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Adventures of Lolo

For the game released in Japan as "Adventures of Lolo", seeAdventures of Lolo 2.

Adventures of Lolo is apuzzle video game released in 1989 byHAL Laboratory for theNintendo Entertainment System. It is a compilation of puzzles fromEggerland: Meikyū no Fukkatsu andEggerland: Sōzō he no Tabidachi. It is the fifth game in theEggerland series, the third one released in Europe, but the first one released in North America. It was available on theWii's andWii U'sVirtual Console in North America and inPAL regions, as well as on theNintendo Switch'sNintendo Classics service.

Adventures of Lolo
North American cover art
Developer(s)HAL Laboratory
Publisher(s)HAL Laboratory
Composer(s)Hideki Kanazashi
SeriesEggerland
Platform(s)Nintendo Entertainment System
Release
  • NA: April 1989
  • EU: 21 February 1991
Genre(s)Puzzle,action
Mode(s)Single-player

The game received two direct sequels: the JapaneseAdventures of Lolo, that consists entirely of new stages, and the AmericanAdventures of Lolo 2, that is another collection of stages from earlier Japanese games. However, in 1994, a game titledAdventures of Lolo was released for Game Boy in Europe and Japan. Said Game Boy release was not the same game as the original NES release of the same name, but rather the tenth installment in the series, with continued additions to the base gameplay.

Premise and gameplay

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Lolo (left) up against a snake-like enemy (right)

The player assumes the role of Lolo, a round anthropomorphic creature. Lolo attempts to rescue Princess Lala, who has been kidnapped by the evil King Egger. Lolo travels to Egger's castle, with 50 rooms arranged in 10 floors of five. Within each room, Lolo must collect several hearts in order to open a treasure chest and collect the gem inside, which will open the exit to the next room or floor. The player must navigate the obstacles in each room and avoid or neutralize several different types of enemies, which vary by movement and attack pattern. All enemies disappear once Lolo picks up the gem.

The player can move, slide certain blocks around the screen, and fire a limited number of shots at enemies. When an enemy is shot, it becomes encased in an egg for a short time; this can be pushed to a new location, used as a bridge to cross water, or shot again to make it disappear temporarily. Lolo can gain other powers on specific screens, such as the ability to smash rocks or build a bridge. Some enemies are not affected by Lolo's shots.

One life is lost whenever Lolo is shot or touched by certain enemies. Others will not kill him, but can impede his movement by standing still or freezing in place when touched. The player can restart a screen at any time, at the cost of one life.

Development and release

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Adventures of Lolo was developed and published by HAL Laboratory for the Nintendo Entertainment System. It was released in North America in April 1989 and in Europe in February 1991. A Nintendo representative commented that Nintendo was "trying to stretch the kids' imaginations" withLolo.[1] It was re-released for theWii'sVirtual Console in 2007 on 8 June in North America and on 6 August inPAL regions. It was also re-released for theWii U's Virtual Console byNintendo in 2014 for North America on 15 May and in PAL regions on 21 August as well as for theNintendo 3DS in PAL regions on 16 October 2014 and in North America on 8 January 2015, and then re-released again for the Nintendo Switch's Online Service in December 2018.

Reception

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Adventures of Lolo has received positive reception from critics and fans alike.Lolo's success was surprising to its developerHAL Laboratory.[2]Game, Set, Watch's Todd Ciolek called it the "leader of the [block-shoving] movement", garnering a cult following.[3]IGN called it one ofSatoru Iwata's successes, describing it as something that was "all about fun, appeal and simplicity over an abundance of bells and whistles".[4] TheToronto Star listed it as one of their recommended NES games for children.[5]Eurogamer's Dan Whitehead praised it for not being "yet another cutesy platformer", calling it a "diverting casual game". He stated that it was not a "classic title that everyone should rush to own", but it was still a quality title.[6] WriterJustin McElroy commented that he had fond memories of it, and has no worry of how well it has aged since its release on the NES, feeling that puzzle games stay "enjoyable forever"; however, he criticized the music, saying that its looping drove players "ever closer to the dark edge of madness".[7]GameSpot's Frank Provo called it addictive, commenting that the gameplay holds up in the current day. He added that while the characters were cute, the graphics were simple, and that the game could be finished in one day.[8]Wired's Chris Kohler called itsVirtual Console release a "tempting choice".[9] IGN's Cam Shea said that it was not worth paying for, though it had more value than many other Virtual Console titles.[10] IGN's Levi Buchanan named it one of the best Virtual Console titles, saying that it will last for hours.[11]

