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Buffy the Vampire Slayer (2002 video game)

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2002 Xbox video game
This article is about the Xbox game. For the Game Boy Color game, seeBuffy the Vampire Slayer (2000 video game).
2002 video game
Buffy the Vampire Slayer
North American cover art
DeveloperThe Collective
PublishersElectronic Arts
Fox Interactive
ProducerTrevor Snowden
DesignersJames Goddard
Tony Barnes
ArtistsChris Aguilar
Daniel Cabuco
Kye-wan Sung
WritersChristopher Golden
Thomas Sniegoski
ComposersSteven von Kampen
Tony Barnes
PlatformXbox
Release
GenresAction-adventure,beat 'em up
ModeSingle-player

Buffy the Vampire Slayer is a 2002action-adventure beat 'em up game developed byThe Collective and co-published byFox Interactive andElectronic Arts for theXbox. It is the second video game based on theBuffy the Vampire Slayer franchise, and the first for ahome console. The story is set duringthe third season ofthe TV series, and followsBuffy Summers as she and her friends and allies attempt to thwart the plans of an ancient being who seeks to conquer the world. Gameplay focuses on fighting vampires and other supernatural enemies using hand-to-hand combat as well as various melee and ranged weapons.

The game was announced in 2000, originally as a multi-platform title for thePlayStation, theDreamcast, andWindows. Production was moved to the Xbox in 2001 to take advantage of its more powerful hardware. The Collective developed the Slayer Engine for use with the game, which was later used for several of their subsequent projects. The team sought to create an innovative mix of adventure and free-roaming 3D combat that would appeal to fans and adhere closely to the style of the show. The narrative was written byChristopher Golden andThomas Sniegoski, who had previously worked onseveralBuffyverse novels.

Buffy the Vampire Slayer was released in North America on 19 August 2002, and in Europe on 13 September 2002. The game received generally favorable reviews, with praise for its combat and its faithful adaptation of the show. Retrospective reception has remained positive, with critics ranking it as one of the best games based on the franchise. Despite fan interest, it remains exclusive to the Xbox and has not been re-released for newer platforms.

Gameplay

[edit]
Buffy engaging in combat with a vampire. Certain enemies, including vampires, must be defeated by piercing their heart with a wooden stake.

Buffy the Vampire Slayer is an action-adventure beat 'em up game presented from athird-person perspective. Players controlBuffy Summers, aSlayer who is tasked with fighting vampires and other supernatural creatures acrossSunnydale, California. The game is divided into 13 levels; in each, Buffy must travel through a location in Sunnydale, clear it of enemies while platforming across various obstacles, and defeat a boss.[3] Some levels include puzzles that require players to move or destroy objects in order to progress.[4] After completing a level, Buffy returns to the Sunnydale High School Library to regroup with her friends, who can provide upgrades and information.[5] The game utilizes acheckpoint system; if Buffy is defeated, the player must restart from their most recent checkpoint.[6]

In combat, Buffy can attack enemies with martial arts moves such as punches, kicks, and throws, which can be performed consecutively to createcombos.[7] Players can lock on and target specific enemies, as well as perform moves that can hit multiple enemies at once. Buffy can attack with various melee weapons found in each area, such as baseball bats, rakes, or shovels. Weapons degrade with each use, causing them to break into smaller versions and eventually shatter.[3] In certain areas, Buffy can also use projectile-based weapons such as crossbows or aholy water gun to attack enemies from a distance.[8] The player can also store a limited number of weapons for later use, and obtain new weapons fromXander at the library.[4]

Weaker enemies such as zombies and demons may be defeated with simple physical attacks, but stronger enemies such as vampires must be defeated by exploiting a weakness, such as piercing their heart with a stake or luring them into sunlight.[7] Vampires also regain health when they are not being attacked.[3] Players can interact with the environment during combat encounters; for example, Buffy can impale vampires on a wooden fence post to instantly defeat them. She can also throw enemies into hazards such as fires or oncoming trains, or destroy wooden tables and crates to quickly obtain improvised stakes.[7][6]

