Movatterモバイル変換


[0]ホーム

URL:


Jump to content
WikipediaThe Free Encyclopedia
Search

Chance Thomas

From Wikipedia, the free encyclopedia
Chance Thomas
BornOctober 7, 1961
San Gabriel,California
Occupation(s)Composer, author, entrepreneur
Websitewww.chancethomas.com
Musical artist

Chance Thomas is an Americancomposer,author, andentrepreneur. As a composer, he creates original music for animation, video games, movies, television, and virtual reality. His music has received critical acclaim and commercial success, including an Oscar, an Emmy, and billions of dollars in sales worldwide.[1][2]

Chance is best known for scoring video games likeDOTA 2,The Lord of the Rings Online andJames Cameron’s Avatar.[3] He also scored Columbia Pictures’The ChubbChubbs!, which won anAcademy Award for Best Animated Short Film, and the TV filmLost Treasure Hunt, which was nominated for two Daytime Emmy Awards.[4]

Chance is the author of the university textbookComposing Music for Games: The Art, Technology and Business of Video Game Scoring. The book was released in 2016 byCRC Press, a Taylor and Francis Publishing imprint.[5] As an entrepreneur, Chance founded "HUGEST" sound in 1998 and sold it in 2016 to a large and diversified entertainment conglomerate, R Legacy Entertainment. He now serves as VP of Music and Creative Development for HUGEsound Post Production.[6]

His projects have won major awards, including anOscar,Emmy,IGN, Telly,Aurora and several G.A.N.G. awards. He is considered the father of game musicGrammy eligibility and was honored in 2013 with the Game Audio Network Guild's Recognition Award.[7]

Early life

[edit]

Throughout high school, Thomas formed and played inprogressive rock bands until he was called to serve amission in northern Italy for theLDS Church. When he returned home in 1982, he met his bride-to-be, Pamela, at a single's ward family home evening.[8] Thomas worked atUPS, putting his music on hold while pursuing a business degree atCentral Oklahoma State University. While in rehab due to a torn shoulder, a friend informed him of a job as an entertainer at a pizza restaurant. Thomas got the job, which paid more than UPS.[8] After two and a half years in Oklahoma, he received a transfer scholarship to finish his business degree atBrigham Young University in Utah. Shortly after his transfer, he switched his scholarship to the music school and eventually graduated with a bachelor's degree in music.[8]

Career

[edit]

Chance Thomas began his professional career as a performer, singing and playing piano as well as keyboard at ski resorts in the Rocky Mountains and on cruise ships in the Caribbean.[9] In 1991, he opened a small music production company and studio inSalt Lake City,Utah, calledbyChance Productions and began creating music for ad agencies and corporate clients. He made several orchestral scores for public service announcements produced by non-profits likeThe Salvation Army,The Church of Jesus Christ of Latter-day Saints, andThe United Way.[10]

He emerged into the video game industry in 1996. At the time,Sierra Online was looking for a full-time composer, and Chance moved back to California to take the job. This opportunity allowed him to write music forQuest for Glory V: Dragon Fire, creating one of the first orchestral video game scores in history.[11] In the late 1990s, Chance led a successful movement which brought game music into the Grammy Awards. The Quest for Glory soundtrack was a factor in theAcademy creating three new categories — Best Score, Best Song and Best Soundtrack for Film, Television and Other Visual Media.[8]

Chance was also an innovator in video games. He led the design and implementation of one of the world's first successfuladaptive music systems based on digital audio streams (1997).[12] He also pioneered new techniques for composing game music, including ambient set matrices (1996) and interactive scoring maps (2001).[5] When Sierra Online closed the doors of its California studio in 1998, Chance opened HUGEsound, located just outsideYosemite National Park. Projects scored during that time included the Oscar-winning film,The ChubbChubbs!, and games likePeter Jackson’s King Kong,Marvel Ultimate Alliance, andLord of the Rings Online.

In 2007, Chance relocated HUGEsound to Utah and continued to compose for high-profile game titles likeAvatar: the Game,Heroes of Might and Magic, andDOTA 2.

Lord Of The Rings Online

[edit]

Chance Thomas'Lord of the Rings Online (LOTRO) scores are among his most acclaimed and documented work so far. He based the instrumental palettes, vocal ranges, stylistic tendencies and emotional conjuring of many pieces on direct references/inferences scattered throughout the text.[13] On June 16, 2017, Thomas released The Lord of the Rings Online: 10th Anniversary Commemorative Soundtrack through HUGEsound Records. The album contains tracks from 2007 to 2017.

