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Native name | ビーマニ |
|---|---|
Romanized name | Bīmani |
| Formerly | Games & Music Division(1997–1999) |
| Company type | Division |
| Industry | Video games |
| Founded | 1997; 29 years ago (1997) |
| Headquarters | , |
| Products |
|
| Parent | Konami |
Bemani[a], stylized in all caps, isKonami'smusic video game division. Originally named theGames & Music Division (G.M.D.), it changed its name in honor of its first and most successful game,Beatmania, and expanded into other music-based games, most notablyrhythm games such asDance Dance Revolution,GuitarFreaks, andDrumMania.
Since 1997, Konami has released many different series of music games under the Bemani brand. Each series has a unique way of playing the game and detaches players from the typicalhand held controller of modern game systems by using their whole body to control the game.Dance Dance Revolution lets players dance with their feet,Beatmania gives players a DJ style mixing board complete with turntable,ParaParaParadise is controlled with the players hands and arm by setting offmotion sensors during the dance routine, andGuitarFreaks &DrumMania let players use simplified instruments to create music. Below are the Bemani series of video games in alphabetical order.

Continuing theBeatmania series,Beatmania IIDX (typically pronounced "Two Dee Ecks") was released in 1999. The rules of the game remain the same fromBeatmania with the addition of two more keys giving players seven keys to play with along with the turntable.[1] "IIDX" stands for 2 Deluxe, "Beatmania 2 Deluxe", as Konami gave the series an entire internal and external makeover. The deluxe versions of the arcade machines were bulked up with larger displays, a platform for players to stand on and literally feel the bass of the music, and other amenities. As time went on Konami ceased production of the standard cabinet and went exclusively with the deluxe cabinet.
Beatmania IIDX has been released on thePlayStation 2 and PC platforms for home players and continues to this day with arcade releases worldwide. In 2006, the game was released on the PlayStation 2 in North America for the first time, simply titledBeatmania.
Dance Around, stylized asDANCE aROUND, was released on March 3, 2022, in Japan. Internationally, it was released on June 6, 2022, in North America, and in December 2022 in China.[2] The game is named afterRound One arcades, and it is exclusive to these arcades.Dance Around uses a pair of cameras mounted on either side of the cabinet to detect the player's body using parallax.Dance Around is considered by fans to be aspiritual sequel to Bemani's ownDance Masters andDance Evolution Arcade, and is also comparable to theJust Dance game series.

Dance Dance Revolution, often initialized toDDR and also known in Europe asDancing Stage, was first produced in 1998. The game is played by stepping to music on a dance platform with four pressure-sensitivearrow pads. The game has changed little since its introduction but has come a long way in terms of musical selection and visual appearance. While originally an arcade title, many versions ofDance Dance Revolution have been released on many different platforms including the SonyPlayStation 2, SegaDreamcast, NintendoWii, and MicrosoftXbox. Other versions have also appeared on portable handhelds, cell phones, and as standalone TVplug'n'play devices.Dance Dance Revolution is commonly considered to be the most well-known BEMANI series outside of Japan.
Dance Rush Stardom, stylized asDANCERUSH STARDOM, was first released on March 23, 2018. It is marketed as a shuffle dancing simulator, and encourages the players to learn several real-life moves, such as the running man, the crab step, the SpongeBob, and the Charleston. It uses a Microsoft Kinect-like body tracking camera and a dance platform powered by an IR frame. In addition,Dance Rush has five buttons for navigating the menu, but not used during gameplay.
InDance Rush, the player is given a set of prompts that scroll down the timeline, and must match the horizontal foot positions by stepping in the right place on the platform, sliding their feet left and right, or keeping their feet off the platform by jumping. In addition, the game also detects the speed at which the player's center of gravity moves, requiring the player to go "DOWN" in time with the prompts.[3]
Similar to other Bemani series likeDance Dance Revolution andDance Evolution,Dance Rush has three game modes: Light (up to two songs, or only one in South Korea), Standard (up to two songs, plus Extra Stage if the total score for the two songs exceeds 180.000) and Premium (record any one song fulfilling the license terms and upload them to YouTube).
Dance Rush also has a cooperative 2-player mode, where one player uses the front half of the platform and the other uses the back half, as well as a head-to-head battle mode using two separate cabinets. The two modes can even be activated at the same time, resulting in a 2v2 cooperative multiplayer game.


