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1994 in video games

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Overview of the events of 1994 in video games
List of years in video games

1994 saw many sequels and prequels in video games, such asSuper Metroid,Donkey Kong Country,Final Fantasy VI,Sonic 3 &Knuckles,Super Street Fighter II Turbo andVirtua Fighter 2 andDoom II, along with new titles such asDaytona USA,Ace Driver,Alpine Racer,The King of Fighters '94 andTekken.

The year'sbest-sellingvideo game console was theGame Boy, while the Super Famicom/Super Nintendo remained thebest-sellinghome console. The year's highest-grossingarcade video games wereSuper Street Fighter II X (Super Street Fighter II Turbo) andVirtua Fighter in Japan, andDaytona USA andMortal Kombat II in the United States, while the year's best-selling home video game worldwide wasDonkey Kong Country.

Legend

[edit]
Video game platforms
3DO3DOArcadeArcade video gameDOSDOS /MS-DOS
GBGame BoyGENSega Genesis / Mega DriveGGGame Gear
LINLinuxMACClassic Mac OS, 2001 and beforeNEONeo Geo AES
NESNintendo Entertainment System / FamicomPS1PlayStation 1S32XSega 32X
SATSega SaturnSCDSega CD / Mega CDSMSSega Master System
SNESSuper Nintendo / Super
Famicom / Super Comboy
Genre notes
ActionAction gameAction RPGAction role-playing gameCity builderCity-building game
FightingFighting gameFPSFirst-person shooterMetroidvaniaMetroidvania
PlatformerPlatformerRacingRacing gameRPGRole-playing video game
SandboxSandbox gameSimulationSimulation video gameSportsSports video game
Tactical RPGTactical role-playing game

Hardware releases

[edit]
PlayStation video game console, first released in Japan

Top-rated games

[edit]

Game of the Year awards

[edit]

The following titles wonGame of the Year awards for 1994.

AwardsGame of the YearPlatformPublisherGenreRef
Electronic Gaming Monthly (EGM)Donkey Kong CountrySNESNintendoPlatformer[1]
Game Informer[2]
Video Games & Computer Magazine[3]
Time Magazine[4]
Nintendo Power
Kid's Choice Awards[5]
GameFan MegawardsEarthworm JimGENPlaymates InteractivePlatformer[6]
Clockwork KnightSATSega
Gamest AwardsThe King of Fighters '94ArcadeSNKFighting[7]
IAAPA Exhibit AwardsAce DriverArcadeNamcoRacing[8]
Video Software Dealers Association (VSDA)NBA JamAcclaimSports (basketball)[9]

Famitsu Platinum Hall of Fame

[edit]

The following video game releases in 1994 enteredFamitsu magazine's "Platinum Hall of Fame" for receivingFamitsu scores of at least 35 out of 40.[10]

TitlePlatformDeveloperPublisherGenreScore (out of 40)
Final Fantasy VISNESSquaresoftSquaresoftRPG37
Ridge RacerPS1NamcoNamcoRacing37
Fire Emblem: Monshō no Nazo (Mystery of the Emblem)SNESIntelligent SystemsNintendoTactical RPG36
Virtua FighterSATSega AM2SegaFighting36

Financial performance

[edit]

Highest-grossing arcade games

[edit]

The best-selling arcadeprinted circuit board (PCB) worldwide in 1994 wasSNK'sNeo Geo MVS system.[11]

Japan

[edit]

The following titles were the top ten highest-grossingarcade games of 1994 in Japan.

RankGamest[7]Game Machine[12]
TitleManufacturerTitleTypePoints
1Super Street Fighter II X: Grand Master ChallengeCapcomVirtua FighterPCB /Deluxe5857
2Virtua FighterSegaSuper Street Fighter II /XPCB5003
3Garō Densetsu Special (Fatal Fury Special)SNKPuyo PuyoPCB3466
4Vampire: The Night Warriors (Darkstalkers)CapcomRidge RacerDeluxe3265
5The King of Fighters '94SNKSuper Real Mahjong PIVPCB2909
6Super Street Fighter IICapcomShanghai IIIPCB2794
7Gokujo ParodiusKonamiRaiden IIPCB2718
8Ridge RacerNamcoLethal EnforcersDedicated2713
9Daytona USASegaTetris (Sega)PCB2686
10Puyo PuyoCompileOutRunners2P cabinet2676

United Kingdom

[edit]

In the United Kingdom, the following titles were the highest-grossing games of each month in 1994.

MonthDedicatedarcade cabinetPrinted circuit board (PCB)Ref
FebruaryRidge Racer[13][14]
MarchRidge RacerSuper Street Fighter II Turbo[15]
April[16]
MayDaytona USA[17]
June[18]
JulyDaytona USA[19]
August[20]
September[21]
OctoberDaytona USAGunbird[22]

Virtua Fighter bySega AM2 was also one of the UK's most popular coin-ops of the year.[23]

United States

[edit]

In the United States, the following titles were the highest-grossing arcade video games of 1994.

