Normal Variation | |
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a b c d e f g h 8 7 6 5 4 3 2 1 8 7 6 5 4 3 2 1 a b c d e f g h | |
Position in Forsyth-Edwards Notation (FEN) | |
Moves:1. e4 e5 2. Nf3 Nc6 | |
Parent:King's knight opening | |
Responses: |
2...Nc6 is the natural and most common move, combining defence of the pawn with control of the d4 square. Black avoids committing another pawn for now. This is the most common position after two moves in chess.
White has several choices for how to reply, which lead to very different games.
White usually decides to develop the bishop next. While the usual advice is to "develop knights before bishops", by holding off on Nc3, White retains the option of playing c3 and d4 to take over the centre with pawns.
3. Bb5, known as the Spanish or Ruy Lopez, is the most popular[1] and theoretical continuation. By pressuring Black's knight, White is indirectly threatening e5 which the knight defends. This usually leads to tough, positional game. The mainline is 3...a6, but there are many viable continuations all intensely studied.
3. Bc4, the Italian game, develops the bishop to target Black's vulnerable f7 pawn instead. This is the second most common move, though more common in amateur games[2]. Most commonly Black plays 3...Bc5, the Giuoco piano, or 3...Nf6, the Two knights defence.
3. Nc3, the Three knights opening, is reached if White decides to develop their knight next after all. This is a quieter (read: drawish) continuation. White will have a hard time playing d4 in the future. Black usually plays 3...Nf6, reaching the Four knights.
White can prioritise contesting the centre with pawns.
3. d4, the Scotch opening, busts open the centre straight away. This is the third most common continuation. After Black captures 3...exd4, White can recapture the pawn or gambit it for development.
3. c3, the Ponziani opening, prepares d4 with the c pawn. White would like to not just to put a pawn on d4 but keep one there. This is an uncommon continuation.
The above five replies cover almost every serious games. A few very offbeat choices make up less than one percent of games combined. The ideas include:
Some dubious gambits:
For explanation of theory tables, seetheory table and for notation, seealgebraic notation..
1. e4 e5 2. Nf3 Nc6
3 | 4 | 5 | ||
---|---|---|---|---|
Ruy Lopez | Bb5 a6 | Ba4 Nf6 | O-O Be7 | = |
Italian Game | Bc4 Bc5 | c3 Nf6 | d4 exd4 | = |
Scotch Game | d4 exd4 | Nxd4 Bc5 | Nb3 Bb4+ | = |
Four Knights Game | Nc3 Nf6 | d4 exd4 | Nxd4 Bb4 | = |
Ponziani Opening | c3 d5 | Bb5 dxe4 | Nxe5 Qg5 | = |
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