HUGEsound

[edit]

In 1998, Chance launched HUGEsound inOakhurst, California as a full-service audio development company to service clients in film and gaming. HUGEsound providedsound design,foley, original music scoring and song production forThe ChubbChubbs!, among other projects, for nearly 20 years. In September 2016, Chance sold HUGEsound toR Legacy Entertainment, a privately held umbrella corporation containing a diversified portfolio of entertainment companies inNashville,Los Angeles, andSalt Lake City.[6]

In February 2017, HUGEsound Post Production was opened as a 16,000 square foot recording and production facility. It offered a variety of post-production services in picture, music, and sound.[6]

Volunteer work

[edit]

Chance has served in volunteer capacities for community councils, universities, churches, food banks and industry organizations throughout his career. In 1994, he launched the annual Wasatch Front Frozen Turkey Hunt for the Utah Food Bank. In 1998, he helped organize the Music and Sound award review committees for theAcademy of Interactive Arts and Sciences and led those committees for 2 years.[14] In 2002, he helped found theGame Audio Network Guild and served on its board of directors for 15 years.[15] In 2007, he joined the Advisory Board for theGame Developers Conference (GDC).[16] He has served on Advisory Boards for theMusicians Institute,Brigham Young University andFull Sail University.

Public speaking

[edit]

Chance speaks regularly at universities, colleges and professional conferences on the art, craft, tech, and business of music scoring.[17][18] He has spoken at theUniversity of Southern California,University of Michigan,San Francisco Conservatory of Music,Cincinnati Conservatory of Music,Oklahoma City University,Berklee College of Music,Full Sail University,Musicians Institute, VRDC, FMX Animation Conference,GameSoundCon and theGame Developers Conference, among many others.[19] Chance won the Ace of Spades Award from GDC in 2010, given to the speaker with the highest rated talk of the entire conference.[20]

Composing Music for Games

[edit]
This sectioncontainspromotional content. Please helpimprove it by removingpromotional language and inappropriateexternal links, and by adding encyclopedic text written from aneutral point of view.(January 2021) (Learn how and when to remove this message)

In 2016 CRC Press released Chance's textbook,Composing Music for Games: The Art, Technology and Business of Video Game Scoring. The text is a guidebook for launching and maintaining a career as a video game composer. The book includes sections about scoring principles, specific styles for video game music, and several project assignments and simulations.[5]

Discography

[edit]

The lists below show some of Thomas' most notable work in various scoring categories:

Video games

[edit]
YearTitleCompany
1996The RealmSierra
1998Quest For Glory V: Dragon FireSierra
1998Police Quest: SWAT 2Sierra
2002Earth & Beyond[21]EA Games
2002The Lord Of The Rings: The Two TowersEA Games
2002The Lord of the Rings: The Fellowship of the Ring (Trailer)Sierra
2002Warcraft III: Reign Of Chaos (Trailer)Blizzard
2003The HobbitSierra
2003The Lord of the Rings: War of the RingVivendi Universal Games
2003Unreal II: The AwakeningLegend Entertainment
2005Peter Jackson's King KongUbisoft
2006Paraworld (Trailer)SEK
2006Left Behind: Eternal ForcesLeft Behind Games
2006X-Men: The Official GameActivision
2006Marvel: Ultimate AllianceActivision
2006Dungeons & Dragons OnlineTurbine
2007The Lord Of The Rings Online: Shadows Of AngmarWarner Bros.
2008Left Behind: Tribulation ForcesLeft Behind Games
2008The Lord Of The Rings Online: Mines Of MoriaWarner Bros.
2008Nerf-N-StrikeEA Games
2008Littlest Pet Shop (Series)EA Games
2009Nerf-N-Strike EliteEA Games
2009Champions OnlineAtari
2009James Cameron's AvatarUbisoft
2010Left Behind 3: Rise of the AntichristLeft Behind Games
2010Monopoly StreetsEA Games
2011Lego Star Wars III: The Clone WarsLucasArts
2011Combat Of Giants: Dinosaurs 3DUbisoft
2012CytusRayark Games
2012The Lord of the Rings Online: Riders of RohanWarner Brothers Interactive
2012Dungeons and Dragons Online: Menace of the UnderdarkWarner Brothers Interactive
2014Dota 2 TI4 Battle PassValve
2014Valiant Hearts: The Great WarUbisoft
2014Might & Magic Duel Of Champions: Forgotten WarsUbisoft
2015FIVE: Guardians of DavidKingdom Games LLC
2017FaeriaAbrakam Entertainment
2017The Lord of the Rings Online: MordorStanding Stone Games
2018DOTA 2 TI8 Battle PassValve
2019Warhammer: ChaosbaneBigben Interactive
2021RoguebookNacon
2023The Settlers: New AlliesUbisoft

