Movatterモバイル変換


[0]ホーム

URL:


Wikipedia

The 3DO Company

The 3DO Company was an Americanvideo game company based inRedwood City, California.[2] It was founded in 1991 byElectronic Arts founderTrip Hawkins in a partnership with seven other companies to develop the3DO standard of video gaming hardware. When 3DO failed in the marketplace, the company exited the hardware business and became athird-party video game developer and published well-known games series likeArmy Men,Battletanx,High Heat Major League Baseball andMight and Magic. It went bankrupt in 2003 due to poor sales of its games.

The 3DO Company
The final logo used from 1997 until May 2003
Company typePublic
Nasdaq: THDO
IndustryVideo games
FoundedSeptember 12, 1991; 33 years ago (1991-09-12)[1]
DefunctMay 28, 2003; 21 years ago (2003-5-28)
FateChapter 11 bankruptcy
HeadquartersRedwood City,California, U.S.
Key people
Trip Hawkins,RJ Mical,Dave Needle
Products
SubsidiariesNew World Computing

History

edit

Hardware developer

edit
 
A Panasonic FZ1, the first commercially released3DO system

Trip Hawkins wanted to get into the hardware market after the software market exploded with interest thanks to his involvement atElectronic Arts. When the company was first founded, its original objective was to create a next-generation CD-based video game system specified as the3DO, which would be manufactured by various partners and licensees; 3DO would collect a royalty on each console sold and on each game manufactured. Forgame publishers, 3DO's $3 royalty per sold game was very low compared to the royaltiesNintendo andSega collected from game sales on their consoles. The 3DO Company and its initiative received the backing of several industry figures includingAT&T, Electronic Arts,Goldstar, Matsushita (owner ofPanasonic),MCA, andTime Warner.[3][4]

The launch of the first 3DO system in October 1993 was well-promoted, with a great deal of attention in the mass media as part of the "multimedia wave" in the computer world, the first player being aPanasonic model at the price ofUS$699 (equivalent to $1,500 in 2024).[5] Poor console and game sales trumped the enticingly low royalty rate and proved a fatal flaw. While 3DO's business model attracted game publishers with its low royalty rates, it resulted in the console selling for a price higher than theSNES andSega Genesis combined, hampering sales. While companies that manufactured and sold their own consoles could sell them,at a loss, for a competitive price, making up for lost profit through royalties collected from game publishers, the 3DO's manufacturers, not collecting any money from game publishers, and owing royalties to the 3DO Company, had to sell the console for a profit, resulting in high prices.[6] As the console failed to compete with its cheaper competitors, game developers and publishers, while initially attracted by low royalties, dropped support for the console as its games failed to sell. Stock in the 3DO Company dropped from over $37 per share in November 1993 to $23 per share in late December.[7] Though the company's financial figures dramatically improved in the fiscal year ending March 1995, with revenues nearly triple that of the previous fiscal year, they were still operating at a loss.[8] The console's prospects continued to improve through the first half of 1995 with a number of critical success, including winning the 1995European Computer Trade Show award for best hardware.[9]

In January 1996, The 3DO Company sold exclusive rights to its next generation console,M2, toMatsushita for $100 million.[10] Thanks in part to revenues from the sale of M2 technology to Matsushita and other licensees, in the first quarter of 1996 the 3DO Company turned a profit for the first time since it was founded, with a net income of $1.2 million.[11] Over the second half of 1996, the company restructured to focus on software development and online gaming, in the process cutting its staff from 450 to 300 employees.[12] President Hugh Martin was given full operating control, while Hawkins remained with the company as chairman, CEO, and creative director.[13]

I no longer own any 3DO IP, don't keep track of it and don't personally know any owners. Finding it would be like discovering the Ark of the Covenant! Nearly 30 years ago Matsushita and Samsung bought the system and hardware IP and the people involved then have retired. 3DO game software IP was auctioned off in 2003. Microsoft bought High Heat Baseball, Ubisoft bought Might and Magic. I believe Army Men is now owned by Take Two. Mystery solved?
— Trip Hawkins,Founder EA & 3DO[14]

Third-party developer

edit

After selling the M2 technology to Matsushita, the company acquiredCyclone Studios,[15]New World Computing,[16] and Archetype Interactive. 3DO established a new office inRedmond, Washington devoted to PC games development, withTony Garcia as its head.[17] In mid-1997 it sold off its hardware business toSamsung for $20 million, making a final break from its origins as a console developer.[18]

The company's biggest hit was its series ofArmy Men games, featuring generic green plastic soldier toys. ItsMight and Magic and especiallyHeroes of Might and Magic series from subsidiary New World Computing were perhaps the most popular among their games at the time of release. During the late 1990s, the company published one of the first 3DMMORPGs:Meridian 59, which survives to this day in the hands of some of the game's original developers.

