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Big Buck Bunny

From Wikipedia, the free encyclopedia
2008 animated comedy short film
Big Buck Bunny
Movie poster
Directed bySacha Goedegebure
Written bySacha Goedegebure[1]
Produced byTon Roosendaal
Music byJan Morgenstern
Release dates
  • April 10, 2008 (2008-04-10) (Amsterdam premiere)[2]
  • May 20, 2008 (2008-05-20)[3]
Running time
10 minutes
CountryNetherlands
Budget€150,000[4]

Big Buck Bunny (code-namedProject Peach) is a 2008 animated comedy short film featuring animals of the forest, made by the Blender Institute, part of theBlender Foundation.[5][6] Like the foundation's previous film,Elephants Dream, the film was made usingBlender, afree and open-source software application for 3D computer modeling and animation developed by the same foundation. Unlike that earlier project, the tone and visuals departed from a cryptic story and dark visuals to one of comedy, cartoons, and light-heartedness.

It was released as anopen-source film under theCreative CommonsAttribution 2.5 license.[7]

Plot

[edit]
Big Buck Bunny (2008). 10 minutes, 35 seconds.

The plot follows a day in the life of Big Buck Bunny, during which time he meets three bullying rodents: the leader, Frank theflying squirrel, and his sidekicks Rinky thered squirrel and Gimera thechinchilla. The rodents amuse themselves by harassing helpless creatures of the forest by throwing fruits, nuts, and rocks at them.

After the rodents kill two butterflies with an apple and a rock, and then attack Bunny, he sets aside his gentle nature and orchestrates a complex plan to avenge the two butterflies.

Using a variety of traps, Bunny first dispatches Rinky and Gimera. Frank, unaware of the fate of the other two, is seen taking off from a tree, and gliding towards a seemingly unsuspecting Bunny. Once airborne, Frank triggers Bunny's final series of traps, causing Frank to crash into a tree branch and plummet into a spike trap below. At the last moment, Frank grabs onto what he believes is the branch of a small tree, but discovers it is just a twig Bunny is holding over the spikes. Bunny snatches up Frank.

The film concludes with Bunny being pleased with himself as a butterfly flies past him holding a string, at the end of which is Frank attached as a flying kite.

Production

[edit]

FollowingElephants Dream (2006),Big Buck Bunny is the first project by the Blender Foundation to be created by the Blender Institute, a division of the foundation set up specifically to facilitate the creation ofopen content films and games.[8][9]

Work began in October 2007.[10] The film was funded by the Blender Foundation, donations from the Blender community, pre-sales of the film'sDVD and commercial sponsorship. Both the final product and production data, including animation data, characters and textures are released under theCreative Commons Attribution License.[8]It was rendered onSun Microsystems'grid computing facilitySun Grid.[11][12]

As inElephants Dream, Blender developers worked extensively to improve the software in accordance with the needs of the movie team. Improvements were made in hair and fur rendering, theparticle system,UV mapping,shading, therender pipeline, constraints, andskinning. Also introduced during the project was approximateambient occlusion. These features were released to the public with Blender v. 2.46.[13]

Release

[edit]

The film was officially released in an April 10, 2008 premiere in Amsterdam[14] while online movie downloads and files were released on May 30, 2008.[15]

The film's complete score was released on June 6, 2008 under theCreative Commons Attribution-Noncommercial-NoDerivativeWorks 3.0 license. It was available to download in MP3 and OGG Vorbis file formats.[16]

On May 2, 2012 the film was released onNintendo Video in Europe as part of a special partnership withNintendo and the Blender Foundation. It was split into three instalments, with one releasing each week. The film was recreated in stereoscopic 3D by Studio Lumikuu.[17]

High-resolution,stereoscopic, high-frame-rate versions of the film were released in 2013 by Janus Kristensen'sBig and Ugly Rendering Project running on theBerkeley Open Infrastructure for Network Computing platform.[18]

The film was followed up with an open game titledYo Frankie!, in August 2008.

Characters

[edit]

The main character (called Big Buck Bunny) was also used in short films created by Studio Lumikuu andRenderfarm.fi:What is Renderfarm.fi? (2011) telling about the advantages ofrender farms andBBB loves CC (2012) promotingCreative Commons licences.[19]

The bunny's voice was performed by Jan Morgenstern, the composer of the film's soundtrack.[20]

Frank the flying squirrel is also theplayer character in the Blender Institute's 2009 video gameYo Frankie!.

Legacy

[edit]

Big Buck Bunny is commonly used to test video playback since it is royalty-free as well as being bright and colorful.[21]

See also

[edit]

References

[edit]
  1. ^"Sacha Goedegebure". Archived fromthe original on 16 February 2016. Retrieved20 February 2016.
  2. ^"Premiere Big Buck Bunny today!". 2008-04-10. Archived fromthe original on 2008-05-13. Retrieved2008-05-30.
  3. ^"The release!". 2008-05-11. Archived fromthe original on 2008-07-03. Retrieved2008-05-30.
  4. ^"Big Buck Bunny builds a better Blender". Linux.com. 2008-06-30. Archived fromthe original on 2010-05-01. Retrieved2010-10-04.
  5. ^McConnachie, Dahna (January 15, 2008)."Open source on the big screen: Matt Ebb tells tales of Elephants Dream".Computerworld. Archived fromthe original on 2008-02-18.
  6. ^Paulo, Rui; Diogo, Sanguinheira (December 2007)."Modelling 2.50".Linux-Magazin.
  7. ^"BigBuckBunny.org About". Archived fromthe original on 2008-05-15. Retrieved2013-04-20.
  8. ^ab"About".Peach Open Movie. Blender Foundation. Archived fromthe original on 2007-10-28. Retrieved2008-02-04.
  9. ^"Blender Institute".Blender Foundation. Archived fromthe original on 2008-05-10. Retrieved2008-02-04.
  10. ^Blender Foundation (2008),Big Buck Bunny (Project Peach), retrieved2024-12-28
  11. ^"Sun's Network.com Renders Computer-Animated Movie "Big Buck Bunny"".Sun Microsystems.Archived from the original on 7 June 2008. Retrieved2008-06-22.
  12. ^"The Renderfarm (how it works)".Blender Foundation. Retrieved2008-06-22.
  13. ^"Blender Changelog for 2.46, with BBB-added features". Archived fromthe original on 2016-02-11. Retrieved2016-02-04.
  14. ^"BBB Premiere".Peach Open Movie. Blender Foundation. Archived fromthe original on 2008-05-09. Retrieved2008-03-04.
  15. ^"BBB Files released".Peach Open Movie. Blender Foundation. Retrieved2008-06-06.[permanent dead link]
  16. ^"Big Buck Bunny » Blog Archive » Complete Score Available for Download". Retrieved2024-03-19.
  17. ^"Big Buck Bunny set to make the hop to Nintendo Video".Nintendo of Europe AG. Retrieved2024-03-19.
  18. ^"Big Buck Bunny 3D".bbb3d.renderfarming.net. Archived fromthe original on 2016-04-12. Retrieved2016-03-26.
  19. ^"Renderfarm.fi » Category » Tags » Big Buck Bunny".Renderfarm.fi. Archived fromthe original on 2012-03-30. Retrieved2014-07-04.
  20. ^Video onYouTube
  21. ^Roettgers, Janko."Big Buck Bunny download is used by video engineers as mp4 - Protocol".www.protocol.com. Retrieved2024-01-03.

External links

[edit]
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