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Amazon Lumberyard

From Wikipedia, the free encyclopedia
Cross-platform triple-A game engine

Amazon Lumberyard
Amazon Lumberyard logo
DeveloperAmazon Game Tech
Preview release
beta 1.28 / May 19, 2021; 4 years ago (2021-05-19)[1]
Written inC++[2] andLua[3]
Operating systemMicrosoft Windows,Linux
Platform
PredecessorCryEngine
SuccessorOpen 3D Engine
LicenseProprietary (source-available)
Websiteaws.amazon.com/lumberyard
Repositorygithub.com/aws/Lumberyard/

Amazon Lumberyard is a now-supersededfreewarecross-platformgame engine developed byAmazon and based onCryEngine (initially released in 2002), which was licensed fromCrytek in 2015.[4][5][6]

In July 2021, Amazon and theLinux Foundation announced that parts of the engine would be used to create a new open source game engine calledOpen 3D Engine, which would replace it. A new Open 3D Foundation, run by the Linux Foundation, will manage the new engine, which will be licensed under the open sourceApache 2.0 license.[7][8] The new engine is reportedly partially based on Lumberyard but with many parts rewritten, and is considered a new engine.[9][10][8]

Features

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The Lumberyard engine features integration withAmazon Web Services to allow developers to build or host their games on Amazon's servers, as well as support for livestreaming viaTwitch.[11] Additionally, the engine includes Twitch ChatPlay, allowing viewers of the Twitch stream to influence the game through the associated chat, a method of play inspired by theTwitch Plays Pokémon phenomenon.[12]

The source code is available to end users with limitations: Users may not publicly release the Lumberyard engine source code or use it to release their own game engine.[13]

History

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Lumberyard launched on February 9, 2016 alongside GameLift, a fee-based managed service for deploying and hosting multiplayer games, intended to allow developers the easy development of games that attract "large and vibrant communities of fans."[14]As of March 2018[update], the software is currently in beta status and can be used to build games forMicrosoft Windows,PlayStation 4, andXbox One,[15][14] with limited support foriOS andAndroid and support for macOS being planned for future releases.[13][16]Virtual reality integration was added in Beta 1.3, allowing developers to build games supporting devices likeOculus Rift andHTC Vive.[17][18]

The audio solutionAudiokinetic Wwise, which is used in many popular games, was added in Beta 1.0, released in February 2016.[19]

On March 14, 2016, Lumberyard received its first update, which included support for mobile devices such asA8-powered iOS devices andNvidia Shield, anFBX importer, and integration with Allegorithmic's texturing software Substance.[16][20]

On August 16, 2017, the engine'ssource code was released under asource-available arrangement onGitHub, but remained under aproprietary license.[21][22]

On July 6, 2021, Amazon announced it was partnering with theLinux Foundation to form the Open 3D Foundation and would be releasing a new version of Lumberyard, rebranded asOpen 3D Engine (O3DE), under theApache-2.0 open source license.[8]

Adoption

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Despite being based on the architecture of Crytek's CryEngine, the engine has been developed to use many of its own custom-developed systems, some of which are in a preview mode. A few of these systems include the Component Entity System, FurShader, Modular Gems (which allows developers to either create their own assets or add existing assets to their games), and the Script Canvas.[23][24]

A heavily modified version of Lumberyard called StarEngine is used for the development ofStar Citizen and its single player spin-offSquadron 42.[25][26] The game was originally developed onCryEngine 3 before switching to Lumberyard in December 2016.[27][28][29] According to creative directorChris Roberts, the decision to switch to Lumberyard was based on its online services such as deep back-end cloud integration onAmazon Web Services and its social component with live-streaming platformTwitch.[30][31][32]