After struggling for several years, the company filed forChapter 11 bankruptcy in May 2003.[19] Employees were laid off without pay.

The company's game brands and otherintellectual properties were sold to rivals likeMicrosoft (High Heat Baseball),Namco (Street Racing Syndicate),Take-Two Interactive (Army Men) andUbisoft (Might and Magic,Heroes of Might and Magic).[20] Founder Trip Hawkins paid $405,000 for rights to some old brands and the company's "Internetpatent portfolio".[21]

In April 2020, over 30 of the company's titles were purchased from Prism Entertainment by Ziggurat Interactive.[22]

List of games

edit
This sectionis missing information about years of publication for titles listed below. Please expand the section to include this information. Further details may exist on thetalk page.(February 2023)

Developed

edit
TitleAlternative titleNotes
3DO Games: Decathlon
Army MenPC version.
Army Men: Air AttackArmy Men: Air Combat(onNintendo 64)PC,Nintendo 64, andPlayStation version.
Army Men: Air Attack 2Army Men: Air Attack - Blade's Revenge(in EU)
Army Men: Air Combat - The Elite Missions
Army Men: Air Tactics
Army Men: Green RogueArmy Men: Omega Soldier(in EU)
Army Men: Sarge's Heroes
Army Men: Sarge's Heroes 2Nintendo 64, PlayStation, andPlayStation 2 version.
Army Men: Toys in SpaceArmy Men in Space(in EU)
Army Men: World War
Army Men: World War - Final FrontArmy Men: Lock 'n' Load(in EU)
Army Men: World War - Land, Sea, Air
Army Men: World War - Team Assault
Army Men 3D
Army Men IIPC version.
BattleTanxNintendo 64 version.
BattleTanx: Global Assault
Blade Force
Captain Quazar
Crusaders of Might and Magic
Club 3DO: Station Invasion
Dragon Rage
Escape from Monster Manor
Family Game Pack RoyaleFamily Game Pack(onPS)
Game Guru (3DO)
Godai Elemental Force
Groovy Bunch of Games
Gulf War: Operation Desert Hammer
High Heat Major League Baseball 2002PC, PlayStation, and PlayStation 2 version.
High Heat Major League Baseball 2003PC and PlayStation 2 version.
High Heat Major League Baseball 2004
Jonny Moseley Mad TrixPlayStation 2 version.
Jurassic Park Interactive
Killing Time3DO version by Studio3DO; Win95 and Mac port completed by Logicware, Inc.
Meridian 59: Vale of Sorrow
Portal RunnerPlayStation 2 version.
Sammy Sosa High Heat Baseball 2001
Sammy Sosa Softball Slam
Shifters
Tozasarata Tachi
Twisted: The Game Show
Vegas Games 2000Midnight in Vegas(in EU)PlayStation version.
Warriors of Might and MagicPC, PlayStation, and PlayStation 2 version.
WarJetzWorld Destruction League: WarJetz
World Destruction League: Thunder TanksPlayStation and PlayStation 2 version.
Zhadnost: The People's Party

