Conflict 2500 | |
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Publisher(s) | Avalon Hill |
Designer(s) | William David Volk |
Platform(s) | Apple II,Atari 8-bit,Commodore PET,TRS-80 |
Release | 1981 |
Conflict 2500 is video game published byAvalon Hill in 1981 for theApple II,Atari 8-bit computers,Commodore PET, andTRS-80.[1]
Conflict 2500 is a game in which the player must use a band of warships to seek and destroy invading berserkers moving invisibly.[2]
The game was designed by William David Volk.[1][3][4] Volk says that at the time he was a fan of the animated seriesStar Blazers and borrowed themes from the show forConflict 2500.[5] Volk also explained that he had played theStartrek game and wanted a more complex version of that game.[6]
Jon Mishcon reviewedConflict 2500 inThe Space Gamer No. 45.[2] Mishcon commented that "Not great, but easily worth [the price]."[2]