Also known asGitadora in Japan, the combined series ofGuitarFreaks andDrumMania are games that use simplified instruments after their namesake.GuitarFreaks uses a small, plasticguitar with three buttons known as "frets", a strum bar, and a motion sensor that players set off by pulling the neck of the guitar up and quickly down again. Despite the similarities,Guitar Freaks predatesGuitar Hero by several years; in fact, the heads ofRedOctane, Charles and Kai Huang, were reportedly inspired by theGuitarFreaks gameplay to develop the Western game's guitar peripheral and pitch its gameplay proposal for what would eventually becomeGuitar Hero.
Drum Mania lets players play a set of drums. Modeled after moderndigital drum kits, the player strikes the appropriate piece with thedrumsticks on cue with the music and failure to do so causes the song to sound incorrect. Many American players will recognize theDrum Mania setup from more recent games likeRock Band, which is unrelated to the Konami game.
Similar to the 5-key to 7-key upgrade fromBeatmania toBeatmania IIDX,GuitarFreaks andDrumMania received a major gameplay overhaul with the 2010 release ofGuitarFreaks XG andDrumMania XG, with a total of five frets and nine drums respectively. While standardGuitarFreaks andDrumMania games were originally being released alongside the XG games, the latter has now become the primary focus of the series, with the last standard series game being V8, released in 2011. The XG series was rebranded in 2013 as simply "GITADORA".
Despite being separately released games that can be played independent of each other, Konami markets theGITADORA series as a pair that can be linked for co-operative play in the arcades. The two series continue to be released to this day.

Announced on December 22, 2007,Jubeat (pronounced "you beat", title changed toUBeat andJukebeat in the American test releases) is similar toWhac-A-Mole, where players must tap the square-shaped panels on a touch screen when they light up. It was released in Japan in July 2008. A localized version of the game forNorth America was announced the month after with tests held at an arcade in Southern California alongsideDance Dance Revolution X. After two separate testing phases Konami canceled all plans to release the game in North American Arcades.Jubeat's arcade presence is localized in Japan and several East Asian countries. Free-to-Play adaptations for mobile were eventually released in 2010. Japan received Jubeat Plus, available for iOS and Android. International regions received a localized version calledJukebeat, available solely on iOS. While the apps may appear similar,Jukebeat's songlist is far more restricted and features different licences.

NOSTALGIA (ノスタルジア,Nosutarujia) was first released on March 1, 2017, available as an upgrade kit forBeatStream cabinets or as a new machine. The game serves as a spiritual successor toKeyboardmania, with its gameplay involving a keyboard-esque controller used to hit notes coming from the top of the screen. UnlikeKeyboardmania though, the player does not have to hit a specific key, just one in the note's general area. Only one row of keys is used as well; while the cabinet does have black keys, they are solely for decoration. The touchscreen used byBeatStream is reused to navigate the game's interface. Similar toKeyboardmania, "Real" charts requires players to know how to play the piano in order to easily pass the songs.

Released in 1998,Pop'n Music is like a simplifiedBeatmania. With larger, colorful buttons, no turntable, and easier note patterns,Pop'n Music presents players with a more childlike appearance. HoweverPop'n Music is viewed as every bit as difficult asBeatmania IIDX, with modes that use up to nine hand buttons at once, and having some songs that aren't keysounded.Pop'n Music is stylized with cutecartoony characters and a musical selection to match. The series continues to this day as one of the most popular Bemani games.