Published

edit
TitleDeveloper(s)NAEUNotes
3DO BuffetInterplayYesNo
Action Man: Destruction XBlitz GamesNoYesLicensed fromHasbro Interactive.
Alex Ferguson's Player Manager 2001ANCONoYes
Army MenDigital EclipseYesYesGame Boy Color version.
Army Men: Air CombatFluid StudiosYesYes
Army Men: Operation GreenPocket StudiosYesYes
Army Men: RTSPandemicYesPC/PS2TheGameCube version was co-produced withCoyote Developments Ltd.
Army Men: Sarge's Heroes 2GameBrains/3d6 GamesYesYesGame Boy Color version.
Army Men: Turf WarsMöbius EntertainmentYesNo
Army Men 2Digital EclipseYesYesGame Boy Color version.
Army Men AdvanceDC StudiosYesYes
Aqua AquaZed TwoYesNo
ArcomageNew World ComputingYesNo
BattleSportCyclone StudiosYesYesOther releases than the 3DO published byAcclaim
BattleTanxLucky Chicken GamesYesYesGame Boy Color version.
Chaos OverlordsStick Man GamesYesYes
Cubix: Robots for Everyone - Clash 'n BashHuman SoftYesNo
Cubix - Robots for Everyone: Race 'N RobotsBlitz GamesYesPS only
Cubix: Robots for Everyone - ShowdownYesNoReleased days after 3DO went defunct.
Gobs of Games2n ProductionsYesYesAlso known asGames Frenzy in Europe.
GriddersTetragonYesYes
Heroes Chronicles seriesNew World ComputingYesYes
Heroes of Might and Magic (Game Boy Color)KnowWonder Digital
Mediaworks
YesYes
Heroes of Might and Magic: Quest for the Dragon
Bone Staff
New World ComputingYesYes
Heroes of Might and Magic II: The Succession WarsYesYes
Heroes of Might and Magic II: The Price of LoyaltyCyberlore StudiosYesNo
Heroes of Might and Magic IIINew World ComputingYesYesAlso known asHeroes of Might and Magic III: The Restoration of Erathia.
Heroes of Might and Magic III: Armageddon's BladeYesYes
Heroes of Might and Magic III: The Shadow of DeathYesYes
Heroes of Might and Magic IVYesYes
Heroes of Might and Magic IV: The Gathering StormYesYes
Heroes of Might and Magic IV: Winds of WarYesYes
High Heat Baseball 1999Team .366YesNo
High Heat Baseball 2000YesNo
High Heat Major League Baseball 2002Möbius EntertainmentYesYesGame Boy Advance version.
High Heat Major League Baseball 2003YesYes
The Horde (video game)Crystal DynamicsYesYesMS-DOS,Sega Saturn andFM Towns
Jonny Moseley Mad TrixGFX Construction/RTG
Studios
YesYesGame Boy Advance version.
Jumpgate: The Reconstruction InitiativeNetDevilYesNo
Killing TimeStudio3DOYesNo3DO version - 1995
LogicwareYesNoPC & Mac ported version for Mac & PC/Win95; small print release on Mac and an even smaller print-run on PC/Win95
Legends of Might and MagicNew World ComputingYesYes
MathemagicsL3 InteractiveYesNo
Meridian 59Archetype InteractiveYesNoFirst edition of the game (1996).
Might and Magic VI: The Mandate of HeavenNew World ComputingYesNo
Might and Magic VII: For Blood and HonorYesYes
Might and Magic VIII: Day of the DestroyerYesYes
Might and Magic IXYesYes
Player Manager 2000ANCONoYes
Phoenix 3Gray Matter StudiosYesNo
Portal RunnerHandheld GamesYesNoGame Boy Color version.
Requiem: Avenging AngelCyclone StudiosYesNo
Snow JobIx EntertainmentYesYes
Soccer KidTeam17YesNo3DO version only - 1994. Original game made byKrisalis.
Spaceward Ho! IVGhostNose Software
(Delta Tao licensed)
YesNo
Star FighterKrisalisYesNo3DO version only developed by Tim Parry and Andrew Hutchings, and original game developed by Fednet Software. Ports developed and published byAcclaim Entertainment and in Europe by Telstar. Also known asStar Fighter 3000.
Sven-Göran Eriksson's World Cup ChallengeANCONoYesPlayStation and PlayStation 2 version.
Sven-Göran Eriksson's World Cup ManagerNoYes
The Need for SpeedElectronic ArtsYesYes
TOCA Championship RacingCodemastersYesNo
Uprising: Join or DieCyclone StudiosYesNo
Uprising 2: Lead and DestroyYesNo
Uprising XYesNo
Vegas GamesDigital EclipseYesYesGame Boy Color version.
Vegas Games 2000New World ComputingYesNoPC version. Also known asVegas Games: Midnight Madness.
Warriors of Might and MagicClimaxYesYesGame Boy Color version.
World Destruction League: Thunder TanksSunset EntertainmentYesYes

Canceled

edit

Distributed (U.S. only)

edit

3DO Rating System

edit
This sectionneeds additional citations forverification. Please helpimprove this article byadding citations to reliable sources in this section. Unsourced material may be challenged and removed.(February 2007) (Learn how and when to remove this message)

The3DO Rating System was a rating system created by The 3DO Company and used on games released for the3DO Interactive Multiplayer. The rating system, which went into use in March 1994, uses the following four categories:[23]

  • E -Everyone
  • 12 -Guidance for age 12 & under
  • 16 -Guidance for age 16 & under (Japan Only)
  • 17 -Guidance for age 17 & under
  • AO -Adults Only

These ratings would appear on the lower front and back of the packaging, while the back of the packaging also specified what content was present in the game. In late 1994, the majority of 3DO's competitors signed on with a new rating system from theEntertainment Software Rating Board; despite this, the 3DO Company opted to continue providing their own rating system, leaving publishers of 3DO games to decide whether to use the 3DO Rating System or the new ESRB ratings.[24] The 3DO rating for each game was designated voluntarily by the game's publisher,[23] in contrast to the ESRB ratings, which were determined independently by the ESRB.