Games using Amazon Lumberyard

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Release dateTitleGenrePlatformDeveloperPublisher
September 8, 2022ShatterlineFirst-person shooterMicrosoft WindowsFrag Lab LLCFrag Lab LLC
2026*[33]Squadron 42Space combat,first-person shooterMicrosoft WindowsCloud Imperium Games,Foundry 42Cloud Imperium Games
2027/2028*[34]Star CitizenMMO,Space trading and combat,first-person shooterMicrosoft WindowsCloud Imperium Games,Foundry 42Cloud Imperium Games
CancelledThe DRG Initiative[35]Third-person shooterTBASlingshot CartelTBA
September 28, 2021[36]New World[37]MMOMicrosoft WindowsAmazon Games Orange CountyAmazon Games
Initially developed using Amazon Lumberyard before changing engine[38][39]Deadhaus SonataAction role-playing gameMicrosoft Windows,Xbox One,PlayStation 4Apocalypse StudiosApocalypse Studios
January 15, 2019The Grand Tour GameRacingPlayStation 4,Xbox OneAmazon Game Studios SeattleAmazon Game Studios
October 25, 2018CoffenceFighting gameMicrosoft WindowsSweet Bandits StudiosSweet Bandits Studios
Cancelled[40]CrucibleThird-person shooterMicrosoft WindowsRelentless StudiosAmazon Game Studios
CancelledBreakawayMOBAMicrosoft WindowsAmazon Game StudiosAmazon Game Studios

