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Harrier Combat Simulator

From Wikipedia, the free encyclopedia
1987 video game
1987 video game
Harrier Combat Simulator
DevelopersH+H Software[1]
Eigen Software[1]
Rowan Software (DOS)[2]
Publishers
DesignerRod Hyde[1]
PlatformsAtari ST,Amiga,[3]IBM PC,[3]Commodore 64[4]
Release
GenreFlight simulator
ModeSingle-player

Harrier Combat Simulator (also known asHigh Roller[5]) is acombat flight simulation game published in 1987 byMindscape for theCommodore 64. Ports forAmiga,Atari ST andIBM PC (as aself-booting disk) followed in 1988.

Gameplay

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Gameplay screenshot (Atari ST)

Harrier Combat Simulator is a game in which the player assumes the role of a pilot in aHarrier-jet.[6] The player needs to become proficient in flying the jet, including its horizontal and vertical thrust and its advanced weaponry.[6] The player pilots the only jet fighter that was not destroyed in a saboteur attack, and will need to destroy the headquarters of the enemy before they can launch a successful attack to destroy theSixth Fleet.[7] Most of the missions take place inGrenada, which was undergoing anAmerican-led military invasion during the year 1984.[6]

Reception

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Harrier was reviewed in 1988 inDragon #131 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 4 out of 5 stars.[7]The Palm Beach Post that year said that the game "would have been a pretty impressive simulator a couple of years ago", but compared toFalcon,Fokker Triplane,Gunship, andF/A-18 Interceptor,Harrier was "primitive" and "silly".[8]Computer Gaming World rated the game a 2 of 5 in 1991[9] and 1992.[10][11]

Reviews

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See also

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  • Strike Force Harrier, a 1986 video game by the same designer and publisher, simulating the same aircraft
  • Rowan Software, the company that Rod Hyde founded after designingHarriet Combat Simulator

References

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  1. ^abcH+H Software (1988).Harrier Combat Simulator (Amiga).Mirrorsoft. Level/area: Title screen.©1988 Mirrorsoft Ltd, ©1988 Rod Hyde, Design: H+H Software, Code: Eigen Software
  2. ^H+H Software (1988).Harrier Combat Simulator (MS-DOS).Mirrorsoft. Level/area: Title screen.©1988 Mirrorsoft Ltd, ©1988 Rod Hyde, Design: H+H Software, Code: Rowan Software
  3. ^abWarner, Jack (August 12, 1988)."Lucasfim's Strike Fleet has feel of real warfare".The Palm Beach Post. p. 192. RetrievedMarch 21, 2022 – viaNewspapers.com.
  4. ^L.r. Shannon (July 26, 1988)."Peripherals; Call of the Dogfight Beckons Armchair Pilots".The New York Times. RetrievedMarch 21, 2022.
  5. ^"Back of the game box (DOS)".Harrier Combat Simulator.Mindscape. 1987.C64 and Atari STHarrier Combat Simulator are enhanced versions of programs formerly known asHigh Roller.
  6. ^abcHarrier Combat Simulator atMobyGames
  7. ^abLesser, Hartley; Lesser, Patricia; Lesser, Kirk (March 1988). "The Role of Computers".Dragon (131):78–86.
  8. ^Warner, Jack (August 12, 1988)."Lucasfim's Strike Fleet has feel of real warfare".The Palm Beach Post. Cox News Service. p. 192. RetrievedMarch 21, 2022 – viaNewspapers.com.
  9. ^"Survey"(PDF).Computer Gaming World. June 1991. p. 123. RetrievedMarch 21, 2022.
  10. ^Brooks, M. Evan (June 1992)."The Modern Games: 1950 - 2000".Computer Gaming World. p. 120. Retrieved24 November 2013.
  11. ^Brooks, M. Evan (January 1994)."War In Our Time / A Survey Of Wargames From 1950-2000".Computer Gaming World. pp. 194–212.
  12. ^"Aktueller Software Markt (ASM) Magazine (February 1990)". February 1990.

External links

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