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Patch Notes 0.4.4


A patch has been released addressing the following:

-Fixed an issue where a vendor in the Mining Colony was selling an incorrect item.

-Fixed an issue where player could sell certain damaged equipment at a higher than intended price within two of the neighboring colonies.

-Fixed issues affecting supply shop NPCs appearing sometimes in your colony and other colonies.

-Fixed issue where Sola (If enabled) would read out incorrect information after specifically activating the last relay.

-Improved persistence of NPC death states. (Addressed in earlier update but has undergone further improvements).

-Added prompt to indicate when NPCs don't want to speak with you.

-Added red HUD markers for other colonies, distinct from the blue home base marker.

-Added additional ambience sound inside colonies.

-Repositioned props in the introduction outside area to allow smoother entry/exit when using the Hoverbike.

-Fixed an issue where an NPC in your colony might not appear after purchasing the linked building under certain conditions.

+Other small tweaks and adjustments.

Please view patch notes 0.4.0 for more details about other recent changes:https://steamcommunity.com/games/3133710/partnerevents/edit/518599196165539249

Files

pilgrim-descent-protocol-windows v0.4.76.2 GB
Version 0.4.4 41 days ago

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Pilgrim: Descent Protocol

Race the mothership. Light the relays. Survive.

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