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Creation of Tree Models from Freehand Sketches by Building 3D Skeleton Point Cloud

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Part of the book series:Lecture Notes in Computer Science ((LNISA,volume 6249))

Abstract

Virtual trees are widely used in computer games, cartoons, and internet. In this paper, we propose a new method for tree modeling from sketches. The user draws several strokes to mark up main structures and crown silhouettes of a tree on two images as inputs, a realistic 3D tree can be constructed from sketches automatically and quickly. At first, a point cloud made up of approximate 3D skeleton points is built from sketches. Main branches are constructed by converting a 2D sketch into 3D using the point cloud as shape guidance. The whole tree is completed by adding small branches and leaves. We have demonstrate this method on a variety of examples.

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Author information

Authors and Affiliations

  1. LIAMA-NLPR, Institute of Automation, CAS, Beijing, China

    Jia Liu, Xiaopeng Zhang, Hongjun Li & Mingrui Dai

  2. BJFU, College of Science, Beijing, China

    Hongjun Li

Authors
  1. Jia Liu

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  2. Xiaopeng Zhang

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  3. Hongjun Li

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  4. Mingrui Dai

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Editor information

Editors and Affiliations

  1. Institute of Automation, LIAMA, The Sino-French Lab in Computer Science, NLPR, National Laboratory of Pattern Recognition, Chinese Academy of Sciences, 100080, Beijing, China

    Xiaopeng Zhang

  2. School of Software, Ideal Institute of Information and Technology, E-learning Laboratory of Jilin Province, Engineering & Research Center of E-learning, Northeast Normal University, 130117, ChangChun, China

    Shaochun Zhong

  3. State Key Lab of CAD&CG, DEARC – Digital Entertainment and Animation Research Center, Zhejiang University, 310027, Hangzhou, China

    Zhigeng Pan

  4. School of Information Technology, South St. Murdoch, Murdoch University, 6150, Perth, WA, Australia

    Kevin Wong

  5. School of Education and Science, Digital Entertainment Research Center, Nanjing Normal University, 310097, Nanjing, China

    Ruwei Yun

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© 2010 Springer-Verlag Berlin Heidelberg

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Liu, J., Zhang, X., Li, H., Dai, M. (2010). Creation of Tree Models from Freehand Sketches by Building 3D Skeleton Point Cloud. In: Zhang, X., Zhong, S., Pan, Z., Wong, K., Yun, R. (eds) Entertainment for Education. Digital Techniques and Systems. Edutainment 2010. Lecture Notes in Computer Science, vol 6249. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-14533-9_63

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Chapter
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eBook
JPY 11439
Price includes VAT (Japan)
  • Available as PDF
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Softcover Book
JPY 14299
Price includes VAT (Japan)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
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Purchases are for personal use only


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