Aprogramming language is a system of notation for writingsource code such as used to produce acomputer program.[1] A language allows a programmer todevelophuman readable content that can be consumed by a computer but only after translation via an automated process that enables source code to beexecutable. Historically, acompiler translates source code intomachine code that is directly runnable by a computer, and aninterpreter executes source code without converting to machine code. Today, hybrid technologies exist such as compiling to an intermediate form (such asbytecode) which is later interpreted orjust-in-time compiled to machine code before running.

Computer architecture has strongly influenced the design of programming languages, with the most common type (imperative languages) developed to perform well on the popularvon Neumann architecture. While early programming languages were closely tied to thehardware, modern languages hide hardware details viaabstraction in an effort to enable better software with less effort.
Related
editA programming language differs from anatural language in many ways – especially intent. A natural language is intended for communicating between people, while a programming language is intended to allow people to control a computer.[citation needed]
The termcomputer language is sometimes used interchangeably withprogramming language[2] but some contend they are different concepts. Some contend that programming languages are a subset of computer languages.[3] Some usecomputer language to classify a language used in computing that is not considered a programming language.[citation needed] Some regard a programming language as a theoretical construct for programming anabstract machine, and a computer language as the subset thereof that runs on a physical computer, which has finite hardware resources.[4]
John C. Reynolds emphasizes that aformal specification language is as much a programming language as is a language intended for execution. He argues that textual and even graphical input formats that affect the behavior of a computer are programming languages, despite the fact they are commonly not Turing-complete, and remarks that ignorance of programming language concepts is the reason for many flaws in input formats.[5]
History
editEarly developments
editThe first programmable computers were invented at the end of the 1940s, and with them, the first programming languages.[6] The earliest computers were programmed infirst-generation programming languages (1GLs),machine language (simple instructions that could be directly executed by the processor). This code was very difficult to debug and was notportable between different computer systems.[7] In order to improve the ease of programming,assembly languages (orsecond-generation programming languages—2GLs) were invented, diverging from the machine language to make programs easier to understand for humans, although they did not increase portability.[8]
Initially, hardware resources were scarce and expensive, whilehuman resources were cheaper. Therefore, cumbersome languages that were time-consuming to use, but were closer to the hardware for higher efficiency were favored.[9] The introduction ofhigh-level programming languages (third-generation programming languages—3GLs)—revolutionized programming. These languagesabstracted away the details of the hardware, instead being designed to express algorithms that could be understood more easily by humans. For example, arithmetic expressions could now be written in symbolic notation and later translated into machine code that the hardware could execute.[8] In 1957,Fortran (FORmula TRANslation) was invented. Often considered the firstcompiled high-level programming language,[8][10] Fortran has remained in use into the twenty-first century.[11]
1960s and 1970s
editAround 1960, the firstmainframes—general purpose computers—were developed, although they could only be operated by professionals and the cost was extreme. The data and instructions were input bypunch cards, meaning that no input could be added while the program was running. The languages developed at this time therefore are designed for minimal interaction.[13] After the invention of themicroprocessor, computers in the 1970s became dramatically cheaper.[14] New computers also allowed more user interaction, which was supported by newer programming languages.[15]
Lisp, implemented in 1958, was the firstfunctional programming language.[16] Unlike Fortran, it supportedrecursion andconditional expressions,[17] and it also introduceddynamic memory management on aheap and automaticgarbage collection.[18] For the next decades, Lisp dominatedartificial intelligence applications.[19] In 1978, another functional language,ML, introducedinferred types and polymorphicparameters.[15][20]
AfterALGOL (ALGOrithmic Language) was released in 1958 and 1960,[21] it became the standard in computing literature for describingalgorithms. Although its commercial success was limited, most popular imperative languages—includingC,Pascal,Ada,C++,Java, andC#—are directly or indirectly descended from ALGOL 60.[22][11] Among its innovations adopted by later programming languages included greater portability and the first use ofcontext-free,BNF grammar.[23]Simula, the first language to supportobject-oriented programming (includingsubtypes,dynamic dispatch, andinheritance), also descends from ALGOL and achieved commercial success.[24] C, another ALGOL descendant, has sustained popularity into the twenty-first century. C allows access to lower-level machine operations more than other contemporary languages. Its power and efficiency, generated in part with flexiblepointer operations, comes at the cost of making it more difficult to write correct code.[15]
