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Barbie Riding Club

From Wikipedia, the free encyclopedia
1998 video game
1998 video game
Barbie Riding Club
DeveloperHuman Code
PublisherMattel Media[1]
PlatformWindows
Release1998

Barbie Riding Club is a 1998video game developed by American studio Human Code and published byMattel Media.[2] Its gameplay involves feeding, grooming, and riding horses.[3] It is for ages 4 to 8.[4]

Gameplay

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Barbie Riding Club invites players into an equestrian fantasy where the bond between girl and horse is central. Framed by a quest to find a mysterious horse, the game blends light adventure with puzzle-solving and timed races. Players navigate the world from a first-person perspective, peering over their horse's ears as the screen rhythmically bobs to simulate riding. Barbie can dismount and explore short stretches on foot. Gameplay unfolds along predetermined trails, with occasional opportunities to jump obstacles like fallen logs. While the horse's movement is largely automated, the game compensates with a variety of activities and settings. Navigation is intuitive, aided by menu icons and verbal help prompts. Ambient sounds like birdsong and hoofbeats add to the atmosphere.[5]

Development

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The game was developed by Human Code, a company founded in 1993.[6] A PlayStation version was in development.[7]

Reception

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Reception
Review scores
PublicationScore
All Game Guide3.5/5[5]
PC Gaming World8/10[8]
The Houston ChronicleA[9]

All Game Guide said "Girls who love horses, but don't have ready access to a real one, will have fun with this game".[5]

PC Gaming World said "While Barbie Riding Club is far from educational, it's great fun for horse-mad Barbie fans".[8]

In the United States,Barbie Riding Club took #1 onPC Data's computer game sales rankings in its opening week.[2] It debuted on the monthly charts in second place for November 1998,[10] a position it held in December.[11] In the United States, it was country's 15th-best-selling computer game of 1998, according to PC Data.[12] The game was also named as a finalist by theAcademy of Interactive Arts & Sciences for "PC Children's Entertainment Title of the Year" at the2nd Annual Interactive Achievement Awards.[13]

See also

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References

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  1. ^Curtis, Aaron (December 7, 1998)."Barbie the Detective Has Badge Attitude in Carny Caper".Los Angeles Times. Archived fromthe original on October 6, 2025. RetrievedOctober 6, 2025.
  2. ^abDial, Marla (December 6, 1998)."Human Code grooms Barbie".Austin Business Journal.Archived from the original on May 19, 2004. RetrievedOctober 6, 2025.
  3. ^Tennant, Dennis (December 7, 1998)."Fill Cyber Stockings with PC Fun".Daily Press.Archived from the original on February 17, 2019.
  4. ^Hollingshead, Anise."Barbie Adventure Riding Club".Games Domain.Archived from the original on February 21, 1999. RetrievedOctober 6, 2025.
  5. ^abc"Barbie Riding Club CD-ROM".All Game Guide. Archived fromthe original on November 14, 2014. RetrievedOctober 6, 2025.
  6. ^"Human Code's Momentum Continues With $5 Million in Venture Capital Funding For Acquisitions, Expanded Services and Worldwide Growth".PR Newswire. March 15, 1999.Archived from the original on January 31, 2025. RetrievedOctober 6, 2025 – viaGale Research.
  7. ^Ricadela, Aaron (February 9, 1999)."Mattel Debuts Interactive Microscope, Camera".Computer Retail Week.Archived from the original on May 6, 1999. RetrievedJuly 22, 2025.
  8. ^abMarsh, Ian (February 9, 1999)."Barbie Riding Club Review".PC Gaming World. Archived fromthe original on June 21, 2000.
  9. ^Reeks, Anne (November 20, 1998)."Virtual play time loaded with critters for the holidays".The Houston Chronicle. p. 203.Archived from the original on October 6, 2025. RetrievedOctober 6, 2025 – viaNewspapers.com.
  10. ^Mayer, Robert (December 13, 1998)."November Belongs toDeer Hunter 2 3D".Computer Games Strategy Plus. Archived fromthe original on April 6, 2005. RetrievedJune 3, 2019.
  11. ^Fudge, James (January 15, 1999)."Deer Hunter II Tops Charts".Computer Games Strategy Plus. Archived fromthe original on May 2, 2005. RetrievedJune 3, 2019.
  12. ^"Hits Report".PC Data.Archived from the original on October 9, 1999. RetrievedOctober 6, 2025.
  13. ^"Second Interactive Achievement Awards - Computer".Interactive.org. Academy of Interactive Arts & Sciences. Archived fromthe original on November 4, 1999. Retrieved28 December 2022.

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