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Camp Hyrule

From Wikipedia, the free encyclopedia
Online virtual summer camp
Not to be confused withHyrule.

Camp Hyrule
Camp Hyrule screenshot
Type of site
Virtual camp /Internet forum
OwnerNintendo of America
Created byNintendo andLithium Technologies
URLCampHyrule.com (archived)
CommercialYes
LaunchedAugust 15, 1995
Current statusDown

Camp Hyrule was an annual onlinevirtual camp that was sponsored and moderated byNintendo of America. It first opened in the summer of 1995, and emerged as Nintendo's biggest online event. Camp Hyrule, which was usually held in August, allowed Nintendo fans to chat, play online games, and win prizes under the supervision of Nintendo employees andNintendo Powercolumnists.[1] The camp's name is named after the fictional land ofHyrule, a prominent and recurring setting inThe Legend of Zelda series. The last camp was in 2007, with no plans to host another Camp Hyrule.[2]

Background

[edit]

Essentially an online simulation of asummer camp, Camp Hyrule had refined many traditional outdoor themes, such ascampfires,water sports, andarchery into manyJava-based games.[1] Participants were assigned to cabins, where they worked with other teammates to earn points by participating in games, Photoshop contests, and other activities. After the camp session ended, the cabin with the most points won a special prize, while runner-up cabins received other consolation prizes.[3]

The camp was also used to promote various Nintendo-related products. In past years, some of the camp's games have revolved around1080° Avalanche, theGame Boy Advance SP, andDonkey Konga.[2] Additionally, the camp had a theme, related to an upcoming video game, that often prompted mini-story line. For example, in 2005, the camp's design and layout reflected the upcomingLegend of Zelda: Twilight Princess.[4] Nintendo went to further detail to add a story line to that camp session, in which games and layouts were mysteriously vanishing at the hands of an evil force. Nevertheless, all the issues were always resolved at the camp's closing ceremony, where awards and grand prize winners were announced.

Camp Hyrule was moderated and maintained byNintendo of America's online staff. Staff members, called counselors, were responsible for moderating their assigned cabin'smessage board andchat rooms, while also advocating participants to earn points.[1] The camp's staff also sent participants daily emails pertaining to earning points or the camp's plot developments. Nintendo later turned to theNSider Forums, their official online community, in order to provide additional moderators. Camp Hyrule also had amascot, named Stumpy, who was often seen wandering the campgrounds.[5]

The community elements were removed from Camp Hyrule in 2007, coinciding with the closing of the NSider forums and the impending switch from in-house publication ofNintendo Power to publication byFuture US, which occurred in November 2007.[2][3]

Registration

[edit]

Nintendo generally opened registration for Camp Hyrule in late July or early August. Although there was no limit as to how many users could sign up, registration was only open for one week. Registration required a "My Nintendo" account, which Nintendo has since phased out to bringClub Nintendo to the US.[6]

The 2007 camp was open from August 13 to August 23 to all My Nintendo members, and registration was not required.

Landmarks

[edit]

Camp Hyrule features several landmarks which have appeared year after year on the campgrounds:

  • NOA HQ, achatroom exclusive to Nintendo of America employees. It also serves as the camp'scommand center.
  • Trading Post, an area where updates regarding announcements, contests, and other miscellaneous information are disseminated to users by camp counselors.
  • First Aid Hut, an area which offers users technical support.
  • The Amphitheater, achatroom which hosts special events, such as interviews from Nintendo officials, and the camp's annual closing ceremony.
  • Lake Webaconda, an area which features games related towater sport activities, such as fishing and boating.
  • The Bonfire, usually the camp's largest "general discussion" chat room.
  • Stumpy's Stable, where users can play a game in which they feed Stumpy, the camp's mascot.
  • TheLost Woods, a chatroom for discussion ofThe Legend of Zelda series, often secretly used by the majority of the veterans from the "Trivia HQ", one of the Live Chats on the NSider forums during Camp Hyrule as a substitute place to chat. The Annual Lost Woods Trivia was also hosted here by TSA.
  • Maniac's Cave, a secret chatroom inside Camp Hyrule. The Camp Maniac would occasionally come out and boot everyone out of the chatroom.
  • Kirby's Mess Hall, a chat formerly called "Mess Hall" until Kirby took over. Users were virtually fed "food" and it was a general discussion chat.
  • Mr. Pickle's Crib, a chat only open to NOA Shaun when he decides to use it.

History

[edit]
  • Camp Hyrule was first held from August 15 to August 19, 1995, onAOL.
  • In 1997, Camp Hyrule was moved fromAOL to www.nintendo.com
  • In 1999, Camp Hyrule moved to the more familiar "www.camphyrule.com".
  • Beginning with the 2000 camp, campgrounds were designed around a theme based on an upcoming console or game release. The first theme used wasMajora's Mask.
  • In 2000, Camp Hyrule began the tradition of ending each year's camp with a disaster.
  • In 2002, registration quotas were finally removed due to popular request. Prior to 2002, Camp Hyrule was limited to the 500-2000 registrants, thus causing intense competition and often overloading the servers.
  • In 2002, a majority of the camp's themes were renamed to make the camp more Nintendo related.
  • In 2005, each member of the winning cabin received a free Stumpy T-shirt.
  • In 2006, due toglitches the closing ceremonies were delayed for two hours.
  • In 2006, all campers were entered into asweepstakes to win aWii.
  • In 2007, the site's administrators announced they will remove Camp Hyrule's community elements. Also, all participants in the United States were able to enter a sweepstakes to win a life-sizeLink statue.
  • The 2008 event was nonexistent.
  • In 2009, the Camp Hyrule page originally directed to theNintendo.com home page, though it eventually relaunched in the archived 2007 format.