Prolog, designed in 1972, was the firstlogic programming language, communicating with a computer using formal logic notation.[25][26] With logic programming, the programmer specifies a desired result and allows theinterpreter to decide how to achieve it.[27][26]
1980s to 2000s
editDuring the 1980s, the invention of thepersonal computer transformed the roles for which programming languages were used.[28] New languages introduced in the 1980s included C++, asuperset of C that can compile C programs but also supportsclasses andinheritance.[29]Ada and other new languages introduced support forconcurrency.[30] The Japanese government invested heavily into the so-calledfifth-generation languages that added support for concurrency to logic programming constructs, but these languages were outperformed by other concurrency-supporting languages.[31][32]
Due to the rapid growth of theInternet and theWorld Wide Web in the 1990s, new programming languages were introduced to supportWeb pages andnetworking.[33]Java, based on C++ and designed for increased portability across systems and security, enjoyed large-scale success because these features are essential for many Internet applications.[34][35] Another development was that ofdynamically typedscripting languages—Python,JavaScript,PHP, andRuby—designed to quickly produce small programs that coordinate existingapplications. Due to their integration withHTML, they have also been used for building web pages hosted onservers.[36][37]
2000s to present
editDuring the 2000s, there was a slowdown in the development of new programming languages that achieved widespread popularity.[38] One innovation wasservice-oriented programming, designed to exploitdistributed systems whose components are connected by a network. Services are similar to objects in object-oriented programming, but run on a separate process.[39]C# andF# cross-pollinated ideas between imperative and functional programming.[40] After 2010, several new languages—Rust,Go,Swift,Zig andCarbon —competed for the performance-critical software for which C had historically been used.[41] Most of the new programming languages usestatic typing while a few numbers of new languages usedynamic typing likeRing andJulia.[42][43]
Some of the new programming languages are classified asvisual programming languages likeScratch,LabVIEW andPWCT. Also, some of these languages mix between textual and visual programming usage likeBallerina.[44][45][46][47] Also, this trend lead to developing projects that help in developing new VPLs likeBlockly byGoogle.[48] Many game engines likeUnreal andUnity added support for visual scripting too.[49][50]
Definition
editA language can be defined in terms ofsyntax (form) andsemantics (meaning), and often is defined via aformal language specification.
Syntax
editA programming language's surface form is known as itssyntax. Most programming languages are purely textual; they use sequences of text including words, numbers, and punctuation, much like written natural languages. On the other hand, some programming languages aregraphical, using visual relationships between symbols to specify a program.
The syntax of a language describes the possible combinations of symbols that form a syntactically correct program. The meaning given to a combination of symbols is handled by semantics (eitherformal or hard-coded in areference implementation). Since most languages are textual, this article discusses textual syntax.
The programming language syntax is usually defined using a combination ofregular expressions (forlexical structure) andBackus–Naur form (forgrammatical structure). Below is a simple grammar, based onLisp:
expression::= atom | listatom::= number | symbolnumber::= [+-]?['0'-'9']+symbol::= ['A'-'Z''a'-'z'].*list::= '(' expression* ')'
This grammar specifies the following:
- anexpression is either anatom or alist;
- anatom is either anumber or asymbol;
- anumber is an unbroken sequence of one or more decimal digits, optionally preceded by a plus or minus sign;
- asymbol is a letter followed by zero or more of any alphabetical characters (excluding whitespace); and
- alist is a matched pair of parentheses, with zero or moreexpressions inside it.
The following are examples of well-formed token sequences in this grammar:12345
,()
and(a b c232 (1))
.
Not all syntactically correct programs are semantically correct. Many syntactically correct programs are nonetheless ill-formed, per the language's rules; and may (depending on the language specification and the soundness of the implementation) result in an error on translation or execution. In some cases, such programs may exhibitundefined behavior. Even when a program is well-defined within a language, it may still have a meaning that is not intended by the person who wrote it.
Usingnatural language as an example, it may not be possible to assign a meaning to a grammatically correct sentence or the sentence may be false:
- "Colorless green ideas sleep furiously." is grammatically well-formed but has no generally accepted meaning.