Television

[edit]
YearTitleCompany
2003The BacheloretteABC
2006Hometown HeroesPBS
2009Pawn StarsHistory Channel
Lifetime
2010Swamp MenNational Geographic Wild
2013Nathan For YouHulu
2014Lost Treasure HuntAmerican Public Television

Film

[edit]
YearTitleCompany
1993RigolettoFeature Films For Families
2002The ChubbChubbs!Columbia Pictures
2007Inspire: The Chicago Spire Art FilmImageworks
2013The Life Of ChristLDS Films
2016Driven In DetroitLDS Films
2013The Reason Behind ChristmasLDS Films
2017Tales of a Time TravelerEvans and Sutherland

Virtual reality

[edit]
YearTitleCompany
2017Curse Of The Serpent's EyeThe VOID

References

[edit]
  1. ^"Chance Thomas Entry Into Hollywood Scores Oscar Winning Performance - GameZone".GameZone. 2012-05-04. Retrieved2018-08-22.
  2. ^"Utah composer Chance Thomas scores big with soundtracks, ads for the LDS Church".Deseret News. 2009-11-22. Retrieved2023-04-12.
  3. ^Chance, Thomas (August 21, 2018)."Chance Thomas Discography".Moby Games.
  4. ^"American Public Television Show Earns Prestigious Daytime Emmy® Nominations | American Public Television".aptonline.org. Retrieved2023-04-07.
  5. ^abcThomas, Chance."Composing Music for Games".www.routledgetextbooks.com. Retrieved2018-08-22.
  6. ^abc"HUGEsound Records".www.hugesoundrecords.com. Retrieved2018-08-22.
  7. ^"Interview With Chance Thomas, Game Composer". Retrieved2018-08-22.
  8. ^abcdIwasaki, Scott (2009-11-22)."Utah composer Chance Thomas scores big with soundtracks, ads for the LDS Church".DeseretNews.com. Archived fromthe original on November 25, 2009. Retrieved2018-08-22.
  9. ^"As Chance Would Have It: Thomas Makes Award-winning Music in California Mountain Retreat".LDS Magazine. 18 January 2005. Retrieved2018-08-22.
  10. ^https://www.pressreader.com/usa/the-oklahoman/20130122/282724814296753. Retrieved2018-08-22 – via PressReader.{{cite web}}:Missing or empty|title= (help)
  11. ^"Composer Interview: Chance Thomas (Lord of the Rings Online, Avatar) - Designing Music NOW".Designing Music NOW. 2017-10-02. Retrieved2018-08-22.
  12. ^Young, David M. (August 21, 2018)."ADAPTIVE GAME MUSIC: THE EVOLUTION AND FUTURE OF DYNAMIC MUSIC SYSTEMS IN VIDEO GAMES".Electronic Theses and Dissertations Ohiolink.
  13. ^"Ten Years Making Middle-earth Music: Our Interview With LotRO Composer Chance Thomas - MMO Bomb".MMO Bomb. 2017-08-04. Retrieved2018-08-22.
  14. ^"Music Scoring, CHANCE THOMAS Bio".www.chancethomas.com. Retrieved2018-08-22.
  15. ^IGN Staff (2008-02-29)."Game Audio Network Guild Announces Award Winners for 6th Annual G.A.N.G. Awards".IGN. Retrieved2018-08-22.
  16. ^"GDC | Advisory Board".www.gdconf.com. Retrieved2018-08-22.
  17. ^"Interview with Composer, Chance Thomas – The Sound Architect".The Sound Architect. 2015-10-10. Retrieved2018-08-16.
  18. ^"Music Scoring, CHANCE THOMAS News".www.chancethomas.com. Retrieved2018-08-16.
  19. ^"Music Scoring, CHANCE THOMAS Speaking".www.chancethomas.com. Retrieved2018-08-16.
  20. ^"HUGEstudios".hugesound.com. Archived fromthe original on 2018-08-21. Retrieved2018-08-22.
  21. ^Marks, Aaron (25 June 2003)."Interview With Chance Thomas, Game Composer".Gamasutra. Retrieved20 March 2021.

External links

[edit]
Adventure games developed bySierra Entertainment
Hi-Res Adventures
King's Quest
Space Quest
Leisure Suit Larry
Police Quest
Quest for Glory
Gabriel Knight
Sierra Discovery Series
Mixed-Up
Dr. Brain
EcoQuest
Other
Other series
Disney
Manhunter
Conquests
Laura Bow
Phantasmagoria
Shivers
Stand-alone titles
Staff
International
National
Artists
Other
Retrieved from "https://en.wikipedia.org/w/index.php?title=Chance_Thomas&oldid=1278043272"
Categories:
Hidden categories:

[8]ページ先頭

©2009-2025 Movatter.jp