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16K resolution

From Wikipedia, the free encyclopedia
Video or display resolutions with a width of around 16,000 pixels
"16K" redirects here; not to be confused with16K paper orK16.
Example video in 16K (16000 × 9000 pixels)
A VR video in 16K (16000 × 8000 pixels)

16K resolution is adisplay resolution with approximately 16,000 pixels horizontally. The most commonly discussed 16K resolution as of 2025, is15360 × 8640, which doubles the pixel count of8K UHD in each dimension, for a total of four times as many pixels.[1] This resolution has 132.7megapixels, 16 times as many pixels as4K resolution and 64 times as many pixels as1080p resolution.

As of May 2025, 16K resolutions can be run in prototype displays,[2] large public displays or using multi-monitor setups withAMD Eyefinity,[citation needed] orNvidiaSurround[citation needed] orMosaic Technology.[3][4]

History

[edit]

In early 2014, Japanese companies Nest+Visual,Sony and Indy Associates produced the first 16K film, using a Sony F65CineAlta camera equipped with ananamorphic lens. The film was presented in March 2014 on amulti-screen video display at theTokyo International Airport inHaneda, Japan.[5]

In 2016,AMD announced a target for their future graphics cards to support 16K resolution with a refresh rate of 240 Hz for "true immersion" inVR.[6][7][8]

Linus Tech Tips released a series of videos in 2017 attempting to play video games at 16K using sixteen4K monitors.[4]

In 2018, US filmmakerMartin Lisius released a shorttime-lapse film titled, "Prairie Wind" that he produced using a 2-cameraCanon EOS 5DS system he developed. Two still images were stitched together to create one15985 × 5792 pixel image and thenrendered as 16K resolution video with an extremely wide aspect ratio of 2.76∶1.[9] This is among the first known 16K videos to exist.[10][11]

Innolux displayed the world's first 100-inch 16K (15360 × 8640) display module at Touch Taiwan in August 2018.[12]

Sony introduced a 64 by 18 foot (19.5 m × 5.5 m) commercial 16K display at NAB 2019 that is set to be released in Japan.[13][14] It is made up of 576 modules (each360 × 360) in a formation of 48 by 12 modules, forming a17280 × 4320 screen with a 4∶1 aspect ratio.

On June 26, 2019, VESA formally released theDisplayPort 2.0 standard with support for one 16K (15360 × 8640-pixel) display supporting 30-bit-per-pixel4:4:4RGB/Y′CBCR-colorHDR video at a refresh rate of 60 Hz usingDSC video compression.[15]

Sphere, an entertainment venue located inLas Vegas, Nevada, opened with a wraparound interiorLED screen on September 29, 2023.[16][17] According to Sphere Entertainment, the screen within the theater is 160,000 sq ft (15,000 m2) and supports a 16K (16000 × 16000-pixel) resolution, making it the highest resolution LED screen in the world.[18]

See also

[edit]

References

[edit]
  1. ^Brawn, Alan C. (April 19, 2017)."4K, 8K, 16K – Are You Ready for the Resolution Evolution?".CE Pro.Archived from the original on September 27, 2019. RetrievedAugust 5, 2017.
  2. ^Desire, Athow (May 25, 2023)."16K displays are already here to bring future Nvidia and AMD GPUs to their knees".Tech Radar.Archived from the original on May 25, 2023. RetrievedApril 4, 2024.
  3. ^Orland, Kyle (August 3, 2017)."What kind of gaming rig can run at 16K resolution?".ArsTechnica.Archived from the original on August 5, 2017. RetrievedAugust 5, 2017.
  4. ^ab"Gaming at 16K resolution?? – Holy $h!t".Linus Tech Tips.YouTube. 2 August 2017.Archived from the original on October 22, 2017. RetrievedOctober 19, 2017.
  5. ^"A breathtaking new approach to 16K production for Haneda Airport".Sony. 2015-02-15. Retrieved2025-06-27.
  6. ^Garreffa, Anthony (2016-07-27)."AMD Radeon Pro graphics card powers 16K display, 15,360×8640". Tweaktown.Archived from the original on 2016-07-29. RetrievedJuly 27, 2016.
  7. ^Garreffa, Anthony (2016-01-15)."AMD's graphics boss says VR needs 16K at 240Hz for 'true immersion'". Tweaktown.Archived from the original on 2016-01-17. RetrievedJanuary 15, 2016.
  8. ^Campbell, Mark (2016-01-16)."AMD's Raja Koduri says that we need 16K at 240Hz for "true immersion" in VR". Overclock3D.net.Archived from the original on 2017-08-04. RetrievedJanuary 16, 2016.
  9. ^"Photographer Captures Incredible 16K HDR Timelapse Using Two 50MP DSLRs at Once | PetaPixel".petapixel.com. April 2020. Retrieved2021-07-15.
  10. ^"Watch: A Look Into the First Ever Film Shot on 16K".nofilmschool.com. Retrieved2023-12-28.
  11. ^"'Prairie Storm' Could Be The First 16K Film Yet -- And Its Stunning".Digital Trends. 2018-11-24. Retrieved2023-12-28.
  12. ^Lokas, Damir (August 23, 2018)."Innolux Premieres World's First 100 Inch 16K Display The Best Vision Ever".DisplayDaily. RetrievedDecember 23, 2018.
  13. ^Waniata, Ryan (2019-04-10)."Sony's massive new MicroLED display stands 17 feet tall and packs 16K resolution".Digital Trends.Archived from the original on 2019-10-17. Retrieved2019-10-17.
  14. ^Dent, Steve (2019-09-13)."Sony's Crystal cinema display supports 16K, but could cost millions".Engadget.Archived from the original on 2019-12-18. Retrieved2019-12-18.
  15. ^Video Electronics Standards Association (2019-06-26)."VESA Publishes DisplayPort 2.0 Video Standard Enabling Support for Beyond-8K Resolutions, Higher Refresh Rates for 4K/HDR and Virtual Reality Applications".VESA.org. Video Electronics Standards Association.Archived from the original on 2020-09-03. Retrieved2020-10-27.
  16. ^Velotta, Richard N. (August 14, 2020)."Sphere developers expect LV entertainment 'to come back roaring'".Las Vegas Review-Journal.Archived from the original on March 29, 2021. RetrievedAugust 23, 2020.
  17. ^Velotta, Richard N. (January 27, 2023)."Sphere President: World's first 16K LED screen, 164K speakers, feel and smell await audiences".Las Vegas Review-Journal.Archived from the original on May 18, 2023. RetrievedMay 18, 2023.
  18. ^Lane, Taylor (2023-08-02)."Here's the Sphere, by the numbers".Las Vegas Review-Journal. Retrieved2024-02-07.
Designation
Usage examplesDefinition (lines)Rate (Hz)
Interlaced (fields)Progressive (frames)
Low,
MP@LL
Standard,
MP@ML
Enhanced,
HMP@HML
EDTV480, 540 (NTSC-HQ), 576 (PAL-HQ) 24, 30;25
High,
MP@HL
Ultra-high
High-definition (HD)
Concepts
Resolutions
Analog broadcast
(All defunct)
Digital broadcast
Audio
Filming and storage
HD media and
compression
Connectors
Deployments
PC-compatible video hardware
Standarddisplay resolutions
Widescreendisplay resolutions
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