- "John is a married bachelor." is grammaticallywell-formed but expresses a meaning that cannot be true.
The followingC language fragment is syntactically correct, but performs operations that are not semantically defined (the operation*p >> 4
has no meaning for a value having a complex type andp->im
is not defined because the value ofp
is thenull pointer):
complex*p=NULL;complexabs_p=sqrt(*p>>4+p->im);
If thetype declaration on the first line were omitted, the program would trigger an error on the undefined variablep
during compilation. However, the program would still be syntactically correct since type declarations provide only semantic information.
The grammar needed to specify a programming language can be classified by its position in theChomsky hierarchy. The syntax of most programming languages can be specified using a Type-2 grammar, i.e., they arecontext-free grammars.[51] Some languages, including Perl and Lisp, contain constructs that allow execution during the parsing phase. Languages that have constructs that allow the programmer to alter the behavior of the parser make syntax analysis anundecidable problem, and generally blur the distinction between parsing and execution.[52] In contrast toLisp's macro system and Perl'sBEGIN
blocks, which may contain general computations, C macros are merely string replacements and do not require code execution.[53]
Semantics
editSemantics refers to the meaning of content that conforms to a language's syntax.
Static semantics
editStatic semantics defines restrictions on the structure of valid texts that are hard or impossible to express in standard syntactic formalisms.[1][failed verification] For compiled languages, static semantics essentially include those semantic rules that can be checked at compile time. Examples include checking that everyidentifier is declared before it is used (in languages that require such declarations) or that the labels on the arms of acase statement are distinct.[54] Many important restrictions of this type, like checking that identifiers are used in the appropriate context (e.g. not adding an integer to a function name), or thatsubroutine calls have the appropriate number and type of arguments, can be enforced by defining them as rules in alogic called atype system. Other forms ofstatic analyses likedata flow analysis may also be part of static semantics. Programming languages such asJava andC# havedefinite assignment analysis, a form of data flow analysis, as part of their respective static semantics.[55]
Dynamic semantics
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Once data has been specified, the machine must be instructed to perform operations on the data. For example, the semantics may define thestrategy by which expressions are evaluated to values, or the manner in whichcontrol structures conditionally executestatements. Thedynamic semantics (also known asexecution semantics) of a language defines how and when the various constructs of a language should produce a program behavior. There are many ways of defining execution semantics. Natural language is often used to specify the execution semantics of languages commonly used in practice. A significant amount of academic research goes intoformal semantics of programming languages, which allows execution semantics to be specified in a formal manner. Results from this field of research have seen limited application to programming language design and implementation outside academia.[55]
Features
editA language provides features for theprogrammer for develop software. Some notable features are described below.
Type system
editAdata type is a set of allowable values and operations that can be performed on these values.[56] Each programming language'stype system defines which data types exist, the type of anexpression, and howtype equivalence andtype compatibility function in the language.[57]
According totype theory, a language is fully typed if the specification of every operation defines types of data to which the operation is applicable.[58] In contrast, an untyped language, such as mostassembly languages, allows any operation to be performed on any data, generally sequences of bits of various lengths.[58] In practice, while few languages are fully typed, most offer a degree of typing.[58]
Because different types (such asintegers andfloats) represent values differently, unexpected results will occur if one type is used when another is expected.Type checking will flag this error, usually atcompile time (runtime type checking is more costly).[59] Withstrong typing,type errors can always be detected unless variables are explicitlycast to a different type.Weak typing occurs when languages allow implicit casting—for example, to enable operations between variables of different types without the programmer making an explicit type conversion. The more cases in which thistype coercion is allowed, the fewer type errors can be detected.[60]
Commonly supported types
editEarly programming languages often supported only built-in, numeric types such as theinteger (signed and unsigned) andfloating point (to support operations onreal numbers that are not integers). Most programming languages support multiple sizes of floats (often calledfloat anddouble) and integers depending on the size and precision required by the programmer. Storing an integer in a type that is too small to represent it leads tointeger overflow. The most common way of representing negative numbers with signed types istwos complement, althoughones complement is also used.[61] Other common types includeBoolean—which is either true or false—andcharacter—traditionally onebyte, sufficient to represent allASCII characters.[62]
Arrays are a data type whose elements, in many languages, must consist of a single type of fixed length. Other languages define arrays as references to data stored elsewhere and support elements of varying types.[63] Depending on the programming language, sequences of multiple characters, calledstrings, may be supported as arrays of characters or their ownprimitive type.[64] Strings may be of fixed or variable length, which enables greater flexibility at the cost of increased storage space and more complexity.[65] Other data types that may be supported includelists,[66]associative (unordered) arrays accessed via keys,[67]records in which data is mapped to names in an ordered structure,[68] andtuples—similar to records but without names for data fields.[69]Pointers store memory addresses, typically referencing locations on theheap where other data is stored.[70]
