator websiteMetacritic.[24][25][26][27] Review aggregatorOpenCritic reported that 91% of critics recommended the game.[28]

Critics praised the game's presentation and design as evocative of 1990s horror games. Daniel Bueno ofSiliconera called the game "a true-to-form classic survival horror adventure", highlighting the setting and visual direction.[5] Graham Banas ofPush Square praised the game's "impressive amount of density and detail" in the environments, and its "wonderful retro graphical style".[32] Alice Bell ofRock Paper Shotgun described the game's setting as "fantastic" and "sinister".[8] Wes Fenlon ofPC Gamer praised the game's effectivejump scares and variety of "demented monster designs".[10] Conversely, Leon Hurley ofGamesRadar critiqued Mara's "blocky toy shape" and deemed the enemies "cartoonish".[4] The soundtrack was also positively received, with critics finding that it added to the tense and ominous atmosphere.[5][32][31][6]

The narrative and writing were well-received. Sarah Maria Griffin ofThe Guardian described the game's story as more complete and richer than anticipated, highlighting the "levity and playfulness" of its tone as well as the "bold" ending.[11] Similarly, Fenlon enjoyed the writing's "cheeky nods to game and horror tropes".[10] Hurley commended the game's "well-written characters and plotting", calling the story "rewarding" and that it captured a "feeling of surprise and uncertainty" found in older horror games.[4] Bueno applauded the game's effective use of environmental storytelling to reveal lore about the park's history.[5] Marcus Stewart ofGame Informer praised the narrative for telling a "dark and generally enjoyable mystery" with a good sense of humor.[9]

Reviewers expressed mixed views on the implementation of puzzles and gameplay mechanics. Hurley considered most of the game's puzzles to be satisfying to solve as they were self-contained and balanced in difficulty, but found some to have unclear solutions.[4] Stewart wrote that the puzzles were "clever and well-designed", but that sorting through the large number of notes and hints was challenging.[9] Bell praised the design of the puzzles for relying on player observation and intuition, but opined that the combat and survival horror aspects lacked a sense of threat and were easy to manage.[8] Fenlon described the game as "too easy", calling the combat simple and the puzzles unmemorable.[10]

Sales

[edit]

Crow Country surpassed 100,000 copies sold by October 2024, with the majority of sales on the distribution serviceSteam and additional purchases on PlayStation 5, Xbox Series X/S, Nintendo Switch, and PlayStation 4. The release on Nintendo Switch significantly contributed to reaching this milestone.[33] SFB Games indicated that they had no plans for additional content or releases on other platforms, as the studio was shifting focus toward future projects.[12]

Awards

[edit]
YearCeremonyCategoryResultRef.
2024Golden Joystick AwardsBest Indie Game - Self-PublishedNominated[34]
2025Independent Games FestivalExcellence in Visual ArtsHonorable mention[35]

