| OpenGL SC | |
|---|---|
| Developer | Khronos Group |
| Stable release | |
| Written in | C |
| Operating system | Cross-platform |
| Platform | Cross-platform |
| Type | API |
| License | Various |
| Website | www |
OpenGL for Safety Critical applications (OpenGL SC) is a subset of theOpenGL3D graphicsapplication programming interface (API) designed to meet the needs of theSafety Critical market for avionics, industrial, military, medical and automotive applications includingFAA DO-178C/ED-12C Level A certification. OpenGL SC is managed by the not-for-profit technologyconsortium, theKhronos Group, Inc.
OpenGL SC 2.0 is based on OpenGL ES 2.0, adding GLSL shader programmability to OpenGL SC 1.0.[2]
OpenGL SC 1.0 is based on, and roughly equivalent to, OpenGL 1.3. Equivalence is not strictly maintained, and features not in the original API specification were added, such asdisplay lists.[3]