RankPlay MeterAAMA[24][25]AMOA[26][27]
TitleAwardDedicatedarcade cabinetArcade conversion kit
1Daytona USA,
Mortal Kombat II[28]
Daytona USA (Twin)
Cruis'n USA,
Killer Instinct,
Mortal Kombat II,
Neo Geo MVS
DiamondMortal Kombat II
2Lethal Enforcers,
Mortal Kombat,
NBA Jam,
NBA Jam: Tournament Edition,
Virtua Fighter
NBA Jam: Tournament Edition,
Raiden II,
Super Street Fighter II,
Samurai Shodown
3Unknown
4
5
6UnknownNBA Jam: Tournament EditionPlatinum
7UnknownDarkstalkers: The Night Warriors,
Raiden II,
Revolution X
Gold
8
9
10UnknownAlien vs. Predator,
Dungeons & Dragons: Tower of Doom,
Super Street Fighter II Turbo
Silver
11
12

Best-selling video game consoles

[edit]
RankManufacturerPlatformTypeSales
JapanUSAEuropeElsewhereWorldwide
1NintendoGBHandheld1,140,000[29]UnknownUnknownUnknown7,500,000+[30]
2NintendoSNESHome2,200,000[31]4,258,000+1,060,000[31]900,000[31]6,218,000
2SegaGENHome500,000[31]4,000,000+[32]1,540,000[31]1,000,000[31]7,040,000+
4SegaSCDHome150,000[31]550,000[31]205,000[31]905,000[31]
5SegaGGHandheld350,000[29]500,000+[32]UnknownUnknown850,000+
6SegaSATHome840,000[29]840,000
7SegaS32XHome270,000[33]500,000[32]65,000[31]835,000
8Goldstar,Panasonic,Sanyo3DOHome450,000[29]160,000[31]15,000[31]5,000+[31]630,000+
9SonyPS1Home600,000[29]600,000
10NintendoNESHome280,000[29]268,000[34]UnknownUnknown548,000+

Best-selling home video games

[edit]

The following titles were the top ten best-selling home video games (console games orcomputer games) worldwide in 1994.

RankTitlePlatformSales
Japan[35]USA[36]Worldwide
1Donkey Kong Country (Super Donkey Kong)SNES956,0002,057,0066,000,000[37]
2Street Fighter II941,000+989,178+[a]3,709,090+[b]
3Final Fantasy VI (Final Fantasy III)SNES2,550,000+[42]275,9522,825,952+
4Mortal Kombat IIUnknown1,929,494+2,500,000+[43]
5NBA JamGEN, SNESUnknown2,313,5262,313,526+
6Sonic 3 & KnucklesGENUnknown1,473,7301,473,730+
7Madden NFL 95GEN, SNES811,568811,568+
8Super MetroidSNES531,000256,262+[44]787,262+
9Mighty Morphin Power RangersGEN, SNES731,910731,910+
10J.League Excite Stage '94 (Capcom's Soccer Shootout)SNES714,000Unknown714,000+

Japan

[edit]

In Japan, the following titles were the top ten best-selling home video games of 1994.

RankTitlePlatformPublisherGenreSalesRef
1Final Fantasy VISNESSquaresoftRPG2,550,000+[42]
2Super Donkey Kong (Donkey Kong Country)SNESNintendoPlatformer956,000[35]
3Super Street Fighter IISNESCapcomFighting941,000
4J.League Excite Stage '94 (Capcom's Soccer Shootout)SNESEpoch Co.Sports (soccer)714,000
5Super Bomberman 2SNESHudson SoftMaze713,000
6Super Momotarō Dentetsu IIISNESHudson SoftSimulation610,000
7Dragon Ball Z: Super Butōden 3SNESBandaiFighting595,000
8Fire Emblem: Monshō no Nazo (Mystery of the Emblem)SNESNintendoTactical RPG563,000
9Super MetroidSNESNintendoMetroidvania531,000
10Mother 2: Gīgu no Gyakushū (EarthBound)SNESNintendoRPG518,000

United States

[edit]

In the United States, the following titles were the top ten best-selling home video games of 1994.[45]

RankTitlePlatformPublisherGenreSalesRef
1NBA JamGEN, SNESAcclaim EntertainmentSports (basketball)2,313,526[36]
2Donkey Kong CountrySNESNintendoPlatformer2,057,006
3Mortal Kombat IIGEN, SNESAcclaim EntertainmentFighting1,929,494
4Sonic 3 & KnucklesGENSegaPlatformer1,473,730[36]
5Street Fighter IIGEN, SNESCapcomFighting989,178+[a]
6Madden NFL 95GEN, SNESEA SportsSports (football)811,568[36]
7Mighty Morphin Power RangersGEN, SNESSega,BandaiAction731,910
8The Lion KingGEN, SNESVirgin InteractivePlatformer619,399
9NBA Live 95GEN, SNESEA SportsSports (basketball)542,758
10Disney's AladdinSNESCapcomPlatformer421,996+[45][36]

United Kingdom

[edit]

HMV, a British entertainment retailer, released a monthly list of the chain's highest-selling home video game titles. The following titles topped the monthly all-formats charts, as reported byComputer and Video Games.