The simplestuser-defined type is anordinal type, often called anenumeration, whose values can be mapped onto the set of positive integers.[71] Since the mid-1980s, most programming languages also supportabstract data types, in which the representation of the data and operations arehidden from the user, who can only access aninterface.[72] The benefits ofdata abstraction can include increased reliability, reduced complexity, less potential forname collision, and allowing the underlyingdata structure to be changed without the client needing to alter its code.[73]
Static and dynamic typing
editInstatic typing, all expressions have their types determined before a program executes, typically at compile-time.[58] Most widely used, statically typed programming languages require the types of variables to be specified explicitly. In some languages, types are implicit; one form of this is when the compiler caninfer types based on context. The downside ofimplicit typing is the potential for errors to go undetected.[74] Complete type inference has traditionally been associated with functional languages such asHaskell andML.[75]
With dynamic typing, the type is not attached to the variable but only the value encoded in it. A single variable can be reused for a value of a different type. Although this provides more flexibility to the programmer, it is at the cost of lower reliability and less ability for the programming language to check for errors.[76] Some languages allow variables of aunion type to which any type of value can be assigned, in an exception to their usual static typing rules.[77]
Concurrency
editIn computing, multiple instructions can be executed simultaneously. Many programming languages support instruction-level and subprogram-level concurrency.[78] By the twenty-first century, additional processing power on computers was increasingly coming from the use of additional processors, which requires programmers to design software that makes use of multiple processors simultaneously to achieve improved performance.[79]Interpreted languages such asPython andRuby do not support the concurrent use of multiple processors.[80] Other programming languages do support managing data shared between different threads by controlling the order of execution of key instructions via the use ofsemaphores, controlling access to shared data viamonitor, or enablingmessage passing between threads.[81]
Exception handling
editMany programming languages include exception handlers, a section of code triggered byruntime errors that can deal with them in two main ways:[82]
- Termination: shutting down and handing over control to theoperating system. This option is considered the simplest.
- Resumption: resuming the program near where the exception occurred. This can trigger a repeat of the exception, unless the exception handler is able to modify values to prevent the exception from reoccurring.
Some programming languages support dedicating a block of code to run regardless of whether an exception occurs before the code is reached; this is called finalization.[83]
There is a tradeoff between increased ability to handle exceptions and reduced performance.[84] For example, even though array index errors are common[85] C does not check them for performance reasons.[84] Although programmers can write code to catch user-defined exceptions, this can clutter a program. Standard libraries in some languages, such as C, use their return values to indicate an exception.[86] Some languages and their compilers have the option of turning on and off error handling capability, either temporarily or permanently.[87]
Design and implementation
editOne of the most important influences on programming language design has beencomputer architecture.Imperative languages, the most commonly used type, were designed to perform well onvon Neumann architecture, the most common computer architecture.[88] In von Neumann architecture, thememory stores both data and instructions, while theCPU that performs instructions on data is separate, and data must be piped back and forth to the CPU. The central elements in these languages are variables,assignment, anditeration, which is more efficient thanrecursion on these machines.[89]
Many programming languages have been designed from scratch, altered to meet new needs, and combined with other languages. Many have eventually fallen into disuse.[citation needed] The birth of programming languages in the 1950s was stimulated by the desire to make a universal programming language suitable for all machines and uses, avoiding the need to write code for different computers.[90] By the early 1960s, the idea of a universal language was rejected due to the differing requirements of the variety of purposes for which code was written.[91]
Tradeoffs
editDesirable qualities of programming languages include readability, writability, and reliability.[92] These features can reduce the cost of training programmers in a language, the amount of time needed to write and maintain programs in the language, the cost of compiling the code, and increase runtime performance.[93]
- Although early programming languages often prioritized efficiency over readability, the latter has grown in importance since the 1970s. Having multiple operations to achieve the same result can be detrimental to readability, as isoverloading operators, so that the same operator can have multiple meanings.[94] Another feature important to readability isorthogonality, limiting the number of constructs that a programmer has to learn.[95] A syntax structure that is easily understood andspecial words that are immediately obvious also supports readability.[96]