Author Steven Schwartz calledLolo a strategic game, and that players who have successfully done logic problems in magazines would have an easier time with this game.[12] Similarly, Dennis Lynch of theChicago Tribune called it a "challenge of logic, not brute force", as well as "addictive".[13] He also noted thatLolo was a game that would appeal to both genders.[14]1UP.com's Jeremy Parish called it a great puzzle game, calling it "highly recommended" due to its combination of its complexity and simplicity.[15] IGN's Lucas M. Thomas felt that it would be intriguing to fans of puzzle-action games, calling it "simple on the surface, but deceptively complex once you get going".[16]GameSpy's Benjamin Turner commented that it was "hard as hell", and would "put anyMensa member to the test". Fellow GameSpy writer Christian Nutt bemoaned HAL for abandoningLolo forKirby.[17] Nintendo Life's Darren Calvert called its level designs "ingenious", commenting that they will "tax the oldgrey matter".[18] Nintendo World Report's Michael Cole commented that its gameplay remained fresh in its Wii release, as well as "approachable".[19]

Adventures of Lolo's gameplay has been compared to several other video games by critics.GamePro's Heidi Kemps comparedIvy the Kiwi?'s gameplay toLolo's.[20] Selby Bateman ofGame Players magazine compared the adventurous experience ofLolo toZelda II: The Adventure of Link, calling the former more sophisticated.[21] 1UP.com's Kevin Gifford compared it toWrecking Crew.[22] IGN comparedKickle Cubicle toLolo, though noting that it was easier.[23] Writer Danny Cowan compared the video gameRoll Away and said that it was similar to the "find the key/find the exit" gameplay ofLolo.[24] It has also been the inspiration for other video games; video game developer Ryan Clark attributed the inspiration for his video gameProfessor Fizzwizzle in part toAdventures of Lolo.[25]LIT developer Adam Tierney drew inspiration forLIT fromLolo.[26]

Legacy

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Adventures of Lolo was followed by two sequels for the Japanese FamiCom and two sequels for the NES: the JapaneseAdventures of Lolo andAdventures of Lolo 2, consisting of new stages, the AmericanAdventures of Lolo 2 (another compilation of stages from earlier games) andAdventures of Lolo 3 (based on the JapaneseAdventures of Lolo 2, but consisting mostly of new stages). AGame Boy follow-up was released in 1994 in Japan asLolo no Daibouken, but it was localized with the same name,Adventures of Lolo.

Lolo and Lala, the game'sprotagonists, have appeared under the monikers Lololo and Lalala inKirby's Dream Land and later in its adaptation inKirby Super Star, as well as inKirby's Avalanche, where they play anantagonistic role. After these appearances, they have remained as occasional recurring characters in the Kirby series, making cameos in various installments. Both game series are made byHAL Laboratory, Inc. Both Lololo and Lalala also appear in the series' anime adaptation:Kirby: Right Back at Ya!. There is also a Lolo reference inSuper Meat Boy.

