Movatterモバイル変換


[0]ホーム

URL:


Jump to content
WikipediaThe Free Encyclopedia
Search

Telecomsoft

From Wikipedia, the free encyclopedia
British video game publisher

Telecomsoft
Company typeDivision
IndustryVideo games
Founded1984; 42 years ago (1984)
FounderEderyn Williams
Defunct9 May 1989 (1989-05-09)
FateClosed, labels sold
Headquarters,
England
Brands
  • Firebird
  • Rainbird
  • Silverbird
ParentBritish Telecom

Telecomsoft was a Britishvideo game publisher and adivision ofBritish Telecom. The company was founded byEderyn Williams in 1984 and operated three separate labels:Firebird,Rainbird, andSilverbird. The first employee was James Leavey, seconded from elsewhere in BT, who, along with Tony Rainbird, became the driving force behind the company in the early days.

History

[edit]

Telecomsoft was founded in 1984 whencomputer games were the fastest growing sector within the computer software market at the time.Despite a turnover of over £6 million in 1987/88,[1] British Telecom sold the three labels toMicroProse in 1989 in a deal reported to be worth around £2,000,000[2] after a failed management buyout.[1] MicroProse sold the Silverbird label soon after acquisition, but continued to use the Rainbird and Firebird labels for a short period.

Labels

[edit]

Firebird

[edit]

British Telecom brought in Tony Rainbird, owner of budget software publisher Micro-Gold, to help set up the first Telecomsoft label, Firebird.[3]Originally named Firefly Software, the label had to be renamed when it was discovered that the name had already been registered by another company.[4]

The first titles to be published on the Firebird Silver label in November 1984 wereThe Wild Bunch for theZX Spectrum,Booty for theCommodore 64 andBird Strike for theBBC Micro.[5]

Although there were doubts as to whether or not the market could afford to sustain a range of budget titles, the Firebird Silver releases were successful. In February 1985,Booty was the third best selling video game in the UK, behind onlyGhostbusters andDaley Thompson's Decathlon.[6]

While Firebird Silver would release budget titles priced at £2.50, Firebird Gold would release more prestigious titles at a higher price.[7] Firebird Gold established itself just as well as its budget counterpart. The label became synonymous with many classic 8-bit titles such asElite,Revs, andThe Sentinel.

In October 1985, the budget range was relaunched as the lower priced Firebird Silver 199 Range[8] and a full price label, Firebird Hot, was created to publish titles such asCosta Capers, the sequel toTechnician Ted.[8] A further label called Firebird Super Silver was a short-lived mid-price range which published titles such asChimera and theAmstrad CPC version ofBooty at £3.99.

Firebird's success allowed them to acquire a number of third party developers, seeTelecomsoft acquisitions below, and they also established a deal withUltimate Play the Game, whereby they would convert and publish a number of their successfulZX Spectrum games to the Commodore 64.

As the Rainbird label became the home of Telecomsoft's premium products, the Gold and Hot labels slowly merged into a single full price range which went on to publishMike Singleton'sDark Sceptre and the home conversions ofBubble Bobble.

A final overhaul of the Firebird brand was conducted in early 1988 as the budget titles became rebranded as Silverbird.

Silverbird

[edit]

Rather than attempt to juggle a potentially confusing budget label with the same branding as their full price software, Telecomsoft decided to rebrand their Silver 199 budget label as a singleSilverbird range. Two price points were established for 8-bit software (£1.99 and £2.99) while a few budget 16-bit titles were priced at £9.99. These various price points were differentiated between by their own particular style of packaging.[9]

Rather than simply republish their existing range of budget software,Silverbird published a range of titles that hadn't previously been released at a budget price point. This included many original new titles as well older full-price titles acquired from other publishers.

Following MicroProse's acquisition of Telecomsoft, the US publisher sold off theSilverbird label to a Tudor Enterprises, a British publisher. They published a compilation pack of oldSilverbird titles and a small number of original titles before closing down their software publishing operations.

Rainbird

[edit]

The Rainbird label was established in November 1985[10] by Tony Rainbird. For legal reasons, the label's original name, Bluebird, had to be changed, although it still retained Tony Rainbird's original idea of releasing all its games in striking blue packaging.[3]

The 16-bit home computer market, largely represented by the Atari ST and Amiga, was just beginning to take off in 1986 and the Rainbird label was an ideal opportunity to capitalise on it. Rather than concentrate on the more simplistic arcade action games that had dominated the 8-bit era, Rainbird aimed to introduce cutting edge simulators, adventure games and utilities to the full-price market.[11]

Rainbird formed partnerships with a number of developers who would produce their next range of games.Magnetic Scrolls andArgonaut Software were amongst the first developers to benefit from a publishing deal with the label.Realtime Games, a successful ZX Spectrum developer who specialised in fast 3D action games, convertedStarglider to the ZX Spectrum and developedCarrier Command.