- Writability is the ease of use for writing code to solve the desired problem. Along with the same features essential for readability,[97]abstraction—interfaces that enable hiding details from the client—andexpressivity—enabling more concise programs—additionally help the programmer write code.[98] The earliest programming languages were tied very closely to the underlying hardware of the computer, but over time support for abstraction has increased, allowing programmers express ideas that are more remote from simple translation into underlying hardware instructions. Because programmers are less tied to the complexity of the computer, their programs can do more computing with less effort from the programmer.[99] Most programming languages come with astandard library of commonly used functions.[100]
- Reliability means that a program performs as specified in a wide range of circumstances.[101]Type checking,exception handling, and restrictedaliasing (multiple variable names accessing the same region of memory) all can improve a program's reliability.[102]
Programming language design often involves tradeoffs.[103] For example, features to improve reliability typically come at the cost of performance.[104] Increased expressivity due to a large number of operators makes writing code easier but comes at the cost of readability.[104]
Natural-language programming has been proposed as a way to eliminate the need for a specialized language for programming. However, this goal remains distant and its benefits are open to debate.Edsger W. Dijkstra took the position that the use of a formal language is essential to prevent the introduction of meaningless constructs.[105]Alan Perlis was similarly dismissive of the idea.[106]
Specification
editThe specification of a programming language is an artifact that the languageusers and theimplementors can use to agree upon whether a piece ofsource code is a validprogram in that language, and if so what its behavior shall be.
A programming language specification can take several forms, including the following:
- An explicit definition of the syntax, static semantics, and execution semantics of the language. While syntax is commonly specified using a formal grammar, semantic definitions may be written innatural language (e.g., as in theC language), or aformal semantics (e.g., as inStandard ML[107] andScheme[108] specifications).
- A description of the behavior of atranslator for the language (e.g., theC++ andFortran specifications). The syntax and semantics of the language have to be inferred from this description, which may be written in natural or formal language.
- Areference ormodel implementation, sometimeswritten in the language being specified (e.g.,Prolog orANSI REXX[109]). The syntax and semantics of the language are explicit in the behavior of the reference implementation.
Implementation
editAn implementation of a programming language is the conversion of a program intomachine code that can be executed by the hardware. The machine code then can be executed with the help of theoperating system.[110] The most common form of interpretation inproduction code is by acompiler, which translates the source code via an intermediate-level language into machine code, known as anexecutable. Once the program is compiled, it will run more quickly than with other implementation methods.[111] Some compilers are able to provide furtheroptimization to reduce memory or computation usage when the executable runs, but increasing compilation time.[112]
Another implementation method is to run the program with aninterpreter, which translates each line of software into machine code just before it executes. Although it can make debugging easier, the downside of interpretation is that it runs 10 to 100 times slower than a compiled executable.[113] Hybrid interpretation methods provide some of the benefits of compilation and some of the benefits of interpretation via partial compilation. One form this takes isjust-in-time compilation, in which the software is compiled ahead of time into an intermediate language, and then into machine code immediately before execution.[114]
Proprietary languages
editAlthough most of the most commonly used programming languages have fully open specifications and implementations, many programming languages exist only as proprietary programming languages with the implementation available only from a single vendor, which may claim that such a proprietary language is their intellectual property. Proprietary programming languages are commonlydomain-specific languages or internalscripting languages for a single product; some proprietary languages are used only internally within a vendor, while others are available to external users.[citation needed]
Some programming languages exist on the border between proprietary and open; for example,Oracle Corporation asserts proprietary rights to some aspects of theJava programming language,[115] andMicrosoft'sC# programming language, which has open implementations of most parts of the system, also hasCommon Language Runtime (CLR) as a closed environment.[116]
Many proprietary languages are widely used, in spite of their proprietary nature; examples includeMATLAB,VBScript, andWolfram Language. Some languages may make the transition from closed to open; for example,Erlang was originally Ericsson's internal programming language.[117]
Open source programming languages are particularly helpful foropen science applications, enhancing the capacity forreplication and code sharing.[118]
Use
editThousands of different programming languages have been created, mainly in the computing field.[119]Individual software projects commonly use five programming languages or more.[120]
Programming languages differ from most other forms of human expression in that they require a greater degree of precision and completeness. When using a natural language to communicate with other people, human authors and speakers can be ambiguous and make small errors, and still expect their intent to be understood. However, figuratively speaking, computers "do exactly what they are told to do", and cannot "understand" what code the programmer intended to write. The combination of the language definition, a program, and the program's inputs must fully specify the external behavior that occurs when the program is executed, within the domain of control of that program. On the other hand, ideas about an algorithm can be communicated to humans without the precision required for execution by usingpseudocode, which interleaves natural language with code written in a programming language.