SOUND VOLTEX was first released on January 18, 2012. Its gameplay involves four white buttons, two orange "FX" buttons, and two knobs, one blue and one pink. While the white and orange buttons are simply pressed or held, the knobs must be adjusted on cue with blue and pink lasers which quickly move left and right across the track. Similar tobeatmania, this gameplay is meant to mimic aDJ controller, but places more focus on layering effects over the music. Besides music featured in other BEMANI series, many songs are arrangements of music fromTouhou Project, and some are produced byVocaloid artists. SOUND VOLTEX also holds regular song contests, officially calledSOUND VOLTEX FLOOR, in which fans submit original songs or artwork for a chance to be part of the game's extensive songlist.

Modeled after nightclubDJs andmixing boards,Beatmania, known asHip Hop Mania in North America andBeatstage in Korea, allows the player to "spin" the music with five activator keys and aturntable. TheBeatmania series was the first Bemani game introduced and its successor is still the most popular Bemani game in Japan. With numerous releases in arcades and on video game platformsBeatmania set itself as a role model for future Bemani titles. The music featured in this series of games is still in use today inBeatmania IIDX and other Bemani games.
Built off theBeatmania gameplay,Beatmania III added a foot pedal to the five keys and turntable used by players. TheBeatmania III series was short lived with only a few releases and a series run of only two years, ending in 2002. Many songs fromBeatmania III were ported to the IIDX series as well as other Bemani games.

Released on July 17, 2014, and discontinued on March 1, 2017, its gameplay involves hitting notes that come from eight directions to an octagonal judgment lines within a wide touch panel. The notes have several types: some need to be held down, and some need to be slid. Similar toBeatmania IIDX, the player starts with 30% clear gauge (represented by a ring in the middle of the screen) and have to obtain at least 70% by the end of the game to pass the stage. The music library features a good number of songs from Vocaloid andTouhou Project, likeSound Voltex, butBeatStream does have its fair share of original songs. e-Amusement support forBeatStream ended on September 1, 2017, discontinuing most cabinets that require constant e-Amusement connection, rendering the game unable to run after boot and recycling cabinets for other games.
Similar in style toTamagotchi handhelds, theBemani Pocket series released small, handheld versions ofDance Dance Revolution,Beatmania, andParaParaParadise intended to be played with one's fingers. RarerPop'n Music andGuitarFreaks variants were produced later on.

An offshoot of theDance Dance Revolution series,Dance Dance Revolution Solo added two additional arrows to the dance stage, but supported only single-player gameplay. TheSolo series saw two major releases and two complementary releases before being canceled in 2001. Most of the music exclusive toDance Dance Revolution Solo was reused in the mainDance Dance Revolution series.

Dance Maniax is an arcadevideo game controlled by two pairs of infrared motion sensors that detect movement of arms and legs. Several versions have been produced in 2000 and 2001.[4] Instead of the usual concept of dropping notes in the genre (likeBeatmania), they scroll up to the top of the screen instead. They can be judged as a "hit" or "miss", depending on the timing accuracy. The game featured a song list from Konami's in-house artists andDancemania music label.[5]
A Kinect-based game calledDance Evolution Arcade is also considered a part of Bemani series, previously being exclusive toXbox 360. It was released on March 27, 2012. Its gameplay is similar to the original game, in which players must follow the in-game character's movements by touching and drawing line on the air correspondingly with the movement. The game ceased receiving e-Amusement service on August 31, 2016, discontinuing most cabinets that require constant e-Amusement connection, installing the offline patch and effectively terminating support for the game.

