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A live video streaming system for intuitive human-system interaction

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Abstract

In this paper, we propose an intuitive live video streaming system based on virtual reality technologies among people who are far apart. This system is a kind of server-client system, and can provide remote users with virtual 3D audiovisual fields in real time via a very-high-speed network. The server captures audio and video data from its clients, compiles them into a 3D audiovisual scene at a virtual conference, and broadcasts it to the clients. At the present stage, our system captures 2 videos and creates one 3D video at a time. Our system can play 3D audiovisual contents on Windows XP systems as well as on CAVE systems. Currently, our system can play the 3D video contents at about 2.36 fps under a LAN environment.

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Author information

Authors and Affiliations

  1. Fukuoka Institute of Technology (FIT), 3-30-1 Wajiro-Higashi, Higashi-ku, Fukuoka, 811-0295, Japan

    Kaoru Sugita, Tetsushi Oka & Masao Yokota

  2. Mitsubishi Electric Information Technology Corporation, Tokyo, Japan

    Nobuhiro Nakamura

Authors
  1. Kaoru Sugita

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  2. Nobuhiro Nakamura

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  3. Tetsushi Oka

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  4. Masao Yokota

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Corresponding author

Correspondence toKaoru Sugita.

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Sugita, K., Nakamura, N., Oka, T.et al. A live video streaming system for intuitive human-system interaction.Artif Life Robotics12, 194–198 (2008). https://doi.org/10.1007/s10015-007-0466-4

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