Summary of past camps

[edit]
YearHeldSignupThemeHighlightsWinner
2007
(13th)
August 13–23 at www.camphyrule.com (open indefinitely)No sign ups required.NoneCampers were entered into a sweepstakes to win a life-size Link statue.N/A
2006
(12th)
August 14–18 at www.camphyrule.comJuly 25–28Super Mario GalaxyThe camp was moved intoouter space, only to be attacked bymeteor showers, a spacevirusepidemic,asteroids, and ablack hole. On the last day, the camp slipped through awormhole, and waswarped into the 1998 campground.Cabin 9
2005
(11th)
August 15–19 at www.camphyrule.comJuly 26–28The Legend of Zelda: Twilight PrincessAll of Camp Hyrule has fallen under the dark shadow of the Twilight Realm. Afire broke out on the last day, burning the camp.Cabin 9
2004
(10th)
August 16–20 at www.camphyrule.comJuly 27–30Nintendo DSThe Solar panels on the DS factory were destroyed, and the campsite suffered aflash flood on the last day of camp.Camp Hyrule 2004 Map.Cabin 1
2003
(9th)
August 15-August 19 at www.camphyrule.comJuly 27–291080° AvalancheThe infamousKing K. Rool devastated the camp with a massiveearthquake; Also, a mysteriousmetroid haunted the camp's loftCamp Hyrule 2003 Map.Cabin 2
2002
(8th)
August 17–21 at www.camphyrule.comJuly 28–30Super Mario SunshineThe campsite was plagued withgraffiti andlitter, which was gradually cleaned up as the week progressed.Cabin 5
2001
(7th)
August 13–17 at www.camphyrule.comAugust 2; first 2000 onlyGameCubeThe GameCube'sblueprints were mysteriously stolen; on the last dayBowser wrecked camp.More 2001 CH info.Archived '01 layout.Cabin 9
2000
(6th)
August 7–11 at www.camphyrule.comfirst 1000 onlyThe Legend of Zelda: Majora's MaskOn the last day of camp, the moon fromMajora's Mask fell on the campsite, forcing an abrupt evacuation.More 2000 CH info.Archived '00 layout.Cabin 3
1999
(5th)
August 16–20 at www.camphyrule.com?NoneKnown as the "Invalid Login" year.More 1999 CH info.Archived '99 layout.Cabin 16
1998
(4th)
August 24–28 at www.nintendo.comAugust 18[7]Pokémon[7]?Cabin 19
1997
(3rd)
August 18–22 at www.nintendo.comAugust 11[8]NoneA mysterious fiend flew NOA Dan'sboxers. They were stolen the next day, resulting in a desperate scavenger hunt to reclaim them.More 1997 CH info.?
1996
(2nd)
August 12–17 viaAOL[9]August 5[10]???
1995
(1st)
August 11 via AOL[11]????

References

[edit]
  1. ^abcCraig, Jo (November 30, 2020)."Nintendo's Camp Hyrule Games Are Now Available On The Internet Archives".The Gamer. RetrievedAugust 2, 2022.
  2. ^abcDeschamps, Marc (December 2, 2020)."Nintendo's Camp Hyrule Games Have Been Preserved by the Internet Archive".ComicBook. RetrievedAugust 2, 2022.
  3. ^abBerube, Justin (August 15, 2015)."Remembering Camp Hyrule".Nintendo World Report. RetrievedJuly 29, 2024.
  4. ^Karabinus, A. (August 14, 2007)."Diminished Camp Hyrule opens up after all".Engadget. RetrievedAugust 2, 2022.
  5. ^Berube, Justin (August 6, 2018)."The 20 Most Deserving Super Smash Bros. Ultimate Newcomers".Nintendo World Report. RetrievedJuly 29, 2024.
  6. ^Johnston, Chris (April 26, 2000)."Nintendo's Online Summer Camp".GameSpot. RetrievedJuly 29, 2024.
  7. ^ab"On-Line Camp Time: Camp Hyrule 1998".Detroit Free Press. August 18, 1998. p. 43. RetrievedNovember 1, 2022.
  8. ^"Nintendo camp set for Aug. 18".The Knoxville News-Sentinel. August 10, 1997. p. 47. RetrievedNovember 1, 2022.
  9. ^"Life in Cyberbia".Richmond Times-Dispatch. August 9, 1996. p. 76. RetrievedNovember 1, 2022.
  10. ^Hutchens, Bill (August 3, 1996)."Mega Bits".The News Tribune. p. 66. RetrievedNovember 1, 2022.
  11. ^"Cyberscene".The Orlando Sentinel. August 11, 1995. p. 42. RetrievedNovember 1, 2022.

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