AMIDI synthesizer game.Keyboardmania features a mini-musical keyboard and players create the primarilypiano based music by striking the keys to the note patterns on the screen.Keyboardmania saw only three major releases before being canceled but features exceptionally difficult and unique gameplay for the Bemani series of games. "Real Mode" actually requires players to know how to play the piano in order to easily pass the songs.
Keyboardmania can be multi-session linked with certain versions of theGuitarFreaks andDrumMania series.
Released exclusively in Japan in 2001,Mambo a Go Go primarily features Latin music. Players must beat threeconga drums divided into three sections each.[6] Despite its obscurity, multiple songs fromMambo a Go Go found their way into other BEMANI games. In particular, the game's title theme "One Minutes Kitchen Battle" was remixed in thePop'n Music series as "100 Seconds Kitchen Battle".
Martial Beat was designed for thePlayStation in Japan in 2001. It is based on the players' actions by use of wristband sensors.[7] The game was shipped in a modifiedDance Dance Revolution cabinet, with the sensors and the game's art on it. Although there are two sets of selection buttons (asDance Dance Revolution supported two players), the game is one player only. To play the game, one needs to follow the on-screen instructor, and when a red light turns on located on top of the screen, the player must perform the move by repeating the instructor.[8]
Mirai Dagakki (ミライダガッキ) FutureTomTom was first released on June 20, 2013. Its gameplay involves hitting drums to match the notes on the screen, akin toTaiko no Tatsujin. The game ceased receiving e-Amusement service on July 31, 2015, discontinuing most cabinets that require constant e-Amusement connection, installing the offline patch and effectively terminating support for the game.
First released on December 10, 2015, after five location tests,MÚSECA's gameplay involves a pedal and five spinners which can be pressed, held or rotated, depending on the note type. One ofMÚSECA's most important aspects are the illustrations named Grafica. A Grafica gives the player GIFTs, which are in-game bonuses that are auto-triggered at some points of the charts, slightly modifying the chart lane's judgment line. GIFTs include Life Support, Score Gain, Play Risk, and Item Collect. Most Grafica characters have their own voices that play when they're triggered in-game.[9] The game ceased receiving e-Amusement service on July 31, 2018, discontinuing most cabinets that require constant e-Amusement connection, installing the offline patch, recycling some cabinets for other games and effectively terminating support for the game.

Built around thePara Para dance style made popular in Japan,Para Para Paradise recreates official dance moves within the game by setting off arrows on screen by using players' hands under a set of motion sensors. The music in the game centers aroundEurobeat and features songs from Konami andAvex Trax. Only three versions of the game were released as Para Para dancing fell out of mainstream popularity in Japan, and the series never saw light outside of the country beyond music game importers and localized Korean versions of the arcade machines.
Combining game elements fromDance Dance Revolution andPop'n Music,Pop'n Stage takes the colorful buttons and lets players play the game on a stage with their feet. There was only one version of the game released.
Reflec Beat was first released on November 4, 2010. Its gameplay is similar toair hockey, butReflec Beat uses fingers. Players must touch circular symbols that match the color of their line moving to the player at the right time. It features a one-on-one matching system. Mobile adaptations for iOS were made in 2011, with Japan receivingReflec Beat Plus and international regions receiving a localized version calledReflec Beat + in 2012. LikeJukebeat,Reflec Beat + contains a more restricted song list, with no licensed tracks at all.
In addition to licensed music tracks, Konami employs a list of in-house artists to produce the music for its Bemani series, which in 2017 started being referred to as the "BEMANI Sound Team". These artists often go bypseudonyms when credited with their songs. Some of these artists, such as TAG, have broken off to become independent artists.[10]
Not all Konami-produced games involving music or rhythm bear the Bemani name.
Polaris Chord is an arcade rhythm game whose controller is made up of a slider consisting of a row of 12 shallow-pitch buttons, and a pair of levers that can be pushed to either side.[11] It is themed after livestreaming, and focuses heavily on VTuber original songs, VTuber covers, Vocaloid, and other online hits. Some prominent VTubers whose songs are featured in the game areHoushou Marine,Tsunomaki Watame,Gawr Gura, andCalliope Mori.[12]