A programming language provides a structured mechanism for defining pieces of data, and the operations or transformations that may be carried out automatically on that data. Aprogrammer uses theabstractions present in the language to represent the concepts involved in a computation. These concepts are represented as a collection of the simplest elements available (calledprimitives).[121]Programming is the process by which programmers combine these primitives to compose new programs, or adapt existing ones to new uses or a changing environment.
Programs for a computer might beexecuted in abatch process without any human interaction, or a user might typecommands in aninteractive session of aninterpreter. In this case the "commands" are simply programs, whose execution is chained together. When a language can run its commands through an interpreter (such as aUnix shell or othercommand-line interface), without compiling, it is called ascripting language.[122]
Measuring language usage
editDetermining which is the most widely used programming language is difficult since the definition of usage varies by context. One language may occupy the greater number of programmer hours, a different one has more lines of code, and a third may consume the most CPU time. Some languages are very popular for particular kinds of applications. For example,COBOL is still strong in the corporate data center, often on largemainframes;[123][124]Fortran in scientific and engineering applications;Ada in aerospace, transportation, military, real-time, and embedded applications; andC in embedded applications and operating systems. Other languages are regularly used to write many different kinds of applications.
Various methods of measuring language popularity, each subject to a different bias over what is measured, have been proposed:
- counting the number of job advertisements that mention the language[125]
- the number of books sold that teach or describe the language[126]
- estimates of the number of existing lines of code written in the language – which may underestimate languages not often found in public searches[127]
- counts of language references (i.e., to the name of the language) found using a web search engine.
Combining and averaging information from various internet sites, stackify.com reported the ten most popular programming languages (in descending order by overall popularity):Java,C,C++,Python,C#,JavaScript,VB .NET,R,PHP, andMATLAB.[128]
As of June 2024, the top five programming languages as measured byTIOBE index arePython,C++,C,Java andC#. TIOBE provides a list of top 100 programming languages according to popularity and update this list every month.[129]
Dialects, flavors and implementations
editAdialect of a programming language or adata exchange language is a (relatively small) variation or extension of the language that does not change its intrinsic nature. With languages such asScheme andForth, standards may be considered insufficient, inadequate, or illegitimate by implementors, so often they will deviate from the standard, making a newdialect. In other cases, a dialect is created for use in adomain-specific language, often a subset. In theLisp world, most languages that use basicS-expression syntax and Lisp-like semantics are considered Lisp dialects, although they vary wildly as do, say,Racket andClojure. As it is common for one language to have several dialects, it can become quite difficult for an inexperienced programmer to find the right documentation. TheBASIC language hasmany dialects.
Classifications
editProgramming languages can be described per the following high-level yet sometimes overlapping classifications:[130]
- Imperative
Animperative programming language supports implementing logic encoded as a sequence of ordered operations. Most popularly used languages are classified as imperative.[131]
- Functional
Afunctional programming language supports successively applying functions to the given parameters. Although appreciated by many researchers for their simplicity and elegance, problems with efficiency have prevented them from being widely adopted.[132]
- Logic
Alogic programming language is designed so that the software, rather than the programmer, decides what order in which the instructions are executed.[133]
- Object-oriented
Object-oriented programming (OOP) is characterized by features such asdata abstraction,inheritance, anddynamic dispatch. OOP is supported by most popular imperative languages and some functional languages.[131]
- Markup
Although amarkup language is not a programming language per se, it might support integration with a programming language.
