Bruce Nesmith | |
|---|---|
Nesmith in 2018 | |
| Born | |
| Occupation(s) | Game designer, Novelist |
| Known for | Dungeons & Dragons,Elder Scrolls V: Skyrim |
Bruce Nesmith is agame designer who has worked primarily onrole-playing games. He was Creative Director atTSR, working on a variety of games includingDungeons & Dragons, and was a senior game designer and design director atBethesda Game Studios, where he worked on AAA titles such asFallout 3,Fallout 4 andElder Scrolls IV: Oblivion, and was lead designer onElder Scrolls V: Skyrim.
TSR, Inc. hired Nesmith in 1981 to design computer games on theApple II+, and he soon moved on to be a writer ofDungeons & Dragons modules.[1] After the originalDragonlance group began, the Dragonlance Series Design Team was later expanded to include Nesmith as well asMargaret Weis,Douglas Niles,Mike Breault,Roger Moore,Laura Hickman, Linda Bakk,Michael Dobson andGarry Spiegle.[2] Nesmith designedRavenloft: Realm of Terror (1990), which built on the ideas explored in the originalRavenloft adventure written by the Hickmans in an attempt to makeAdvanced Dungeons & Dragons competitive with horror role-playing games such asCall of Cthulhu andChill.[3] Nesmith andAndria Hayday designed theDragonStrike board game, which was published byTSR, Inc.[4]
His other design work forD&D includesThe War Rafts of Kron (1984),Sabre River (1984),Master Player Screen Featuring The Spindle (1985),The Book of Lairs II (1987),Tales of the Outer Planes (1988),Monstrous Compendium, Volume 2 (1989),Monstrous Compendium, Volume 1 (1989),Hall of Heroes (1989),Monstrous Compendium Spelljammer Appendix (1990),Monstrous Compendium Greyhawk Appendix (1990),Monstrous Compendium Dragonlance Appendix (1990),Greyhawk Ruins (1990),Touch of Death (1991),Monstrous Compendium Forgotten Realms Appendix II (1991),Goblins' Return (1991),Darklords (1991),Unsung Heroes (1992),From the Shadows (1992),Forbidden Lore (1992),Van Richten's Guide to Werebeasts (1993),House of Strahd (1993),The Created (1993),Ravenloft Campaign Setting, 2nd Ed. (1994),Hour of the Knife (1994),First Quest (1994),Dark Sun Monstrous Compendium Appendix II: Terrors Beyond Tyr (1995),Psionic Artifacts of Athas (1996), andDomains of Dread (1997).
Nesmith was one of the guests of honor at "Winter Fantasy 18" in 1994.[5]
In 1995, Nesmith moved into the computer game field, contributing toThe Elder Scrolls II: Daggerfall computer roleplaying game, andTerminator computer games, and then became a senior game designer for Bethesda Game Studios, where he worked extensively onThe Elder Scrolls IV: Oblivion and its expansion,The Shivering Isles.[1] He was also the lead designer onElder Scrolls V: Skyrim.[6] The video gameFallout 3, for which Nesmith did some of the quest writing, was nominated for an award for videogame writing at theWriters Guild of America Awards 2008.[7][8]