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Screen-door effect

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Visual artifact of displays
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Demonstration of the screen door effect

Thescreen-door effect (SDE) is avisual artifact of displays, where the fine lines separatingpixels (orsubpixels) become visible in the displayedimage. This effect can be seen indigital projector images and regular displays under magnification or at close range, but the increases in display resolutions have made this much less significant. More recently, the screen-door effect has been an issue withvirtual reality headsets and otherhead-mounted displays, because these are viewed at a much closer distance, and stretch a single display across a much widerfield of view.[1]

SDE in projectors

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InLCD and DLP projectors, SDE can be seen because projector optics typically have significantly lowerpixel density than the size of the image they project,[citation needed] enlarging these fine lines, which are much smaller than the pixels themselves, to be seen. This results in an image that appears as if viewed through a fine screen or mesh such as those used on anti-insectscreen doors.

The screen-door effect was noticed on the first digital projector: an LCD projector made in 1984 by Gene Dolgoff. To eliminate this artifact, Dolgoff inventedde-pixelization, which used various optical methods to eliminate the visibility of the spaces between the pixels. The dominant method made use of amicrolens array, wherein each micro-lens caused a slightly magnified image of the pixel behind it, filling in the previously visible spaces between pixels. In addition, when making a projector with a single, full-color LCD panel, an additional appearance of pixelation was visible due to the noticeability of green pixels (appearing bright) adjacent to red and blue pixels (appearing dark), forming a noticeable repeating light and dark pattern. Use of a micro-lens array at a slightly greater distance created new pixel images, with each "new" pixel being a summation of six neighboring sub-pixels (made up of two full color pixels, one above the other). Since there were as many micro-lenses as there were original pixels, no resolution was lost, which was confirmed with modulation transfer function (MTF) measurements.

The screen-door effect onDigital Light Processing (DLP) projectors can be mitigated by deliberately setting the projected image slightly out of focus, which blurs the boundaries of each pixel to its neighbor. This minimizes the effect by filling the black pixel perimeters with adjacent light. Some older LCD projectors have a more noticeable screen-door effect than first-generation DLP projectors.[2] Newer DLP chip designs promise closer spacing of the mirror elements which would reduce this effect;[citation needed] however, some space is still required along one edge of the mirror to provide a control circuit pathway. Use of Dolgoff's depixelization method could also produce a DLP projector without noticeable pixelation.[3]

See also

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References

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  1. ^Greg Kumparak (26 March 2014)."A Brief History Of Oculus".TechCrunch.
  2. ^"Home Theater: dlp versus lcd".AllExperts. 18 May 2004. Archived fromthe original on 10 November 2013.
  3. ^Dolgoff, Eugene (1 July 1992). "Optical depixelization for electronic image projection". In Schlam, Elliott; Slusarczuk, Marko M. (eds.).High-Resolution Displays and Projection Systems. Proceedings of the SPIE. Vol. 1664. pp. 160–171.Bibcode:1992SPIE.1664..160D.doi:10.1117/12.60360.

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