- Special
There are special-purpose languages that are not easily compared to other programming languages.[134]
See also
edit- Comparison of programming languages (basic instructions)
- Comparison of programming languages
- Computer programming
- Computer science andOutline of computer science
- Domain-specific language
- Domain-specific modeling
- Educational programming language
- Esoteric programming language
- Extensible programming
- Category:Extensible syntax programming languages
- Invariant-based programming
- List of BASIC dialects
- List of open-source programming languages
- Lists of programming languages
- List of programming language researchers
- Programming languages used in most popular websites
- Language-oriented programming
- Logic programming
- Literate programming
- Metaprogramming
- Modeling language
- Programming language theory
- Pseudocode
- Rebol § Dialects
- Reflective programming
- Scientific programming language
- Scripting language
- Software engineering andList of software engineering topics
References
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Further reading
edit- Abelson, Harold;Sussman, Gerald Jay (1996).Structure and Interpretation of Computer Programs (2nd ed.). MIT Press. Archived fromthe original on 9 March 2018.
- Raphael Finkel:Advanced Programming Language Design, Addison Wesley 1995.
- Daniel P. Friedman,Mitchell Wand,Christopher T. Haynes:Essentials of Programming Languages, The MIT Press 2001.
- David Gelernter,Suresh Jagannathan:Programming Linguistics,The MIT Press 1990.
- Ellis Horowitz (ed.):Programming Languages, a Grand Tour (3rd ed.), 1987.
- Ellis Horowitz:Fundamentals of Programming Languages, 1989.
- Shriram Krishnamurthi:Programming Languages: Application and Interpretation,online publicationArchived 30 April 2021 at theWayback Machine.
- Gabbrielli, Maurizio; Martini, Simone (2023).Programming Languages: Principles and Paradigms (2nd ed.). Springer.ISBN 978-3-031-34144-1.
- Bruce J. MacLennan:Principles of Programming Languages: Design, Evaluation, and Implementation,Oxford University Press 1999.
- John C. Mitchell:Concepts in Programming Languages,Cambridge University Press 2002.
- Nofre, David; Priestley, Mark; Alberts, Gerard (2014)."When Technology Became Language: The Origins of the Linguistic Conception of Computer Programming, 1950–1960".Technology and Culture.55 (1):40–75.doi:10.1353/tech.2014.0031.ISSN 0040-165X.JSTOR 24468397.PMID 24988794.
- Benjamin C. Pierce:Types and Programming Languages, The MIT Press 2002.
- Terrence W. Pratt andMarvin Victor Zelkowitz:Programming Languages: Design and Implementation (4th ed.), Prentice Hall 2000.
- Peter H. Salus.Handbook of Programming Languages (4 vols.). Macmillan 1998.
- Ravi Sethi:Programming Languages: Concepts and Constructs, 2nd ed.,Addison-Wesley 1996.
- Michael L. Scott and Jonathan Aldrich:Programming Language Pragmatics, 5th ed.,Morgan Kaufmann Publishers 2025.
- Sebesta, Robert W. (2012).Concepts of Programming Languages (10 ed.). Addison-Wesley.ISBN 978-0-13-139531-2.
- Franklyn Turbak and David Gifford with Mark Sheldon:Design Concepts in Programming Languages, The MIT Press 2009.
- Peter Van Roy andSeif Haridi.Concepts, Techniques, and Models of Computer Programming, The MIT Press 2004.
- David A. Watt.Programming Language Concepts and Paradigms. Prentice Hall 1990.
- David A. Watt andMuffy Thomas.Programming Language Syntax and Semantics. Prentice Hall 1991.
- David A. Watt.Programming Language Processors. Prentice Hall 1993.
- David A. Watt.Programming Language Design Concepts. John Wiley & Sons 2004.
- Wilson, Leslie B. (2001).Comparative Programming Languages, Third Edition. Addison-Wesley.ISBN 0-201-71012-9.