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Client (computing)

From Wikipedia, the free encyclopedia
Piece of software accessing a server service
Acomputer network diagram of client computers communicating with aserver computer via theInternet

AClient is acomputer that gets information from another computer calledserver in the context ofclient–server model ofcomputer networks. The server is often (but not always) on another computer system, in which case the client accesses the service by way of a network.[1]

A client is aprogram that, as part of its operation, relies on sending a request to another program or a computer hardware or software that accesses a service made available by a server (which may or may not be located on another computer).[2] For example,web browsers are clients that connect toweb servers and retrieveweb pages for display.[2]Email clients retrieveemail frommail servers.Online chat uses a variety of clients, which vary on the chat protocol being used.Multiplayer video games oronline video games may run as a client on each computer.[2] The term "client" may also be applied to computers or devices that run the client software or users that use the client software.

A client is part of aclient–server model, which is still used today. Clients and servers may be computer programs run on the same machine and connect via inter-process communication techniques. Combined withInternet sockets, programs may connect to a service operating on a possibly remote system through theInternet protocol suite. Servers wait for potential clients to initiate connections that they may accept.

The term was first applied todevices that were not capable of running their own stand-alone programs, but could interact with remote computers via a network. Thesecomputer terminals were clients of thetime-sharingmainframe computer.

Types

[edit]
Client types and their features
Relies on
local storage
Relies on
localCPU
Fat clientYesYes
Diskless nodeNoYes
Thin clientNoNo

In one classification, client computers and devices are eitherthick clients,thin clients, ordiskless nodes.

Thick

[edit]
Main article:Thick client

Athick client, also known as arich client orfat client, is a client that performs the bulk of any data processing operations itself, and does not necessarily rely on theserver. Thepersonal computer is a common example of a fat client, because of its relatively large set of features and capabilities and its light reliance upon a server. For example, a computer running anart program (such asKrita orSketchup) that ultimately shares the result of its work on a network is a thick client. A computer that runs almost entirely as a standalone machine save to send or receive files via a network is by a standard called aworkstation.

Thin

[edit]
Main article:Thin client
A thin client computer

Athin client is a minimal sort of client. Thinclients use the resources of the host computer. A thin client generally only presents processed data provided by anapplication server, which performs the bulk of any required data processing. A device usingweb application (such asOffice Web Apps) is a thin client.[3]

Diskless node

[edit]

Adiskless node is a mixture of the above two client models. Similar to a fat client, it processes locally, but relies on the server for storing persistent data. This approach offers features from both the fat client (multimedia support, high performance) and the thin client (high manageability, flexibility). A device running an online version of thevideo gameDiablo III is an example of diskless node.

References

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  1. ^Course, Microsoft Official Academic (8 July 2008).Exam 70-643 Windows Server 2008 Applications Infrastructure Configuration. John Wiley & Sons.ISBN 978-0-470-22513-4.
  2. ^abc"client/server".PCMag Encyclopedia. Retrieved8 November 2022.
  3. ^Baratto, Ricardo A.; Kim, Leonard N.; Nieh, Jason (20 October 2005). "THINC: A virtual display architecture for thin-client computing".Proceedings of the twentieth ACM symposium on Operating systems principles. Sosp '05. Association for Computing Machinery. pp. 277–290.doi:10.1145/1095810.1095837.ISBN 9781595930798.S2CID 723321.
Networks,
protocols
Centralized
Decentralized
Historic
Comparisons
ofclients
Hyperlinks
Uses
Concepts
Privacy
Internal
technologies
Client
software
Standalone
Web browsers
Email clients
Plugins
Web apps or
mobile apps
Media
aggregators
Podcast client
RSS + BitTorrent
Related
articles
Italics indicate discontinued software.
Microsoft
Windows
Freeware
Shareware
Malware
Unix-like
Multi-platform
Related articles
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