References

[edit]
  1. ^abWilson, Mike (24 May 2024)."'Crow Country' Adds New Difficulty Mode; Soundtrack Available Now".Bloody Disgusting. Retrieved15 October 2025.
  2. ^Saver, Michael (10 June 2024)."Games Made with Unity: May 2024 in review".Unity Technologies. Retrieved7 September 2024.
  3. ^abcdeMcKay, Zach (15 May 2024)."Review: Crow Country".Hardcore Gamer. Retrieved15 May 2024.
  4. ^abcdefHurley, Leon (8 May 2024)."Crow Country review: "a lovingly built greatest hits mix of retro horror ideas"".GamesRadar+. Retrieved8 May 2024.
  5. ^abcdefBueno, Daniel (9 May 2024)."Review: Crow Country Celebrates the Survival Horror Genre".Siliconera. Retrieved12 October 2025.
  6. ^abcWakeling, Richard (16 May 2024)."Crow Country Review - Old School Horror".GameSpot. Retrieved16 May 2024.
  7. ^abBlake, Vikki (29 May 2024)."Crow Country review - retro horror thrills that offer much more than mere nostalgia".Eurogamer. Retrieved29 May 2024.
  8. ^abcdBell, Alice (8 May 2024)."Crow Country review: my firstResident Evil (complimentary)".Rock Paper Shotgun. Retrieved9 May 2024.
  9. ^abcdStewart, Marcus (8 May 2024)."Crow Country Review - Comfort Food Horror".Game Informer. Retrieved8 May 2024.
  10. ^abcdeFenlon, Wes (8 May 2024)."Crow Country review".PC Gamer. Retrieved8 May 2024.
  11. ^abcGriffin, Sarah Maria (8 May 2024)."Crow Country review – breathtaking survival horror game that harks back to Silent Hill".The Guardian. Retrieved8 May 2024.
  12. ^abRegan, Tom (23 October 2024)."Indie horror hit Crow Country sells over 100,000 copies".Game Developer. Retrieved2 June 2025.
  13. ^Romano, Sal (23 October 2023)."Survival horror game Crow Country announced for PS5, PC".Gematsu. Retrieved2 June 2025.
  14. ^Nightingale, Ed (14 March 2024)."Retro survival horror Crow Country gets release date".Eurogamer. Retrieved2 June 2025.
  15. ^abGoldie, Joshua (7 May 2024)."Straight from the Source: Adam Vian, SFB Games (Crow Country)".Source Gaming. Retrieved8 July 2025.
  16. ^Brown, Andy (12 April 2024)."'Crow Country' taps into 'Resident Evil' and 'Silent Hill' to create a '90s-inspired nightmare".NME. Retrieved5 November 2025.
  17. ^Stone, Abbie (11 January 2024)."Crow Country, an atmospheric survival horror set in 1990, is a haunting love letter to PS1-era games".GamesRadar+. Retrieved6 November 2025.
  18. ^Vian, Adam (30 October 2024)."Designing a clunky combat system on purpose in Crow Country".Game Developer. Retrieved8 July 2025.
  19. ^abcKlepek, Patrick (23 July 2024)."How Crow Country Captured the Survival Horror Energy of 1996".Remap Radio. Retrieved8 July 2025.
  20. ^Bergin, Lauren (26 April 2024)."New Steam horror game is a "more horrible Resident Evil"".PCGamesN. Retrieved8 July 2025.
  21. ^MacDonald, Keza (22 May 2024)."This article is more than 1 year old Pushing Buttons: Horror game Crow Country lets you switch off the scary stuff – and that's fine with me".The Guardian. Retrieved8 July 2025.
  22. ^Romano, Sal (2 October 2024)."Crow Country coming to PS4, Switch on October 16".Gematsu. Retrieved2 June 2025.
  23. ^Denzer, TJ (2 October 2024)."Crow Country's retro horror is coming to Switch & PS4 this October".Shacknews. Retrieved5 November 2025.
  24. ^ab"Crow Country for Nintendo Switch Reviews".Metacritic. Retrieved8 May 2024.
  25. ^ab"Crow Country for PC Reviews".Metacritic. Retrieved8 May 2024.
  26. ^ab"Crow Country for PlayStation 5 Reviews".Metacritic. Retrieved8 May 2024.
  27. ^ab"Crow Country for Xbox Series X Reviews".Metacritic. Retrieved8 May 2024.
  28. ^ab"Crow Country Reviews".OpenCritic. 13 May 2024. Retrieved20 October 2024.
  29. ^"Crow Country".Famitsu (in Japanese). 2024. Archived fromthe original on 10 November 2025. Retrieved10 November 2025.
  30. ^Reynolds, Ollie (12 October 2024)."Crow Country Review (Switch eShop)".Nintendo Life. Retrieved12 October 2024.
  31. ^abOrona, Alex (22 November 2024)."Crow Country (Switch) Review".Nintendo World Report. Retrieved22 November 2024.
  32. ^abcBanas, Graham (8 May 2024)."Mini Review: Crow Country (PS5) - Brilliant Retro Horror Wears Its Influences on Its Sleeve".Push Square. Retrieved8 May 2024.
  33. ^Cimaglio, Zachary (22 October 2024)."Survival Horror Game Crow Country Reaches Huge Milestone".Game Rant. Retrieved1 November 2024.
  34. ^West, Josh (4 October 2024)."Astro Bot and Final Fantasy 7 Rebirth lead the shortlist for the Golden Joystick Awards 2024, nudging out Helldivers 2 and Balatro for the most nominations".GamesRadar+.Archived from the original on 4 October 2024.
  35. ^Colantonio, Giovanni (15 January 2025)."The 2025 Independent Games Festival nominee list features some shockers".Digital Trends.Archived from the original on 16 January 2025.

External links

[edit]
Retrieved from "https://en.wikipedia.org/w/index.php?title=Crow_Country&oldid=1321475368"
Categories:
Hidden categories:

[8]ページ先頭

©2009-2025 Movatter.jp