References

edit
  1. ^"Business Search - Business Entities - Business Programs | California Secretary of State".businesssearch.sos.ca.gov. Archived fromthe original on May 17, 2018. RetrievedFebruary 9, 2017.
  2. ^"Legal notices." 3DO Company. March 31, 2001. Retrieved on November 3, 2012. "The 3DO Company, 100 Cardinal Way, Redwood City, CA 94063."
  3. ^Elmer-Dewitt, Philip (September 27, 1993)."The Amazing Video Game Boom".Time.ISSN 0040-781X. RetrievedSeptember 18, 2024.
  4. ^Caruso, Denise (October 2, 1995)."TECHNOLOGY: DIGITAL COMMERCE;3DO's chief pauses for a mea culpa, then offers an advanced games machine".The New York Times.
  5. ^Ramsay, Morgan (2012). "Trip Hawkins".Gamers at Work: Stories Behind the Games People Play. New York: Apress. pp. 1–15.ISBN 978-1-4302-3351-0.
  6. ^Matthews, Will (December 2013). "Ahead of its Time: A 3DO Retrospective".Retro Gamer (122).Imagine Publishing:18–29.
  7. ^"3DO Sales Slow, Stock Suffers".GamePro. No. 66.IDG. March 1994. p. 186.
  8. ^"Tough Year for 3DO".GamePro. No. 84.IDG. September 1995. pp. 138–140.
  9. ^"PlayStation Dominates European Show".Next Generation. No. 6.Imagine Media. June 1995. p. 14.
  10. ^"Deal Propels M2 into System Wars".GamePro. No. 89.IDG. February 1996. pp. 16–17.
  11. ^"Tidbits".Electronic Gaming Monthly. No. 84.Ziff Davis. July 1996. p. 15.
  12. ^"Tidbits".Electronic Gaming Monthly. No. 88.Ziff Davis. November 1996. p. 21.
  13. ^"3DO Company Restructures to Focus on Internet Games".GamePro. No. 99.IDG. December 1996. p. 32.
  14. ^"Where Did 3DO Go?". May 4, 2020. Archived fromthe original on October 1, 2021. RetrievedMay 25, 2020.
  15. ^Sherman, Christopher (February 1996). "Movers & Shakers".Next Generation. No. 14.Imagine Media. p. 25.It wasn't by mistake that 3DO's first acquisition since its sale of its M2 technology to Matsushita is designed to pump up Studio 3DO, the company's software arm. The move continues the diversification of The 3DO Company, the once-only licensor of gaming technology, into a software development house.
  16. ^"The World According to Trip".Next Generation. No. 22.Imagine Media. October 1996. p. 159.
  17. ^Svenson, Christian (October 1996). "3DO Renaissance Continues".Next Generation. No. 22.Imagine Media. p. 26.
  18. ^"News Bits".GamePro. No. 108.IDG. September 1997. p. 22.
  19. ^Becker, David (May 29, 2003)."3DO files for bankruptcy".CNET. Archived fromthe original on October 1, 2021. RetrievedDecember 22, 2011.
  20. ^"Namco, Ubisoft and MS carve up 3DO assets". August 18, 2003.
  21. ^Fahey, Rob (August 20, 2003)."Final results of 3DO asset auctions released".GamesIndustry.biz. RetrievedAugust 30, 2024.
  22. ^Taylor, Haydn (April 27, 2020)."Ziggurat Interactive acquires 3DO Game Company portfolio". GamesIndustry.biz. Archived fromthe original on October 1, 2021. RetrievedDecember 18, 2020.
  23. ^ab"Rated E".GamePro. No. 67.IDG. April 1994. p. 174.
  24. ^"Hey, How Do You Rate?".GamePro. No. 78.IDG. March 1995. p. 10.

External links

edit

[8]ページ先頭

©2009-2025 Movatter.jp