This articlerelies excessively onreferences toprimary sources. Please improve this article by addingsecondary or tertiary sources. Find sources: "Rockbox" – news ·newspapers ·books ·scholar ·JSTOR(April 2024) (Learn how and when to remove this message) |
| Rockbox | |
|---|---|
![]() Main menu using default theme | |
| Developer | The Rockbox Project |
| Written in | C,assembly language |
| Source model | Open source |
| Initial release | June 2, 2002; 23 years ago (2002-06-02) |
| Latest release | 4.0 / April 1, 2025; 10 months ago (2025-04-01)[1] |
| Latest preview | Daily |
| Repository | |
| Marketing target | Firmware replacement fordigital audio players |
| Supported platforms | Digital audio players, various |
| Default user interface | GUI |
| License | GNU GPLv2 or later |
| Official website | www |
Rockbox is afree and open-source software replacement for theOEMfirmware in various forms ofdigital audio players (DAPs) with an original kernel.[2][3] It offers an alternative to the player'soperating system, in many cases without removing the original firmware, which provides a plug-in architecture for adding various enhancements and functions. Enhancements includepersonal digital assistant (PDA) functions, applications, utilities, and games. Rockbox can alsoretrofit video playback functions on players first released in mid-2000. Rockbox includes a voice-driven user-interface suitable for operation byvisually impaired users.[4][5]
Rockbox runs on a wide variety of devices with very different hardware abilities: from earlyArchos players with 1-bitcharacter cell-based displays, to modern players with high resolution color displays, digital optical audio hardware and advanced recording abilities.
The Rockbox project was founded by the three Swedish developers Linus Feltzing, Björn Stenberg andDaniel Stenberg in late 2001. It was first implemented on the earlyArchos series of hard-disk based MP3 players/recorders (including the flash-only model Ondio), because of owner frustration with severe limitations in the manufacturer-supplied user interface and device operations. These devices have relatively weak maincentral processing units (CPU), and instead offload music playback to dedicated hardware MP3 decoding chips (MAS).[6] Rockbox was unable to significantly alter playback abilities. Instead, it offered a greatly improved user interface and addedplug-in functions absent in the factory firmware. Rockbox can be permanently flashed into flash memory on the Archos devices, making it a firmware replacement.
Versions of Rockbox have since been produced for more sophisticated devices. These perform audio decoding insoftware,[7] allowing Rockbox to potentially support many more music formats than the original firmware, and adding the extensibility and increased functions already present in the Archos ports. Rockbox is run from the hard drive or flash memory after being started with a custom boot loader, so to upgrade Rockbox, users need only copy the files onto the player's drive and restart the device. Reflashing is only needed when changing the boot loader, and on some platforms is not needed at all.
The first of these ports, beginning in late 2004, was for theColdFire-powered devices manufactured byiriver, focusing on theH1xx series of hard drive players (H110/H120/H140). About one year later, a port for theH3xx series became functional, offering similar functions.[6] In late 2005, work began on a port of Rockbox to Apple's iPod portable players based on CPUs fromARM Ltd. incorporated intosystems on a chip sold byPortalPlayer. Throughout 2006, Rockbox ports were made available for a variety of iPod models. Beginning in 2007, ports became available for a large number of additional ARM based targets, including players fromSandisk,Toshiba,Olympus andPhilips in addition to newer Apple and iRiver players based on a variety of ARM7, ARM9 and ARM11 series processors. During this time, extensive work was conducted optimizing open source audio decoders for each of the ARM series processors. In 2008, porting began to processors based on theMIPS architecture. In 2010, work began on supporting "hosted" architectures where Rockbox runs as an application inside a of more complexoperating system.
As of 2012[update], all Rockbox ports have been accomplished by reverse engineering with little or no manufacturer assistance. As free software, many Rockbox developers and supporters hope to eventually see official manufacturer support for new ports, or at least unofficial assistance in porting Rockbox to new devices. Only a few companies have expressed interest in Rockbox, and none have officially contributed code to the project or included it with their hardware. The Sansa e200v1 port is the first to be started at the request of the hardware manufacturer, who gave the Rockbox team samples of their devices.