Buffy also has access to Slayer Power, an energy gauge that can be used to strengthen standard physical attacks or perform special Slayer moves by inputting specific button combinations.[3] Buffy regains health and Slayer Power upon defeating an enemy.[4] Additional Slayer moves are unlocked by progressing through the game and speaking withGiles at the library.[3] Each move is introduced with an on-screen tutorial that teaches players how to perform it.[8] Buffy can also collect hidden energy crystals in each level, whichWillow can use to increase the size of Buffy's Slayer Power and health gauges.[4]

Synopsis

[edit]

Characters

[edit]

Buffy the Vampire Slayer is set duringthe third season ofthe TV series, and features numerous characters from the show.[3] Series protagonistBuffy Summers is the game's sole playable character. Her allies, known as the "Scooby Gang", include her WatcherRupert Giles and her friendsXander Harris,Willow Rosenberg,Cordelia Chase, andAngel, who assist Buffy in her battles and provide other support throughout the events of the game.

The majority of the cast from the TV series reprise their roles as their respective characters' voice actors, with the exception ofSarah Michelle Gellar, who did not return as Buffy. Instead, she is voiced byGiselle Loren.[9][3]

Major villains include the ancient being Laibach the Old One, the shapeshifting vampires Malik and Scylla, the necromancer Materiani, and the Dreamers, a trio of reality-bending demons named Urd, Skuld and Verdandi.The Master also plays a major role, having been resurrected in a phantom form followinghis defeat inthe first season of the TV series. Anti-hero vampireSpike and his girlfriendDrusilla also make appearances.

Plot

[edit]

In a dream sequence, Giles takes Buffy to an old Spanish mission for training. Buffy fights her way to the chapel, where she is transported to the Sunken Church. There, she encounters three demons and the Master, who attacks her before she awakens from the nightmare. The next evening, Buffy is practicing cheerleading when vampires invade the school. She rushes to the library to save Giles from a vampire named Malik, who escapes with a book on spirit channeling. It is revealed that Malik is working for Spike, who uses the book to summon the spirit of an ancient being named Laibach the Old One. Laibach possesses Drusilla in order to force Spike to do its bidding, orders Spike to get fresh human sacrifices for a coming ceremony, and dispatches vampires to the Bronze.

Buffy and her friends head to the Bronze, where a group of vampires led by Scylla break in and kidnap several students, including Willow. Buffy pursues Scylla, defeating her and rescuing Willow, but realizes that Spike has taken over the Sunken Church. Buffy battles her way to the church, where the powerful necromancer Materiani is performing a ritual. Although Buffy kills Materiani, she is unable to stop him from completing the ritual. To Buffy's shock, the Master is resurrected as a phantom. Giles explains that while the Master couldn't be resurrected in physical form, a skilled necromancer could bring him back as a phantom. Buffy gives Giles the sigil the demons from her dream wore, hoping that it is a clue.

Buffy heads to Angel's mansion to meet with him, but he is abducted by demons. Buffy fights through the mansion and reaches Angel's training room, where she battles Scylla once more. Buffy kills Scylla by exposing her to sunlight, but the Master possesses Angel, forcing Buffy to flee. She regroups with her friends, and learns from Xander that the vampires are expecting a shipment at the docks, while Giles tells her that the sigil from her dream represents three demons known as the Dreamers. Buffy heads to the docks, where she finds that the shipment is one of the Dreamers, which she kills. The Master decides to forge a Deglon Sphere that will amplify the remaining Dreamers' powers. He sends his men to capture a local foundry, and Malik and Spike to stop Buffy. As Buffy heads out to locate the Master, demons and vampires attack the school again. She battles through the school and faces Malik again, but Spike intervenes, killing him and saving Buffy. Spike explains that Laibach plans to build a bridge from his demon dimension to Earth in order to lead an army of demons to take over the world, for which he needs the aid of the Dreamers and the Master. However, Spike opposes the plan and is only cooperating because Laibach is possessing Drusilla. Spike offers to ally with Buffy's group and lead them to the Master and Angel if they help save Drusilla, which they reluctantly accept.

