Movatterモバイル変換


[0]ホーム

URL:


Back to articles
Article
Volume: 34 | Article ID: COLOR-377
Image
Donggun Lee
  Donggun Lee
Affiliation
Korea Advanced Institute of Science and Technology (KAIST), Republic of Korea
Taesu Kim
  Taesu Kim
Affiliation
Korea Advanced Institute of Science and Technology (KAIST), Republic of Korea
Hyeon-Jeong Suk
  Hyeon-Jeong Suk
Affiliation
Korea Advanced Institute of Science and Technology (KAIST), Republic of Korea
 DOI : 10.2352/EI.2022.34.15.COLOR-377 Published OnlineJanuary 2022
Abstract
Abstract

The methods for rendering content realistic in Augmented Reality (AR) have already been advanced, but the consideration from the context of actual users on image coloring adjustment remains to be investigated. This study aims to investigate the image color adjustment on augmented reality (AR) contents in wild situations. In the experiment, seven designers were recruited to adjust the hue, saturation, and lightness of three Pokemon characters in 40 different environments using Photoshop. As a result, saturation and lightness adjustments were found to be the most dominant. Also, designers with more interest in Pokemon tended to make Pokemon more saturated. Thus, this study demonstrated that illuminant-aware color tuning is anticipated to render natural-looking AR contents.

Journal Title : Electronic Imaging
Publisher Name : Society for Imaging Science and Technology
Publisher Location : IS&T 7003 Kilworth Lane, Springfield, VA 22151 USA
Subject Areas :
Views 107
Downloads 18
 articleview.views 107
 articleview.downloads 18
  Cite this article 

Donggun Lee, Taesu Kim, Hyeon-Jeong Suk, "Pokemon color adjustments for augmented reality contentsinProc. IS&T Int’l. Symp. on Electronic Imaging: Color Imaging: Displaying, Processing, Hardcopy, and Applications, 2022, pp 377-1 - 377-4,  https://doi.org/10.2352/EI.2022.34.15.COLOR-377

 Copy citation
  Copyright statement 
Copyright © Society for Imaging Science and Technology 2022
articleview.article_information
Journal Title: Electronic Imaging
Publisher Name: Society for Imaging Science and Technology
Publisher Location: IS&T 7003 Kilworth Lane, Springfield, VA 22151 USA
Preprint submitted to:
Copyright © Society for Imaging Science and Technology
ei
Electronic Imaging
2470-1173
2470-1173
Society for Imaging Science and Technology
IS&T 7003 Kilworth Lane, Springfield, VA 22151 USA
10.2352/EI.2022.34.15.COLOR-377
COLOR-377
Article
Pokemon color adjustments for augmented reality contents
LeeDonggun
Korea Advanced Institute of Science and Technology (KAIST), Republic of Korea
KimTaesu
Korea Advanced Institute of Science and Technology (KAIST), Republic of Korea
SukHyeon-Jeong
Korea Advanced Institute of Science and Technology (KAIST), Republic of Korea
Abstract
The methods for rendering content realistic in Augmented Reality (AR) have already been advanced, but the consideration from the context of actual users on image coloring adjustment remains to be investigated. This study aims to investigate the image color adjustment on augmented reality (AR) contents in wild situations. In the experiment, seven designers were recruited to adjust the hue, saturation, and lightness of three Pokemon characters in 40 different environments using Photoshop. As a result, saturation and lightness adjustments were found to be the most dominant. Also, designers with more interest in Pokemon tended to make Pokemon more saturated. Thus, this study demonstrated that illuminant-aware color tuning is anticipated to render natural-looking AR contents.
16012022
34
COLOR
15
377-1
377-4
© 2022, Society for Imaging Science and Technology
2022
Pokemon Augmented reality Image color adjustment illuminant
Published Online : January 2022

[8]
ページ先頭

©2009-2025 Movatter.jp