MonthTitlePlatformPublisherGenreRef
JanuarySensible SoccerGENSonySports (soccer)[46]
FebruarySimCity 2000DOS, MACMindscapeCity builder[47]
MarchNBA JamGEN, SNES, GGAcclaimSports (basketball)[48]
AprilDoomId SoftwareFPS[49]
MayWorld Cup StrikerSNESU.S. GoldSports (soccer)[50]
JuneWorld Cup USA '94GEN, SNES, GGU.S. GoldSports (soccer)[51]
JulyStar Wars: TIE FighterVirgin InteractiveSpace combat[52]
AugustSuper Street Fighter IIGENSegaFighting[53]
SeptemberMortal Kombat IISNES, GEN, SMS, GG, GBAcclaimFighting[54]
OctoberDoom IIVirgin InteractiveFPS[55]
NovemberFIFA Soccer 95GENEA SportsSports (soccer)[56]
December[57]

Events

[edit]

Business

[edit]
  • New companies:Neversoft
  • Defunct:Commodore,Tradewest
  • September 14 – Video gaming magazineNintendomagasinet is cancelled after four years. Number 9 of 1994 would have been released on this day, but instead the magazine joinsSuper Power.
  • Apogee establishes the 3D Realms Entertainment division.
  • Blizzard Entertainment is renamed from Silicon & Synapse.
  • SSI sold toMindscape
  • Alpex Computer Corp. v. Nintendo lawsuit: Alpex sues Nintendo over patent infringements related to the NES. Nintendo loses the case. (In 1996 this ruling was reversed by an appeals court, which determined that no patents had been infringed upon.)[60][61]
    • Nintendo of America, Inc. v. Dragon Pacific Intern

Notable releases in 1994

[edit]
Release DateTitlePlatformDeveloper/PublisherGenreRef
February 2Sonic the Hedgehog 3GENSega[citation needed]
MarchX-COM: UFO DefenseDOSMythos Games/MicroProse[citation needed]
March 19Super MetroidSNESNintendoMetroidvania[citation needed]
March 25The Elder Scrolls: ArenaDOSBethesdaAction RPG, Sandbox[citation needed]
April 2Final Fantasy VISNESSquare Co.RPG[citation needed]
June 14Donkey Kong 94GBNintendo[citation needed]
JulyTIE FighterDOSLucasArts[citation needed]
August 2Earthworm JimSNES, GENShiny Entertainment[citation needed]
August 25The King of Fighters '94NEOSNK[citation needed]
August 27EarthBoundSNESNintendoRPG[citation needed]
SeptemberMaster of MagicDOSMicroProse[citation needed]
September 9Mortal Kombat IISNESSculptured Software/Acclaim Entertainment[citation needed]
September 22System ShockDOSLooking Glass Studios/Origin Systems[citation needed]
October 10DoomLINDave D. Taylor/id Software[citation needed]
October 10Doom IIDOSid Software[citation needed]
October 17Sonic & KnucklesGENSega[62]
October 28Killer InstinctArcadeRare[citation needed]
November 15Warcraft: Orcs & HumansDOSBlizzard Entertainment[citation needed]
November 15NFL '95GEN, GGDouble Diamond Software (GEN)
Blue Sky Software (GG)
Sports (football)[citation needed]
November 21Donkey Kong CountrySNESRare/Nintendo[citation needed]
November 23King's Quest VII: The Princeless BrideDOSSierra On-Line[citation needed]
DecemberThe Need for Speed3DOElectronic ArtsRacing[63]
DecemberMagic CarpetDOS, PS1, SATBullfrog ProductionsAction[citation needed]
DecemberWing Commander III: Heart of the TigerDOSOriginSpace combat simulator[64]
December 9TekkenArcadeNamcoFighting[citation needed]
December 10Wario's WoodsNESNintendo[citation needed]
December 16King's FieldPS1FromSoftwareAction RPG[citation needed]
December 17Phantasy Star IV: The End of the MillenniumGENSega[citation needed]
December 21MarathonMACBungieFPS[citation needed]
December 27HereticDOS, MACRaven Software/id Software[citation needed]

See also

[edit]

