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Computer Science > Graphics

arXiv:2208.05572 (cs)
[Submitted on 10 Aug 2022]

Title:CreatureShop: Interactive 3D Character Modeling and Texturing from a Single Color Drawing

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Abstract:Creating 3D shapes from 2D drawings is an important problem with applications in content creation for computer animation and virtual reality. We introduce a new sketch-based system, CreatureShop, that enables amateurs to create high-quality textured 3D character models from 2D drawings with ease and efficiency. CreatureShop takes an input bitmap drawing of a character (such as an animal or other creature), depicted from an arbitrary descriptive pose and viewpoint, and creates a 3D shape with plausible geometric details and textures from a small number of user annotations on the 2D drawing. Our key contributions are a novel oblique view modeling method, a set of systematic approaches for producing plausible textures on the invisible or occluded parts of the 3D character (as viewed from the direction of the input drawing), and a user-friendly interactive system. We validate our system and methods by creating numerous 3D characters from various drawings, and compare our results with related works to show the advantages of our method. We perform a user study to evaluate the usability of our system, which demonstrates that our system is a practical and efficient approach to create fully-textured 3D character models for novice users.
Comments:This is the author's version of the article published in IEEE Transactions on Visualization and Computer Graphics, 2022
Subjects:Graphics (cs.GR)
Cite as:arXiv:2208.05572 [cs.GR]
 (orarXiv:2208.05572v1 [cs.GR] for this version)
 https://doi.org/10.48550/arXiv.2208.05572
arXiv-issued DOI via DataCite
Related DOI:https://doi.org/10.1109/TVCG.2022.3197560
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From: Congyi Zhang [view email]
[v1] Wed, 10 Aug 2022 21:48:56 UTC (44,362 KB)
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