See also

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References

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  1. ^"Announcing Amazon Lumberyard 1.28".Amazon. May 19, 2021. RetrievedMay 19, 2021.
  2. ^"Lumberyard Details".Amazon. RetrievedFebruary 20, 2016.Lumberyard provides free access to its native C++ source code.
  3. ^"Lua Scripting - Lumberyard".Lumberyard Developer Guide. Amazon. Archived fromthe original on December 29, 2016. RetrievedFebruary 20, 2016.
  4. ^Morrison, Angus (February 9, 2016)."Amazon launches free 'triple-A' Lumberyard engine".PC Gamer. RetrievedFebruary 20, 2016.
  5. ^Makuch, Eddie (April 6, 2015)."Amazon and Crytek Agree to Licensing Deal Worth $50-$70 Million - Report".GameSpot. RetrievedFebruary 20, 2016.
  6. ^Takahashi, Dean (February 12, 2016)."Inside Amazon's decision to make a video game engine".VentureBeat. RetrievedFebruary 20, 2016.
  7. ^"Linux Foundation to Form New Open 3D Foundation".Linux Foundation. July 6, 2021. RetrievedJuly 7, 2021.
  8. ^abc"Built for Builders: The Story of AWS and Open 3D Engine – Developer Preview".Amazon Web Services. July 6, 2021. Archived fromthe original on June 14, 2022. RetrievedJuly 7, 2021.
  9. ^Reese, Derek [@derekreese] (July 6, 2021)."@IkDusWel @misslivirose @godotengine Well, for starters, O3DE is not CryEngine/Lumberyard. It continues some of the best features and code from Lumberyard, but is its own full rewrite and independent engine. I'd also say O3DE and Godot seem to target different audiences - AAA, vs small studio & indie" (Tweet).Archived from the original on July 9, 2021. RetrievedJuly 26, 2021 – viaTwitter.
  10. ^Reese, Derek [@derekreese] (July 6, 2021)."Different engine than Lumberyard, but we appreciate the mention! https://t.co/GU4n9P83tF" (Tweet).Archived from the original on July 9, 2021. RetrievedJuly 26, 2021 – viaTwitter.
  11. ^Good, Owen S. (February 9, 2016)."Amazon rolls out Lumberyard, an entirely free game development engine".Polygon. RetrievedFebruary 20, 2016.
  12. ^Good, Owen (February 9, 2016)."Amazon rolls out Lumberyard, an entirely free game development engine".Polygon. RetrievedFebruary 23, 2017.
  13. ^ab"Amazon Lumberyard FAQ".Amazon Web Services, Inc. RetrievedFebruary 23, 2016.
  14. ^abNutt, Christian (February 9, 2016)."Amazon launches new, free, high-quality game engine: Lumberyard".Gamasutra. RetrievedFebruary 20, 2016.
  15. ^Neltz, András (February 9, 2016)."Amazon Releases Its Own Game Engine For Free".Kotaku. RetrievedFebruary 20, 2016.
  16. ^abConnors, J.C. (March 14, 2016)."Now Available – Lumberyard Beta 1.1".Amazon GameDev Blog. RetrievedApril 2, 2016.
  17. ^Chen, Hao (June 28, 2016)."VR, HDR, and more in Lumberyard Beta 1.3 – Available Now".Amazon GameDev Blog. RetrievedDecember 21, 2016.
  18. ^Feltham, Jamie (June 6, 2016)."Amazon Lumberyard's 1.3 Update is All About VR".UploadVR. RetrievedDecember 21, 2016.
  19. ^"Lumberyard Release Notes – Beta 1.0 (February 2016) - Lumberyard Release Notes". Archived fromthe original on November 20, 2017. RetrievedFebruary 17, 2018.
  20. ^Jarvis, Matthew (March 16, 2016)."First Amazon Lumberyard update brings mobile support, Substance integration".Develop. NewBay Media. RetrievedApril 2, 2016.
  21. ^Lumberyard & Amazon GameLift: Now Available – Lumberyard on GitHub by Todd Gilbertsen on 15 August 2017
  22. ^license on github.com/aws/Lumberyard
  23. ^"Lumberyard Release Notes – Beta 1.12 (December 2017) - Lumberyard Release Notes". Archived fromthe original on December 19, 2017. RetrievedFebruary 17, 2018.
  24. ^"Amazon Lumberyard: Features".
  25. ^"Star Citizen's new StarEngine tech demo is one of the most impressive we've ever seen".TweakTown. October 24, 2023.
  26. ^"The tech underpinning Star Citizen looks mighty impressive in new trailer".Rock Paper Shotgun. November 25, 2023.
  27. ^"More than four years into development Star Citizen changes game engine".Polygon. December 23, 2016.
  28. ^"Star Citizen and Squadron 42 are using Amazon's Lumberyard game engine".VentureBeat. December 23, 2016.
  29. ^"Star Citizen dev drops CryEngine in favor of Lumberyard".Game Developer. December 27, 2016.
  30. ^"'Star Citizen' switches to Amazon's game engine".Engadget. December 25, 2016.
  31. ^"Star Citizen Switches Game Engines".GameSpot. December 26, 2016.
  32. ^"'Star Citizen' Devs Switch To Lumberyard Game Engine, Add 'Star Marine' First-Person Shooter Module".Tom's Hardware. December 28, 2016.
  33. ^"Spin-off to Controversial Crowdfunded Star Citizen Launches in 2026".GamesHub. August 27, 2025.
  34. ^"Star Citizen Creator Aiming for Release in 2027 or 2028".GamingBolt. August 27, 2025.
  35. ^McKeand, Kirk (February 23, 2017)."The DRG Initiative is a third-person team shooter where Twitch can influence battles".PCGamesN. RetrievedFebruary 23, 2017.
  36. ^"Release Date Update".newworld.com. July 10, 2020. RetrievedJuly 10, 2020.
  37. ^"Let the games begin".amazon.com. RetrievedJanuary 13, 2017.
  38. ^Takahashi, Dean (July 6, 2021)."Amazon shifts Lumberyard to open source 3D game engine supported by 20 companies".GamesBeat (VentureBeat). Archived fromthe original on July 7, 2021. RetrievedJuly 7, 2021.
  39. ^Mccaffrey, Ryan (October 24, 2018)."Deadhaus Sonata Announced From Eternal Darkness, Legacy of Kain Creator Denis Dyack". RetrievedDecember 18, 2018.
  40. ^"Final Crucible Developer Update".Crucible. October 9, 2020. Archived fromthe original on October 10, 2020. RetrievedOctober 10, 2020.

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