References

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  1. ^Brookes, Stephen (1990-04-09)."Fanning Flames of Nintendo Fever".The Washington Times. p. 52. Retrieved2011-01-17 – viaNewsBank.
  2. ^"'DRAKENGARD' IS DECENT, NEW 'MEGAMAN' IS OK". Sun Herald. March 18, 2004. Retrieved2011-01-17.
  3. ^Ciolek, Todd (2008-01-29)."COLUMN: 'Might Have Been' - Kickle Cubicle".GameSetWatch.Archived from the original on 2019-02-21. Retrieved2011-01-17.
  4. ^"The Top 100 Game Creators of All Time | 87. Satoru Iwata".IGN.Archived from the original on 2011-05-18. Retrieved2011-01-17.
  5. ^"My sanitized list of games offers good, clean fun for kids".Toronto Star. 1991-04-06. p. H.4. Archived fromthe original on 2012-11-04. Retrieved2011-01-17.
  6. ^Whitehead, Dan (2007-06-09)."Virtual Console Roundup".Eurogamer. p. 1.Archived from the original on 2019-07-14. Retrieved2011-01-17.
  7. ^McElroy, Justin (2007-08-06)."Waverace 64, Lolo, Galaga 90 now on Virtual Console".Joystiq. Archived fromthe original on 2012-10-18. Retrieved2011-01-17.
  8. ^Provo, Frank (2007-08-06)."Adventures of Lolo Review for Wii".GameSpot. Archived fromthe original on 2010-03-03. Retrieved2011-01-17.
  9. ^Kohler, Chris (2007-08-06)."Virtual Consolation Prize: Some Kind Of Record".Wired.Archived from the original on 2016-03-25. Retrieved2011-01-17.
  10. ^Shea, Cam (2007-06-08)."Virtual Console AU Buyer's Guide - Part 5".IGN.Archived from the original on 2012-03-08. Retrieved2011-01-17.
  11. ^Buchanan, Levi (2009-07-02)."Best Virtual Console Games".IGN.Archived from the original on 2010-06-05. Retrieved2011-01-17.
  12. ^Schwartz, Steven A. (1991). Plaut, Pam (ed.).The Big Book of Nintendo Games. Greensboro, NC: COMPUTE Books. p. 15.ISBN 0-87455-257-5.
  13. ^Lynch, Dennis (1989-09-15)."Adventures of Lolo a challenge of logic, not brute force". Pqasb.pqarchiver.com. Archived fromthe original on November 4, 2012. Retrieved2011-01-17.
  14. ^Lynch, Dennis (1989-11-24)."A Nintendo fever chart _plus Sega". Pqasb.pqarchiver.com. Archived fromthe original on November 4, 2012. Retrieved2011-01-17.
  15. ^"Retro Roundup 8/6: Marathon, Lolo, Galaga, Wave Race: News from". 1UP.com. Archived fromthe original on 2012-10-16. Retrieved2011-01-17.
  16. ^Lucas M. Thomas (2007-08-10)."Adventures of Lolo Review - NES Review at IGN". Retro.ign.com. Retrieved2011-01-17.
  17. ^"GameSpy.com - Gaming's Homepage". Archive.gamespy.com. Archived fromthe original on 2011-06-21. Retrieved2011-01-17.
  18. ^"Adventures of Lolo (Virtual Console) review". Vc.nintendolife.com. 2007-06-07. Retrieved2011-01-17.
  19. ^"Recommendations - Virtual Console Mondays: August 6, 2007". Nintendo World Report. Retrieved2011-01-17.
  20. ^Kemps, Heidi (2010-08-24)."Ivy the Kiwi? Review from". GamePro. Archived fromthe original on 2010-12-26. Retrieved2011-01-17.
  21. ^"Video game industry adjusts sites to zero in on vast adult marker".Toledo Blade. August 30, 1990. Retrieved2011-01-17.
  22. ^"Wrecking Crew (Famicom Mini 14) Review for from". 1UP.com. 2004-05-20. Archived fromthe original on 2012-07-19. Retrieved2011-01-17.
  23. ^"94. Kickle Cubicle - Top 100 NES Games". IGN.Archived from the original on 3 December 2010. Retrieved2011-01-17.
  24. ^"COLUMN: 'Bastards of 32-Bit' - Roll Away". GameSetWatch. 2006-07-14. Retrieved2011-01-17.
  25. ^"News - Feature: 'Road To The IGF: Professor Fizzwizzle'". Gamasutra. 2006-01-05. Archived fromthe original on February 9, 2006. Retrieved2011-01-17.
  26. ^Matt Casamassina (2008-10-31)."WiiWare Interview: Lit - Wii Feature at IGN". Wii.ign.com. Archived fromthe original on 12 December 2010. Retrieved2011-01-17.

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