At the foundry, Buffy battles her way to the Master while her friends and Spike locate Drusilla. Buffy fights the Master and defeats him, but is unable to kill him without harming Angel. Willow exorcises the Master from Angel while Xander and Giles exorcise Laibach from Drusilla. Angel reveals that the Master intends to continue his plan using the Deglon Sphere. Spike and Drusilla leave town while Buffy and her friends prepare to assault the Sunken Church. Giles determines that he and the others must perform a spell to return the Master to physical form, as he is too powerful to be destroyed by an exorcism as a phantom.

Buffy reaches the Master at the Sunken Church, but he casts Buffy into a maze in the Dreamers' realm. She finds and kills both of the Dreamers, returning her to the Sunken Church and destroying the Deglon Sphere. Buffy faces off against the Master as her friends' spell takes effect, and finally manages to impale him on a giant stake, killing him once more. Later that night, the group celebrates at the Bronze before Buffy must take off after a vampire.[10]

Development

[edit]
Buffy the Vampire Slayer was released exclusively for theXbox.

Buffy the Vampire Slayer was developed byThe Collective, and production lasted approximately three years. At its peak, the development team consisted of 20 people.[11] The game was announced byFox Interactive on March 14, 2000, and originally targeted a release in fall of that year for thePlayStation, theDreamcast, andMicrosoft Windows.[11][12] Screenshots were released in March and September 2000, introducing the combat system and various enemies.[13][14][15] An early build of the Windows version of the game was showcased atE3 2001.[12]

As production continued, the developers began to reconsider their multi-platform strategy. The discontinuation of the Dreamcast in March 2001 affected development, with Fox Interactive confirming that the game was still in production, but that the firm was reevaluating whetherBuffy the Vampire Slayer would still be published for the system.[16] By mid-2001, it became clear to the team that they needed to move to a next-generation console to fully realize their vision for the game. Development was shifted to theXbox, with versions for other platforms being scrapped.[11][17] Assets intended for the Windows version were reworked for use on the Xbox.[11]

Design and technical aspects

[edit]

Game designer Tony Barnes described the game as an "action combat adventure" that was inspired by the show's focus on action and mysteries.[11] The combat was designed to closely mirror the martial arts fighting style seen on the show. Designer James Goddard explained that the team took inspiration from other fighting games, including theTekken andDead or Alive series andStreet Fighter II, and incorporated free-roaming targeting and environmental gameplay. Goddard emphasized ease of control and accuracy to the show when implementing moves, and designed the control scheme to be intuitive even for players who were not skilled with traditional fighting games.[11][18]

To help produce the game's animations, Fox Interactive hired Jeff Pruitt andSophia Crawford, who had worked as stunt doubles on the TV series. Pruitt and Crawford performed various combat moves from the show, which the animation team digitized viamotion capture and then further modified by hand to implement into the game as actions for Buffy and variousnon-player characters.[11] Goddard said Pruitt and Crawford's involvement and the reference motion capture were "crucial" to the animation process and motion design for the game.[18]

The Collective created a proprietarygame engine, which they named the Slayer Engine, for use with the game. Programmer Nathan Hunt described it as a "very powerful crossplatform engine that is tweaked to take advantage of whichever platform it's running on". Hunt explained that the game was designed to take advantage of the Xbox hardware by making extensive use of its support for programmablevertex shaders, as well as using its ampleRAM to store advanced texture and lighting data.[11] The Collective went on to use the Slayer Engine for several of their future projects, beginning withIndiana Jones and the Emperor's Tomb (2003).[19]

Writing and art

[edit]

The narrative and dialogue ofBuffy the Vampire Slayer were written byChristopher Golden andThomas Sniegoski, who had previously worked onseveralBuffyverse novels.[10] The writers decided to set the game's narrative in the third season of the TV series; creative director Richard Hare explained that they felt this period was an "important chapter in Buffy's history", and that having the game take place in past continuity would minimize potential conflicts with future television storylines.[11] Artist Kye-wan Sung collected sketches from other team members to design original enemies that would fit into the world of the series, which were then used as a base to create texture-mapped 3D models for use in the game.[18]