Rockbox is continuously developed, with newGit builds being released after every source change, and stable releases every 4 months for targets deemed sufficiently mature.[8] Additionally builds are often available to developers of unsupported targets, which, while somewhat functional, are typically not ready for general users due to incomplete features or poor stability.[9] As of 2025, the latest stable build is 4.0.[10]
Rockbox is targeted primarily atdigital audio players, rather than the much more powerful general-purpose devices (such assmartphones andtablet computers) that have been increasing in popularity since 2010.[11]Daniel Stenberg, a founder of the Rockbox project, envisions the project evolving away from a standalone Rockbox operating system to Rockbox as a media player application that runs undermobile operating systems, such asAndroid,iOS,Sailfish OS orTizen:
In a chat after my Rockbox talk at Fosdem 2010, two other core Rockbox developers (Zagor and gevaerts) seemed to agree to the general view that a Rockbox future involves it running as an application.Out of the existing systems mentioned above, I'd prefer to start this work focused on Android. It has the widest company backing combined with open source, and it's also the most used open phone OS. I don't think there's anything that will prevent us from working on all those platforms, as the back-bone should be able to remain the same and portable code we already have and use. Heck, it could then also become more of a regular app for common desktops, too.[12]
A project to port Rockbox to run as an application under a full-fledged operating system was accepted forGoogle's 2010Summer of Code[13] and completed.[14] Currently, Rockbox runs on Android based players, but integration into Android and conversion to work with touch based devices is ongoing.[15] Subsequently, an anonymous Chinese developer unofficially ported Rockbox toPalm'sWebOS.[16]

Subject to the limitations of each particular platform, the appearance of Rockbox can be customised in various ways. Fonts and foreground and background colours can be added and selected, while a simplemarkup language can be used to create themes for the menu and playback screens.[17] These themes can include backgrounds and other images (such as icons), plus various formats for file names,ID3 tags, album art, file progress, and time and system information.
Rockbox has essentially been a file-tree based player, to which folders could be dragged and dropped and then navigated by folder structure. However, more recent versions have included a complementary database feature which allows the player to compile information from the files' ID3 tags.[18] The user can then navigate the files regardless of file structure.
Rockbox has many features additional to those supported by the original operating firmware, but in many cases there are limitations. On platforms classified as "stable" and supported, the device can be used as a digital music player, but even on some such platforms Rockbox does not support charging or USB; the player must be dual-booted into the original firmware to be charged or to transfer files. Some platforms are classified as "unstable", but supported; those deemed "unusable" are not supported, and their use is not recommended. Some porting projects are in a pre-development hunting and gathering stage, with no code written.[19]
Rockbox on software decoding platforms (non-Archos) supports playback of twelvelossy codecs (depending on how one counts), fivelossless, two uncompressed and twelve miscellaneous formats.[20] This makes a conservative total of 30 supported audio formats, although a few of them do not operate in realtime on all platforms. Extensive work has gone into optimizing each codec, with FLAC, Ogg Vorbis, WMA, APE, TTA, MPC, Wavpack, ATRAC3, Cook and WMA Pro among the fastest known integer implementations for those formats.[21]
Together they include over a dozen differentPCM andADPCM formats.
In addition, there are playback of game audio typesADX,SID,NSF,SAP,SPC, AY,GBS,HES, KSS, SGC,VGM, andVGZ. TheMODtracker format, and the YamahaSMAF are also now supported.[22]
Some profiles in Monkey's Audio are not real time on all targets due to very high CPU needs. Also, Rockbox will not play files with adigital rights management (DRM) scheme.
Beside the ability of playing and recording audio files, Rockbox offers many playback enhancements that other firmware packages may not have implemented yet. Listed below are a handful of these features.
Rockbox developers can createplug-ins, which provide the user with other enhancements that may not be available on variousfirmware modules.
Available plug-ins include:
Source:[37]
Source:[38]
Source:[39]
Rockbox uses a simple kernel,[40] with aflat memory model and singleprocess, letting it run on platforms without amemory management unit. Thinthreads runcooperatively, returning control to ascheduler that prioritizes the audio thread; the only form ofpreemption is throughinterrupts. The operating system and plug-ins are written inC, withassembly used for code that is device- and platform-specific, and performance sensitive. The simple and lightweight architecture allows Rockbox to run on a variety of targets. Rockbox also provides support for multicore andasymmetric multiprocessor systems based onARM,ColdFire,MIPS andSH. Several codecs can be parallelized across 2 CPU cores for increased power efficiency, and the HWCODEC interface allows for dedicated audio decoder DSPs.

The Rockbox Utility is a free computer application, available forLinux,Mac OS X, andMicrosoft Windows, built using DigiaQt platform, that is used to install and manage Rockbox on DAPs. Rockbox Utility provides automatic installation of Rockbox, as well as themes and voice files, directly onto a DAP with minimal user interaction. Rockbox Utility is updated frequently as support for new devices is added.
{{cite web}}:|author= has generic name (help)