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Abstract
In this paper, we propose an intuitive live video streaming system based on virtual reality technologies among people who are far apart. This system is a kind of server-client system, and can provide remote users with virtual 3D audiovisual fields in real time via a very-high-speed network. The server captures audio and video data from its clients, compiles them into a 3D audiovisual scene at a virtual conference, and broadcasts it to the clients. At the present stage, our system captures 2 videos and creates one 3D video at a time. Our system can play 3D audiovisual contents on Windows XP systems as well as on CAVE systems. Currently, our system can play the 3D video contents at about 2.36 fps under a LAN environment.
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Fukuoka Institute of Technology (FIT), 3-30-1 Wajiro-Higashi, Higashi-ku, Fukuoka, 811-0295, Japan
Kaoru Sugita, Tetsushi Oka & Masao Yokota
Mitsubishi Electric Information Technology Corporation, Tokyo, Japan
Nobuhiro Nakamura
- Kaoru Sugita
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- Nobuhiro Nakamura
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- Tetsushi Oka
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- Masao Yokota
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Correspondence toKaoru Sugita.
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Sugita, K., Nakamura, N., Oka, T.et al. A live video streaming system for intuitive human-system interaction.Artif Life Robotics12, 194–198 (2008). https://doi.org/10.1007/s10015-007-0466-4
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