Release

[edit]

Buffy the Vampire Slayer was delayed several times from its originally announced release date of fall 2000. Electronic Arts displayed an early build of the Xbox version of the game atECTS 2001, where a targeted release date of March 2002 was announced.[20] Closer to release, EA and Fox Interactive displayed the game atE3 2002, marketing it as "a lost episode from the TV series' third season".[21] On August 7, 2002, EA announced the game hadgone gold, and it was released in North America on August 19, and in PAL regions on September 13.[2][1] The game was madebackwards compatible with theXbox 360 in December 2006.[22][23]

Reception

[edit]

Contemporary

[edit]
Reception
Aggregate score
AggregatorScore
Metacritic79/100[24]
Review scores
PublicationScore
AllGame3.5/5[7]
Electronic Gaming Monthly6/10[25]
Eurogamer8/10[5]
Game Informer9/10[26]
GamePro3.5/5[6]
GameSpot8.3/10[8]
GameSpy4/5[4]
GameZone8.8/10[27]
IGN8.2/10[3]
Official Xbox Magazine (US)9/10[28]
The Cincinnati Enquirer4/5[29]
Entertainment WeeklyB[30]

Buffy the Vampire Slayer received "generally favorable" reviews, according to thereview aggregator websiteMetacritic.[24]

Critics agreed that the game was a successful adaptation of the show that would satisfy fans, and that it was also enjoyable for players who were unfamiliar with the franchise.[3][8][26][27] Marc Saltzman ofThe Cincinnati Enquirer wrote that "video games based on TV franchises don't always live up to the shows that inspired them. Fortunately,Buffy the Vampire Slayer is an exception."[29] Reviewers enjoyed that most of the cast of the show reprised their roles, and although several lamented the absence ofSarah Michelle Gellar, praise was directed toGiselle Loren's performance as Buffy.[27][4][5][8][3] The story was positively received, with numerous critics writing that it was faithful to the style of the show.[3][8][7][4]

The game's combat was acclaimed, with reviewers finding it dynamic and engaging.[3][26][7][6] Hilary Goldstein ofIGN called the fighting system "fantastic" and praised the vampire battles, while Kristian Brogger ofGame Informer said the game was "a treatise on how to make a high-octane button masher".[3][26] Scott Alan Marriott ofAllGame said the combat was "thoroughly enjoyable" and praised the wide variety of moves and attacks available to players.[7] The controls received positive comments, with critics finding them smooth and easy to use.[8][27]

Critics generally praised the game's graphics. Ryan Boyce ofMaxim called the visuals "eye-popping", and Zach Meston ofGameSpy praised the game's lighting and background detail.[31][4] The character models were lauded, with reviewers praising their detail and accuracy to the series' cast members.[3][8][27] Conversely, Tom Bramwell ofEurogamer felt that the visuals were too dark, "washed out andPC-like".[5]

Several critics opined that the game was one of the best titles available on the Xbox at the time of release, with some calling it the best beat-em-up for the system.[5][26][4]GameSpot named the game the runner-up for its August 2002 "Xbox Game of the Month" award.[32]

The game'scamera was the subject of criticism. Bramwell said the camera "is not very helpful at all and often causes problems", and others found it to be unreliable during platforming and combat.[5][3][6][30] The platforming sequences were criticized; several reviewers disliked Buffy's inability to swim and faulted the lack of checkpoints.[3][6][7][27] Critics also found the dialogue and voice clips to be repetitive.[27][3][4][6][7]

Retrospective

[edit]

