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Animating Weapons for Counter-Strike Source
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From Wikibooks, open books for an open world
Welcome to animating weapons for Counter-Strike Source.
Contents
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Setting up
Questions
Applications Used
Setting up the Source SDK
Setting up the Work Folders
Extracting Files From GCFs
Decompiling the Default Model
Setting up the XSI Development Environment
Navigating in the 3D world of XSI
Converting and Importing Textures into XSI Mod Tool
Rigging the Hands
Preparing the Weapon for Rigging
Rigging the Weapon
Exporting the Models
Changing Materials
Changing Weapons
Animating
Setting up the Camera
Idle Animation
Testing Animations
Shoot Animation
Editing Attachments
Draw Animation
Reload Animation
External links
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Official site
Counter-Strike: Source servers
Retrieved from "
https://en.wikibooks.org/w/index.php?title=Animating_Weapons_for_Counter-Strike_Source&oldid=3992279
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