Notes

[edit]
  1. ^ab222,224+Street Fighter II Turbo andSpecial Champion Edition sales up until August.[40] 341,728Super Street Fighter II sales up until September.[41] 448,452Street Fighter II,Turbo andSpecial Champion Edition sales in December.[36]
  2. ^1.9 million worldwide sales during January–March 1994.[38][39] 77,910+Street Fighter II Turbo andSpecial Champion Edition sales in the US during April–August.[40] 941,000Super Street Fighter II sales in Japan during June–December.[35] 341,728Super Street Fighter II sales in the US during July–September.[41] 448,452Street Fighter II,Turbo andSpecial Champion Edition sales in the US during December.[36]

References

[edit]
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  2. ^"25 Years Of Game Informer's GOTY Awards". Game Informer. January 2, 2017.Archived from the original on December 30, 2017. RetrievedDecember 29, 2017.
  3. ^""VideoGames best of '94". Video Games: The Ultimate Gaming Magazine".Beverly Hills: Larry Flynt Publications. RetrievedNovember 18, 2024.
  4. ^TIME (December 26, 1994)."The Best Products of 1994".TIME. RetrievedNovember 18, 2024.
  5. ^"First winner of "Favorite Video Game" in Nickelodeon's Kids' Choice Awards | Guinness World Records". April 4, 2022. Archived fromthe original on April 4, 2022. RetrievedNovember 18, 2024.
  6. ^GameFan, volume 3, issue 1 (January 1995), pages 68-75
  7. ^ab"第8回 ゲーメスト大賞" [8th Gamest Awards].Gamest (in Japanese). Vol. 136 (January 1995). December 27, 1994. pp. 40–59.alternate url
  8. ^"News Digest: Sega, Namco Simulators Score Bit At Parks Show".RePlay. Vol. 20, no. 3. December 1994. p. 25.
  9. ^"Home Entertainment Awards – Video Games".Entertainment Merchants Association. Archived fromthe original on November 1, 2013. RetrievedFebruary 5, 2012.
  10. ^"週刊ファミ通クロスレビュープラチナ殿堂入りソフト一覧" [Weekly Famitsu Cross Review Platinum Hall of Fame Software List].Geimin (in Japanese). Archived fromthe original on October 27, 2008. RetrievedFebruary 24, 2021.
  11. ^"Letter From Europe".RePlay. Vol. 20, no. 7. April 1995. pp. 36, 38.
  12. ^"Best Videos '94: "Puyo Puyo", "Ridge Racer" DX"(PDF).Game Machine (in Japanese). No. 487.Amusement Press, Inc. January 1–15, 1995. p. 36.
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  23. ^Patterson, Mark; James, Steve; Lawrence, Eddy (Radion Automatic); Lord, Gary (December 15, 1994)."Sega Saturn exclusive! Virtua Fighter: fighting in the third dimension"(PDF).Computer and Video Games. No. 158 (January 1995). United Kingdom:Future plc. pp. 12–3,15–6, 19.
  24. ^"Coin Machine: ACME Show Honors Six Firms For "Product Excellence""(PDF).Cash Box. April 29, 1995. p. 30.
  25. ^"ACME Awards".RePlay. Vol. 20, no. 7. April 1995. pp. 68–9.
  26. ^"AMOA Awards Banquet".RePlay. Vol. 20, no. 1. October 1994. pp. 149–50.
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  30. ^Market Research International. Vol. 2.Euromonitor. 1995. p. 82.In the hand-held games market, the company launched Game Boy, which currently leads the field with sales surpassing7.5 million units.
  31. ^abcdefghijklmn"Finance & Business".Screen Digest. March 1995. pp. 56–62. RetrievedMay 23, 2021.
  32. ^abc"Sega threepeat as video game leader for Christmas sales; second annual victory; Sega takes No. 1 position for entire digital interactive entertainment industry".Business Wire. January 6, 1995. Archived fromthe original on October 14, 2013. RetrievedDecember 24, 2021.
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  34. ^Clements, Matthew T.; Ohashi, Hiroshi (October 2004)."Indirect Network Effects and the Product Cycle: Video Games in the U.S., 1994–2002"(PDF). NET Institute. pp. 12, 24.Archived(PDF) from the original on March 7, 2016. RetrievedSeptember 21, 2011.
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  39. ^Japan Economic Almanac. Japan Economic Journal. 1994. p. 90.ISBN 978-4-532-67504-2.As for video-game software, accumulated sales of Capcom Co.'s Street Fighter II series reached 10 million units in 1993, compared with 15 million units of Enix Inc.'s Dragon Quest series and 100 million units of Nintendo's Super Mario series.
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  64. ^Coleman, Terry Lee (December 1995)."IsThe Price of Freedom Worth $12 Million?".Computer Gaming World. No. 137. pp. 46–7, 50, 52, 54.
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