Point and click are one of the actions of acomputer user moving apointer to a certain location on ascreen (pointing) and then pressing a button on amouse or otherpointing device (click). An example of point and click is inhypermedia, where users click onhyperlinks to navigate from document to document.User interfaces, for examplegraphical user interfaces, are sometimes described as "point-and-click interfaces", often to suggest that they are very easy to use, requiring that the user simply point to indicate their wishes. Describingsoftware this way implies that the interface can be controlled solely through a pointing device with little or no input from thekeyboard, as with manygraphical user interfaces.
In some systems, such asInternet Explorer, moving the pointer over a link (or otherGUI control) and waiting for a split-second will cause atooltip to be displayed.[1]
A single click or "click" is the act of pressing acomputer mouse button once without moving the mouse. Single clicking is usually a primary action of the mouse. Single clicking, by default in many operating systems,selects (or highlights) an object whiledouble-clicking executes or opens the object. The single-click has many advantages overdouble click due to the reduced time needed to complete the action. The single-click or one-click phrase has also been used to apply to the commercial field as a competitive advantage. The slogan "single click" or "one-click" commonly advertises services' ease of use.
By default on most computer systems, for a person to select a certain software function, they will have to click on the left button. An example of this can be a person clicking on anicon. Similarly, clicking on the right button will present the user with a text menu to select more actions. These actions can range from open, explore, properties, etc. In terms of entertainment software, point-and-click interfaces are common input methods, usually offering a 'menu' or 'icon bar' interface that functions expectedly. In other games, the character explores different areas within the game world. To move to another area, the player will move the cursor to one point of the screen, where the cursor will turn into an arrow. Clicking will then move the player to that area.
In many text processing programs, such asweb browsers orword processors, clicking on text moves thecursor to that location. Clicking and holding the left button allows users to highlight the selected text. This enables more options to edit or use the text.
A double click is most commonly used with a computer mouse when the pointer is placed over an icon or object and the button is quickly pressed twice without moving the mouse.
Fitts's law can be used to quantify the time required to perform a point-and-click action.
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