Retrospective reviews ofBuffy the Vampire Slayer have been positive, and critics have lamented that the game has remained exclusive to the Xbox. In 2017, Brittany Vincent ofSyfy Wire ranked it as the second bestBuffy game, calling it "an interesting adventure forBuffy fans".[33] In 2021, Neil Bolt ofBloody Disgusting wrote that the game "did a lot right in recreating what made the show so memorable for so many".[34] In a 2023 roundup review of licensed games, Matthew Byrd ofDen of Geek said that it was unfortunate that the game had a small audience upon release, deeming it "one of the Xbox’s better action/adventure titles and certainly one of its best overall early games".[35] Writing forTom's Guide, Marshall Honorof praised the game's "rock-solid combat and platforming" and expressed a desire for it to be re-released for theXbox Series X/S consoles.[36]

According toGameSpot, the game was commercially unsuccessful. It won the publication's annual "Best Game No One Played on Xbox" award in 2002, and was nominated in the "Best Action Adventure Game on Xbox" category.[37]

The game has also attracted scholarly attention. In a 2005 article,video game scholar Tanya Krzywinska researched how this game andPrimal draw from the show to create mass appeal and how they construct their protagonists after the show's Buffy.[38]

References

[edit]
  1. ^abBye, John (August 2, 2002)."Buffy belated".Eurogamer.Archived from the original on June 27, 2024. RetrievedJune 27, 2024.
  2. ^abCalvert, Justin (August 7, 2002)."Buffy the Vampire Slayer goes gold".GameSpot.Archived from the original on November 12, 2021. RetrievedAugust 7, 2002.
  3. ^abcdefghijklmnopqGoldstein, Hilary (16 August 2002)."Buffy the Vampire Slayer Review (Xbox)".IGN.Archived from the original on 13 April 2014. Retrieved10 April 2014.
  4. ^abcdefghijMeston, Zach (21 August 2002)."GameSpy: Buffy the Vampire Slayer".GameSpy. Archived fromthe original on 2 November 2005. Retrieved10 April 2014.
  5. ^abcdefBramwell, Tom (29 September 2002)."Buffy the Vampire Slayer Review (Xbox)".Eurogamer. Retrieved10 April 2014.
  6. ^abcdefgDunjin Master (19 August 2002)."Buffy the Vampire Slayer Review for Xbox on GamePro.com".GamePro. Archived fromthe original on 9 February 2005. Retrieved10 April 2014.
  7. ^abcdefghiMarriott, Scott Alan."Buffy the Vampire Slayer (Xbox) - Review".AllGame. Archived fromthe original on 13 November 2014. Retrieved15 March 2015.
  8. ^abcdefghMacDonald, Ryan (16 August 2002)."Buffy the Vampire Slayer Review".GameSpot. Retrieved10 April 2014.
  9. ^"Giselle Loren - Behind the Voice Actors".Behind the Voice Actors. Inyxception Enterprises, Inc. Retrieved9 May 2025.
  10. ^abThe Collective (18 August 2002).Buffy the Vampire Slayer (Xbox). Fox Interactive.
  11. ^abcdefghi"Buffy the Vampire Slayer Q&A".GameSpot. Fandom, Inc. Retrieved6 May 2025.
  12. ^abSmith, David; Musgrave, Shaun; Conrad, Jeremy (16 January 2002)."Buffy the Vampire Slayer - Xbox Preview".IGN. Archived fromthe original on 6 March 2002. Retrieved13 May 2025.
  13. ^"Buffy the Vampire Slayer Preview".IGN. IGN Entertainment. 1 September 2000. Archived fromthe original on 17 January 2013. Retrieved7 May 2025.
  14. ^IGN Staff (2000-03-15)."Buffy Slaying the Dreamcast this Fall".IGN. Retrieved2014-04-10.
  15. ^IGN Staff (2000-03-15)."Buffy The Vampire Slayer Info And Screens".IGN. Retrieved2014-04-10.
