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Category:Software design patterns

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Software design pattern refers to a reusable, proven solution to a specific, recurring problem typically focused on component-level design, though they can sometimes span multiple components. Design patterns address specific issues related to object creation, interaction, or behavior.[1][2][3][4]

It is important to distinguish software design patterns fromsoftware architecture patterns and software architecture styles, as they address different levels of system design.[2][3][4]

The main article for thiscategory isSoftware design pattern.
Wikimedia Commons has media related toSoftware design patterns.
  1. ^Alexandrescu, Andrei (2001).Modern C++ Design: Generic Programming and Design Patterns Applied. Addison-Wesley. p. xviii.ISBN 978-0-201-70431-0.
  2. ^abFundamentals of Software Architecture: An Engineering Approach. O'Reilly Media. 2020.ISBN 978-1492043454.
  3. ^abDesign Patterns: Elements of Reusable Object-Oriented Software.ISBN 978-0201633610.
  4. ^abPatterns of Enterprise Application Architecture.ISBN 978-0321127426.

Subcategories

This category has the following 3 subcategories, out of 3 total.

Pages in category "Software design patterns"

The following 147 pages are in this category, out of 147 total.This list may not reflect recent changes.

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