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Donationware

From Wikipedia, the free encyclopedia
Licensing model

Donationware is a licensing model that supplies fully operational unrestricted software to the user and requests an optional donation be paid to the programmer or a third-party beneficiary (usually anon-profit).[1] The amount of the donation may also be stipulated by the author, or it may be left to the discretion of the user, based on individual perceptions of the software's value. Since donationware comes fully operational (i.e. notcrippleware/freemium) when payment is optional, it is a type offreeware.

History

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An example of donationware is the 1987Atari STvideo gameBallerburg, whose programmer distributed the game for free but asked for a donation, offering as incentive thesource code for the game.[2] Red Ryder was aterminal emulation software program created for theApple Macintosh in the 1980s that used donations to fund development.[citation needed].

See also

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References

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  1. ^Milian, Mark (2011-06-13)."Reading apps sell subscriptions to fuzzy feelings".CNN. Retrieved2014-05-22.
  2. ^April 1987: Ballerburg - Zwei Spieler, zwei Burgen und ein Berg dazwischen... on eckhardkruse.net"Ich habe das Programm als Public Domain veröffentlicht (die Unterscheidung in Freeware, Shareware usw. gab es damals nicht), mit der Bitte um eine 20 DM Spende. Dafür gab es dann die erweitere Version und den Quellcode." (in German)

External links

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Licenses
Compensation models
Delivery methods
Deceptive and/or illicit
Software release life cycle
Copy protection


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