  16. ^Chau, Anthony (2001-03-20)."Fox Interactive Dreamcast Titles In Peril?".IGN.Archived from the original on 2014-04-13. Retrieved2014-04-10.
  17. ^Justice, Brandon (19 April 2001)."Fox Interactive's Triple Threat".IGN. Retrieved12 May 2025.
  18. ^abcDoukas, Nick (22 October 2002)."Buffy the Vampire Slayer - The Collective Interview".Gaming Target. Retrieved14 May 2025.
  19. ^Lafferty, Michael (October 7, 2002)."Producer Jim Tso opens the world of Indiana Jones and the Emperor's Tomb".GameZone. Archived fromthe original on June 28, 2003.
  20. ^IGN Staff (2001-08-31)."ECTS 2001: New Buffy Shots".IGN.Archived from the original on 2015-09-24. Retrieved2014-04-10.
  21. ^Fielder, Joe (18 July 2002)."Camp EA 2002: Hands-on Buffy the Vampire Slayer".GameSpot. Retrieved6 May 2025.
  22. ^Ramsay, Randolph (26 February 2006)."Full Xbox 360 backwards compatibility list of Xbox 1 games".CNET. Retrieved11 May 2025.
  23. ^"Original Xbox Games Playable on Xbox 360".xbox.com. Microsoft Corporation. December 2006. Archived fromthe original on 31 December 2006. Retrieved11 May 2025.
  24. ^ab"Buffy the Vampire Slayer Critic Reviews for Xbox".Metacritic.Archived from the original on 21 February 2025. Retrieved10 April 2014.
  25. ^EGM staff (September 2002). "Buffy the Vampire Slayer (Xbox)".Electronic Gaming Monthly. No. 158. p. 154.
  26. ^abcdeBrogger, Kristan (October 2002)."Buffy the Vampire Slayer".Game Informer. No. 114. p. 88. Archived fromthe original on 1 August 2008. Retrieved10 April 2014.
  27. ^abcdefgRomano, Natalie (28 August 2002)."Buffy the Vampire Slayer - XB - Review". GameZone.Archived from the original on 6 October 2008. Retrieved10 April 2014.
  28. ^"Buffy the Vampire Slayer".Official Xbox Magazine. September 2002. p. 84.
  29. ^abSaltzman, Marc (22 October 2002)."Mutants and vampires and aliens...oh, my!".The Cincinnati Enquirer. Archived fromthe original on 22 February 2008. Retrieved10 April 2014.
  30. ^abRobischon, Noah (13 September 2002)."'Slayer' Ride (Buffy the Vampire Slayer Review)".Entertainment Weekly. No. 671–672. p. 158. Archived fromthe original on 2 April 2015. Retrieved10 April 2014.
  31. ^Boyce, Ryan (16 August 2002)."Buffy the Vampire Slayer".Maxim. Archived fromthe original on 13 April 2014. Retrieved15 March 2015.
  32. ^The Editors ofGameSpot (September 7, 2002)."GameSpot's Game of the Month, August 2002".GameSpot. Archived fromthe original on February 6, 2004.
  33. ^Vincent, Brittany (March 10, 2017)."Buffy the Vampire Slayer Video Games, Ranked from Best to Worst".Syfy Wire. Archived fromthe original on May 28, 2018.
  34. ^Bolt, Neil (June 10, 2021)."Revisiting the Disappointingly Brief History ofBuffy the Vampire Slayer Video Game Adaptations".Bloody Disgusting.Archived from the original on November 3, 2023.
  35. ^Byrd, Matthew (2 September 2023)."20 Most Underrated Games Based On Movies and TV Shows".Den of Geek. Dennis Publishing, Ltd. Retrieved8 May 2025.
  36. ^Honorof, Marshall (15 February 2021)."11 Xbox Series X backwards compatible games we want to see".Tom's Guide. Future US, Inc. Retrieved8 May 2025.
  37. ^GameSpot Staff (December 30, 2002)."GameSpot's Best and Worst of 2002".GameSpot. Archived fromthe original on February 7, 2003.
  38. ^Krzywinska, Tanya (2005),Demon Girl Power: Regimes of Form and Force in videogamesPrimal andBuffy the Vampire Slayer, University of Aberty Press,archived from the original on 5 April 2025, retrieved5 April 2025
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