| Nuke | |
|---|---|
| Developers |
|
| Stable release | 16.0 |
| Written in | C++,[1]Python |
| Operating system | Linux, Microsoft Windows, macOS |
| Type | Compositing software |
| License | Proprietary |
| Website | NUKE |
Nuke is anode-baseddigital compositing andvisual effectsapplication first developed byDigital Domain and used for television and filmpost-production. Nuke is available forWindows,macOS (up toMonterey natively), andRHEL/CentOS.[2]Foundry has further developed the software since Nuke was sold in 2007.
Nuke's users includeDigital Domain,Walt Disney Animation Studios,Blizzard Entertainment,[3]DreamWorks Animation,[4]Illumination Mac Guff,[5]Sony Pictures Imageworks,Sony Pictures Animation,Light Chaser Animation Studios,Framestore,[6]Weta Digital,[7]Double Negative,[8] andIndustrial Light & Magic.[9]
Nuke (the name deriving from 'New compositor')[10] was originally developed by software engineer Phil Beffrey and later Bill Spitzak for in-house use atDigital Domain beginning in 1993. In addition to standard compositing, Nuke was used to render higher-resolution versions of composites fromAutodesk Flame.[11]
Nuke version 2 introduced a GUI in 1994, built withFLTK – an in-house GUI toolkit developed at Digital Domain. FLTK was subsequently released under theGNU LGPL in 1998.[12]
Nuke won anAcademy Award for Technical Achievement in 2001.[13]
In 2002, Nuke was publicly released by D2 Software.[14][15] In 2005, Nuke 4.5[16] introduced a new 3D subsystem developed byJonathan Egstad.[17]
In 2007, The Foundry, aLondon-based plug-in development company, took over development and marketing of Nuke from D2.[18] The Foundry released Nuke 4.7 in June 2007,[19] and Nuke 5 was released in early 2008, which replaced the interface withQt and addedPython scripting, and support for astereoscopic workflow.[20] In 2015, The Foundry released Nuke Non-commercial with some basic limitations.[21] Nuke supports use of The Foundry plug-ins via its support for theOpenFX standard (several built-in nodes such as Keylight are OpenFX plugins).
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