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Cellular architecture is a type ofcomputer architecture associated withparallel computing. It extendsmulti-core architecture by organizing processing into independent "cells," where each cell contains thread units, memory, and communication links. This design enables large numbers of concurrent threads to run within a single processor, with performance gains achieved throughthread-level parallelism.
The most commercially recognized implementation wasIBM'sCell microprocessor, a nine-core design used in thePlayStation 3 (2006–2017).[1] Another example wasCyclops64, a massively parallel research architecture developed by IBM in the 2000s.
Cellular architectures follow alow-level programming paradigm, exposing the programmer to much of the underlying hardware. This allows for fine-grained optimization but makessoftware development more complex.[2]
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