Software design pattern refers to a reusable, proven solution to a specific, recurring problem typically focused on component-level design, though they can sometimes span multiple components. Design patterns address specific issues related to object creation, interaction, or behavior.[1][2][3][4]
It is important to distinguish software design patterns fromsoftware architecture patterns and software architecture styles, as they address different levels of system design.[2][3][4]
The following 147 pages are in this category, out of 147 total.This list may not reflect recent changes.