The company republished enhanced versions of adventure games byLevel 9 Computing, beginning with theirMiddle-earth trilogy:Colossal Adventure (itself an enhanced conversion ofAdventure by Will Crowther and Don Woods),Adventure Quest andDungeon Adventure, these last two featuring the Demon LordAgaliarept. Rainbird published this sequence asJewels of Darkness[12] and references toMiddle-earth were expunged. Rainbird also published Level 9'sSilicon Dreams trilogy:Snowball was followed byReturn to Eden andThe Worm in Paradise.

MicroProse continued to use the Rainbird label for a number of years, after its acquisition of Telecomsoft.

Acquisitions

[edit]

Beyond Software

[edit]

One of Telecomsoft's earliest acquisitions was Beyond Software.[13] Originally set up by theEMAP publishing group in 1983, Beyond published numerous titles on the ZX Spectrum, Commodore 64 andAmstrad CPC, but met with very little success until the release ofMike Singleton'sLords of Midnight in 1984. TheTolkien-esque strategy game, and allowed Beyond to establish a distribution deal with American developersFirst Star, as well as a publishing deal with developerDenton Designs.

After being acquired by Telecomsoft in late 1985[14] for a six figure sum, Beyond continued to operate as a unique label, mostly releasing games that had already been in development for some time,[15] as well as a number of conversions of existing titles. Telecomsoft did very little with the Beyond label beyond these releases. A number of other titles, such asStar Trek: The Rebel Universe, were released on the Firebird label.

Odin Computer Graphics

[edit]
Main article:Odin Computer Graphics

References

[edit]
  1. ^ab"Telecomsoft goes up for sale".The Games Machine. No. 18. Newsfield. May 1989. p. 7. Retrieved25 April 2020.
  2. ^"Telecomsoft sale: It's official".New Computer Express. No. 24. Future Publishing. 22 April 1989. p. 3.
  3. ^abGraeme Kidd (July 1988)."Only Kidding".Your Sinclair. No. 31. Dennis. p. 105. Retrieved25 April 2020.
  4. ^"The Bird Sanctuary - Firebird History". Archived fromthe original on 19 April 2009. Retrieved1 October 2009.
  5. ^"BT games".Popular Computing Weekly. Vol. 3, no. 42. Sunshine Publications. 18 October 1984. p. 5. Retrieved25 April 2020.
  6. ^"Top 20 Software Compiled By Gallup".Home Computing Weekly. No. 100. Argus Specialist Publications. 19 February 1985. p. 4. Retrieved25 April 2020.
  7. ^"The Bird Sanctuary - Firebird History2". Archived fromthe original on 19 April 2009. Retrieved1 October 2009.
  8. ^ab"Hot hits from BT".Popular Computing Weekly. Vol. 4, no. 38. Sunshine Publications. 19 September 1985. p. 4. Retrieved25 April 2020.
  9. ^"The History of Silverbird Software - The Bird Sanctuary". Archived fromthe original on 10 November 2015.
  10. ^"BT forms Rainbird to attack US".Popular Computing Weekly. Vol. 4, no. 45. Sunshine Publications. 14 November 1985. p. 4. Retrieved25 April 2020.
  11. ^"The History of Rainbird Software - The Bird Sanctuary". Archived fromthe original on 10 November 2015.
  12. ^"CRASH 36 - Jewels of Darkness".
  13. ^Hewison, Richard (2004)."Memories of Telecomsoft".Retro Gamer. No. 4. Live Publishing. p. 42-49.
  14. ^Richard Hewison:Beyond.Archived 2011-05-25 at theWayback Machine from:The Bird Sanctuary. Accessed on 2009-12-10
  15. ^"Beyond answers Telecom's call".Popular Computing Weekly. Vol. 4, no. 42. Sunshine Publications. 17 October 1985. p. 1. Retrieved25 April 2020.

See also

[edit]
Divisions
and
subsidiaries
Current
Former
BT logo, introduced 2019
Products
and
services
Current
Defunct
Buildings
and
facilities
Current
Former
Programmes
and
standards
Current
Defunct
History
Other
Retrieved from "https://en.wikipedia.org/w/index.php?title=Telecomsoft&oldid=1321265675"
Categories:
Hidden categories:

[8]ページ先頭

©2009-2026 Movatter.jp